Remove stray debug.

This commit is contained in:
James Turner
2013-04-02 18:10:09 +01:00
parent 198c5d23fd
commit 45d5511fd7

View File

@@ -519,7 +519,6 @@ sgLoad3DModel_internal(const SGPath& path,
if (previewMode && animation_nodes[i]->hasChild("nopreview")) {
PropertyList names(animation_nodes[i]->getChildren("object-name"));
for (unsigned int n=0; n<names.size(); ++n) {
std::cout << "remove object name:" << names[n]->getStringValue() << std::endl;
removeNamedNode(group, names[n]->getStringValue());
} // of object-names in the animation
continue;