Updated some "const" stuff.

This commit is contained in:
curt
2000-12-03 19:32:42 +00:00
parent fb0916be0f
commit 4b1d777ad4

View File

@@ -98,7 +98,7 @@ public:
void make_bad ( void );
// Generate the unique scenery tile index for this bucket
long int gen_index();
long int gen_index() const;
string gen_index_str() const;
// Build the path name for this bucket
@@ -270,7 +270,7 @@ inline FGBucket::~FGBucket() {}
// 3 bits - to represent x (0 to 7)
// 3 bits - to represent y (0 to 7)
inline long int FGBucket::gen_index() {
inline long int FGBucket::gen_index() const {
return ((lon + 180) << 14) + ((lat + 90) << 6) + (y << 3) + x;
}
@@ -319,8 +319,8 @@ inline void FGBucket::make_bad( void ) {
}
// offset a bucket struct by the specified tile units in the X & Y
// direction
// offset a bucket specified by dlon, dlat by the specified tile units
// in the X & Y direction
FGBucket fgBucketOffset( double dlon, double dlat, int x, int y );