MSVC socket support added by Bernie Bright.
This commit is contained in:
@@ -23,7 +23,7 @@
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#include <simgear/compiler.h>
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#if ! defined( _MSC_VER )
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#if !defined(_MSC_VER)
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# include <sys/time.h> // select()
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# include <sys/types.h> // socket(), bind(), select(), accept()
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# include <sys/socket.h> // socket(), bind(), listen(), accept()
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@@ -31,33 +31,28 @@
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# include <netdb.h> // gethostbyname()
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# include <unistd.h> // select(), fsync()/fdatasync(), fcntl()
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# include <fcntl.h> // fcntl()
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#else
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# include <sys/timeb.h> // select()
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# include <winsock2.h> // socket(), bind(), listen(), accept(),
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// struct sockaddr_in, gethostbyname()
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# include <windows.h>
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# include <io.h>
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#endif
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#if defined( sgi )
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#include <strings.h>
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#endif
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#include STL_STRING
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#include <simgear/debug/logstream.hxx>
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#include "sg_socket.hxx"
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FG_USING_STD(string);
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SGSocket::SGSocket( const string& host, const string& port,
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const string& style ) :
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hostname(host),
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port_str(port),
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save_len(0)
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{
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hostname = host;
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port_str = port;
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#if defined(_MSC_VER)
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if (!wsock_init && !wsastartup()) {
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FG_LOG( FG_IO, FG_ALERT, "Winsock not available");
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}
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#endif
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if ( style == "udp" ) {
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sock_style = SOCK_DGRAM;
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@@ -77,7 +72,7 @@ SGSocket::~SGSocket() {
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}
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int SGSocket::make_server_socket () {
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SGSocket::SocketType SGSocket::make_server_socket () {
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struct sockaddr_in name;
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#if defined( __CYGWIN__ ) || defined( __CYGWIN32__ ) || defined( sgi ) || defined( _MSC_VER )
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@@ -88,10 +83,10 @@ int SGSocket::make_server_socket () {
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// Create the socket.
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sock = socket (PF_INET, sock_style, 0);
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if (sock < 0) {
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FG_LOG( FG_IO, FG_ALERT,
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"Error: socket() failed in make_server_socket()" );
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return -1;
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if (sock == INVALID_SOCKET) {
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FG_LOG( FG_IO, FG_ALERT,
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"Error: socket() failed in make_server_socket()" );
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return INVALID_SOCKET;
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}
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// Give the socket a name.
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@@ -99,18 +94,18 @@ int SGSocket::make_server_socket () {
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name.sin_addr.s_addr = INADDR_ANY;
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name.sin_port = htons(port); // set port to zero to let system pick
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name.sin_addr.s_addr = htonl (INADDR_ANY);
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if (bind (sock, (struct sockaddr *) &name, sizeof (name)) < 0) {
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FG_LOG( FG_IO, FG_ALERT,
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"Error: bind() failed in make_server_socket()" );
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return -1;
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if (bind (sock, (struct sockaddr *) &name, sizeof (name)) != 0) {
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FG_LOG( FG_IO, FG_ALERT,
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"Error: bind() failed in make_server_socket()" );
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return INVALID_SOCKET;
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}
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// Find the assigned port number
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length = sizeof(struct sockaddr_in);
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if ( getsockname(sock, (struct sockaddr *) &name, &length) ) {
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FG_LOG( FG_IO, FG_ALERT,
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"Error: getsockname() failed in make_server_socket()" );
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return -1;
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return INVALID_SOCKET;
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}
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port = ntohs(name.sin_port);
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@@ -118,7 +113,7 @@ int SGSocket::make_server_socket () {
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}
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int SGSocket::make_client_socket () {
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SGSocket::SocketType SGSocket::make_client_socket () {
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struct sockaddr_in name;
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struct hostent *hp;
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@@ -126,10 +121,10 @@ int SGSocket::make_client_socket () {
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// Create the socket.
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sock = socket (PF_INET, sock_style, 0);
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if (sock < 0) {
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FG_LOG( FG_IO, FG_ALERT,
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"Error: socket() failed in make_client_socket()" );
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return -1;
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if (sock == INVALID_SOCKET) {
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FG_LOG( FG_IO, FG_ALERT,
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"Error: socket() failed in make_server_socket()" );
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return INVALID_SOCKET;
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}
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// specify address family
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@@ -148,22 +143,42 @@ int SGSocket::make_client_socket () {
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name.sin_port = htons(port);
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if ( connect(sock, (struct sockaddr *) &name,
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sizeof(struct sockaddr_in)) < 0 )
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sizeof(struct sockaddr_in)) != 0 )
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{
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#ifdef _MSC_VER
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_close(sock);
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#else
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std::close(sock);
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#endif
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closesocket(sock);
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FG_LOG( FG_IO, FG_ALERT,
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"Error: connect() failed in make_client_socket()" );
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return -1;
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return INVALID_SOCKET;
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}
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return sock;
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}
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// Wrapper functions
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size_t readsocket( int fd, void *buf, size_t count ) {
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#if defined(_MSC_VER)
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return ::recv( fd, buf, count, 0 );
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#else
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return ::read( fd, buf, count );
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#endif
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}
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size_t writesocket( int fd, const void *buf, size_t count ) {
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#if defined(_MSC_VER)
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return ::send( fd, buf, count, 0 );
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#else
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return ::write( fd, buf, count );
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#endif
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}
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#if !defined(_MSC_VER)
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int closesocket( int fd ) {
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return ::close( fd );
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}
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#endif
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// If specified as a server (in direction for now) open the master
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// listening socket. If specified as a client (out direction), open a
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// connection to a server.
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@@ -183,11 +198,13 @@ bool SGSocket::open( SGProtocolDir dir ) {
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// call. A port of "0" indicates that we want to let the os
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// pick any available port.
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sock = make_server_socket();
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// TODO: check for error.
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FG_LOG( FG_IO, FG_INFO, "socket is connected to port = " << port );
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if ( sock_style == SOCK_DGRAM ) {
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// Non-blocking UDP
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fcntl( sock, F_SETFL, O_NONBLOCK );
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nonblock();
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} else {
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// Blocking TCP
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// Specify the maximum length of the connection queue
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@@ -198,10 +215,11 @@ bool SGSocket::open( SGProtocolDir dir ) {
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// this means client for now
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sock = make_client_socket();
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// TODO: check for error.
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if ( sock_style == SOCK_DGRAM ) {
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// Non-blocking UDP
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fcntl( sock, F_SETFL, O_NONBLOCK );
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nonblock();
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}
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} else {
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FG_LOG( FG_IO, FG_ALERT,
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@@ -237,11 +255,7 @@ int SGSocket::read( char *buf, int length ) {
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select(32, &ready, 0, 0, &tv);
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if ( FD_ISSET(sock, &ready) ) {
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#ifdef _MSC_VER
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result = _read( sock, buf, length );
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#else
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result = std::read( sock, buf, length );
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#endif
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result = readsocket( sock, buf, length );
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if ( result != length ) {
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FG_LOG( FG_IO, FG_INFO,
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"Warning: read() not enough bytes." );
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@@ -266,18 +280,15 @@ int SGSocket::readline( char *buf, int length ) {
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// test for any input read on sock (returning immediately, even if
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// nothing)
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select(32, &ready, 0, 0, &tv);
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int rc = select(32, &ready, 0, 0, &tv);
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// FG_LOG( FG_IO, FG_DEBUG, "select returned " << rc );
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if ( FD_ISSET(sock, &ready) ) {
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// read a chunk, keep in the save buffer until we have the
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// requested amount read
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char *buf_ptr = save_buf + save_len;
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#ifdef _MSC_VER
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result = _read( sock, buf_ptr, SG_IO_MAX_MSG_SIZE - save_len );
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#else
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result = std::read( sock, buf_ptr, SG_IO_MAX_MSG_SIZE - save_len );
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#endif
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result = readsocket( sock, buf_ptr, SG_IO_MAX_MSG_SIZE - save_len );
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save_len += result;
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// cout << "current read = " << buf_ptr << endl;
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// cout << "current save_buf = " << save_buf << endl;
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@@ -317,11 +328,7 @@ int SGSocket::readline( char *buf, int length ) {
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int SGSocket::write( char *buf, int length ) {
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bool error_condition = false;
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#ifdef _MSC_VER
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if ( _write(sock, buf, length) < 0 ) {
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#else
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if ( std::write(sock, buf, length) < 0 ) {
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#endif
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if ( writesocket(sock, buf, length) < 0 ) {
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FG_LOG( FG_IO, FG_ALERT, "Error writing to socket: " << port );
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error_condition = true;
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}
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@@ -361,11 +368,7 @@ int SGSocket::write( char *buf, int length ) {
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// std::read( msgsock, junk, SG_IO_MAX_MSG_SIZE );
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// write the interesting data to the socket
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#ifdef _MSC_VER
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if ( _write(msgsock, buf, length) < 0 ) {
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#else
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if ( std::write(msgsock, buf, length) < 0 ) {
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#endif
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if ( writesocket(msgsock, buf, length) == SOCKET_ERROR ) {
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FG_LOG( FG_IO, FG_ALERT, "Error writing to socket: " << port );
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error_condition = true;
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} else {
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@@ -398,18 +401,59 @@ bool SGSocket::close() {
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#if 0
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for ( int i = 0; i < (int)client_connections.size(); ++i ) {
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int msgsock = client_connections[i];
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#ifdef _MSC_VER
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_close( msgsock );
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#else
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std::close( msgsock );
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#endif
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closesocket( msgsock );
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}
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#endif
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#ifdef _MSC_VER
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_close( sock );
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closesocket( sock );
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return true;
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}
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// configure the socket as non-blocking
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bool SGSocket::nonblock() {
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#if defined(_MSC_VER)
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u_long arg = 1;
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if (ioctlsocket( sock, FIONBIO, &arg ) != 0) {
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int error_code = WSAGetLastError();
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FG_LOG( FG_IO, FG_ALERT,
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"Error " << error_code << ": unable to set non-blocking mode"
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);
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return false;
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}
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#else
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std::close( sock );
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fcntl( sock, F_SETFL, O_NONBLOCK );
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#endif
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return true;
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}
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#if defined(_MSC_VER)
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bool SGSocket::wsock_init = false;
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bool
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SGSocket::wsastartup() {
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WORD wVersionRequested;
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WSADATA wsaData;
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//wVersionRequested = MAKEWORD( 2, 2 );
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wVersionRequested = MAKEWORD( 1, 1 );
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int err = WSAStartup( wVersionRequested, &wsaData );
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if (err != 0)
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{
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FG_LOG( FG_IO, FG_ALERT, "Error: Couldn't load winsock" );
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return false;
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}
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#if 0
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if ( LOBYTE( wsaData.wVersion ) != 2 ||
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HIBYTE( wsaData.wVersion ) != 2 ) {
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FG_LOG( FG_IO, FG_ALERT, "Couldn't load a suitable winsock");
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WSACleanup( );
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return false;
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}
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#endif
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wsock_init = true;
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return true;
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}
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#endif
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@@ -31,7 +31,7 @@
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#include <simgear/compiler.h>
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#include <string>
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#include STL_STRING
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#include <simgear/math/fg_types.hxx>
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@@ -39,29 +39,51 @@
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FG_USING_STD(string);
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#if defined(_MSC_VER)
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# include <winsock.h>
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#endif
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#define SG_MAX_SOCKET_QUEUE 32
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class SGSocket : public SGIOChannel {
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public:
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#if defined(_MSC_VER)
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typedef SOCKET SocketType;
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#else
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typedef int SocketType;
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# define INVALID_SOCKET (-1)
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#endif
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private:
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string hostname;
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string port_str;
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char save_buf[ 2 * SG_IO_MAX_MSG_SIZE ];
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int save_len;
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int sock;
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SocketType sock;
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short unsigned int port;
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int sock_style; // SOCK_STREAM or SOCK_DGRAM
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// make a server (master listening) socket
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int make_server_socket();
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SocketType make_server_socket();
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// make a client socket
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int make_client_socket();
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SocketType make_client_socket();
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// int_list client_connections;
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// wrapper functions
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size_t readsocket( int fd, void *buf, size_t count );
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size_t writesocket( int fd, const void *buf, size_t count );
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#if !defined(_MSC_VER)
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int closesocket(int fd);
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#endif
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#if defined(_MSC_VER)
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// Ensure winsock has been initialised.
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static bool wsock_init;
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static bool wsastartup();
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#endif
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public:
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@@ -88,6 +110,9 @@ public:
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// close file
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bool close();
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// Enable non-blocking mode.
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bool nonblock();
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inline string get_hostname() const { return hostname; }
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inline string get_port_str() const { return port_str; }
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};
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