Add control of 3D cloud field wrapping. Base code was already present, but without accessor methods.
This commit is contained in:
@@ -130,23 +130,26 @@ public:
|
||||
* @param lat specifies a rotation about the new Y axis
|
||||
* @param dt the time elapsed since the last call
|
||||
* @param asl altitude of the layer
|
||||
* @param speed of cloud layer movement (due to wind)
|
||||
* @param direction of cloud layer movement (due to wind)
|
||||
* @param speed of cloud layer movement (due to wind)
|
||||
* @param direction of cloud layer movement (due to wind)
|
||||
*/
|
||||
bool reposition( const SGVec3f& p, const SGVec3f& up,
|
||||
double lon, double lat, double dt, int asl, float speed, float direction);
|
||||
|
||||
osg::Group* getNode() { return field_root.get(); }
|
||||
|
||||
// visibility distance for clouds in meters
|
||||
static float CloudVis;
|
||||
// visibility distance for clouds in meters
|
||||
static float CloudVis;
|
||||
|
||||
static SGVec3f view_vec, view_X, view_Y;
|
||||
static SGVec3f view_vec, view_X, view_Y;
|
||||
|
||||
static float view_distance;
|
||||
static double timer_dt;
|
||||
static float fieldSize;
|
||||
static bool wrap;
|
||||
static float fieldSize;
|
||||
static bool wrap;
|
||||
|
||||
static bool getWrap(void) { return wrap; }
|
||||
static void setWrap(bool w) { wrap = w; }
|
||||
|
||||
static float getVisRange(void) { return view_distance; }
|
||||
static void setVisRange(float d) { view_distance = d; }
|
||||
|
||||
@@ -237,6 +237,16 @@ void SGSky::set_3dCloudVisRange(float vis)
|
||||
}
|
||||
}
|
||||
|
||||
bool SGSky::get_3dCloudWrap() const {
|
||||
return SGCloudField::getWrap();
|
||||
}
|
||||
|
||||
void SGSky::set_3dCloudWrap(bool wrap)
|
||||
{
|
||||
SGCloudField::setWrap(wrap);
|
||||
}
|
||||
|
||||
|
||||
void SGSky::texture_path( const string& path ) {
|
||||
tex_path = SGPath( path );
|
||||
}
|
||||
|
||||
@@ -440,6 +440,15 @@ public:
|
||||
*/
|
||||
virtual void set_3dCloudVisRange(float vis);
|
||||
|
||||
/** Get 3D cloud wrapping */
|
||||
virtual bool get_3dCloudWrap() const;
|
||||
|
||||
/** Set 3D cloud wrapping
|
||||
* @param wrap whether to wrap 3D clouds
|
||||
*/
|
||||
virtual void set_3dCloudWrap(bool wrap);
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user