Lot's of tweaking with sky rendering and lighting.

This commit is contained in:
curt
1997-12-19 23:34:03 +00:00
parent 37ec7421aa
commit 4c18fbcafd
3 changed files with 54 additions and 36 deletions
+6 -5
View File
@@ -169,10 +169,8 @@ void fgSunRender() {
xglTranslatef(xSun, ySun, zSun);
xglScalef(1400, 1400, 1400);
xglColor3f(0.85, 0.65, 0.05);
xglColor4f(0.85, 0.65, 0.05, 1.0);
/* xglColor3fv( color ); */
/* xglutSolidSphere(1.0, 25, 25); */
xglCallList(sun_obj);
xglPopMatrix();
@@ -182,9 +180,12 @@ void fgSunRender() {
/* $Log$
/* Revision 1.7 1997/12/17 23:12:16 curt
/* Fixed so moon and sun display lists aren't recreate periodically.
/* Revision 1.8 1997/12/19 23:35:00 curt
/* Lot's of tweaking with sky rendering and lighting.
/*
* Revision 1.7 1997/12/17 23:12:16 curt
* Fixed so moon and sun display lists aren't recreate periodically.
*
* Revision 1.6 1997/12/15 23:55:04 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.