Small warning fixes, mostly unused variables
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@@ -90,7 +90,7 @@ public:
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// { _rtiAmbassador.sendInteraction(interactionClassHandle, parameters, tag.data()); }
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void deleteObjectInstance(const RTI::ObjectHandle& objectHandle, const SGTimeStamp& timeStamp, const RTIData& tag)
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{ RTI::EventRetractionHandle h = _rtiAmbassador.deleteObjectInstance(objectHandle, toFedTime(timeStamp), tag.data()); }
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{ /* RTI::EventRetractionHandle h = */ _rtiAmbassador.deleteObjectInstance(objectHandle, toFedTime(timeStamp), tag.data()); }
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void deleteObjectInstance(const RTI::ObjectHandle& objectHandle, const RTIData& tag)
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{ _rtiAmbassador.deleteObjectInstance(objectHandle, tag.data()); }
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void localDeleteObjectInstance(const RTI::ObjectHandle& objectHandle)
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@@ -162,11 +162,8 @@ int SGSocketUDP::write( const char *buf, const int length ) {
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return 0;
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}
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bool error_condition = false;
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if ( sock.send( buf, length, 0 ) < 0 ) {
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SG_LOG( SG_IO, SG_WARN, "Error writing to socket: " << port );
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error_condition = true;
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return 0;
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}
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@@ -16,7 +16,7 @@ int main(int argc, char *argv[])
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/* output N, E, down components of B (nTesla)
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dip angle (down positive), variation (E positive) */
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double lat_deg,lon_deg,h,var;
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int model,yy,mm,dd;
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int /* model,*/yy,mm,dd;
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double field[6];
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if ((argc != 8) && (argc !=7)) {
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@@ -36,9 +36,9 @@ mm= (int)strtol(argv[4],NULL,10);
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dd= (int)strtol(argv[5],NULL,10);
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yy= (int)strtol(argv[6],NULL,10);
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if (argc == 8){
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model= (int)strtol(argv[7],NULL,10);
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// model= (int)strtol(argv[7],NULL,10);
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}else{
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model=7;
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// model=7;
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}
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@@ -113,7 +113,7 @@ bool SGCloudField::reposition( const SGVec3f& p, const SGVec3f& up, double lon,
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osg::Quat ftainv = field_transform->getAttitude().inverse();
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// delta is the vector from the old position to the new position in cloud-coords
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osg::Vec3f delta = ftainv * (osg_pos - old_pos);
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// osg::Vec3f delta = ftainv * (osg_pos - old_pos);
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old_pos = osg_pos;
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// Check if any of the clouds should be moved.
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@@ -294,7 +294,7 @@ SGSkyDome::repaint( const SGVec3f& sun_color, const SGVec3f& sky_color,
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const double saif = sun_angle/SG_PI;
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static const SGVec3f blueShift(0.8, 1.0, 1.2);
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const SGVec3f skyFogDelta = sky_color - fog_color;
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const SGVec3f sunSkyDelta = sun_color - sky_color;
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// const SGVec3f sunSkyDelta = sun_color - sky_color;
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// For now the colors of the upper two rings are linearly
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// interpolated between the zenith color and the first horizon
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