Adjust sunset/sun rise color scheme

This commit is contained in:
ehofman
2003-05-16 16:32:47 +00:00
parent dda676b1b2
commit 4ea676b229
3 changed files with 4 additions and 4 deletions

View File

@@ -347,7 +347,7 @@ bool SGSun::repaint( double sun_angle ) {
sgVec4 color;
sgSetVec4( color,
(ambient * 6.0) - 1.0, // minimum value = 0.8
(ambient * 11.0) - 3.0, // minimum value = 0.3
(ambient * 11.0) - 2.8, // minimum value = 0.5
(ambient * 12.0) - 3.6, // minimum value = 0.0
1.0 );

View File

@@ -105,7 +105,7 @@ void SGSky::build( double sun_size, double moon_size,
// 0 degrees = high noon
// 90 degrees = sun rise/set
// 180 degrees = darkest midnight
bool SGSky::repaint( sgVec4 sky_color, sgVec4 fog_color,
bool SGSky::repaint( sgVec4 sky_color, sgVec4 fog_color, sgVec4 cloud_color,
double sun_angle, double moon_angle,
int nplanets, sgdVec3 *planet_data,
int nstars, sgdVec3 *star_data )
@@ -120,7 +120,7 @@ bool SGSky::repaint( sgVec4 sky_color, sgVec4 fog_color,
for ( int i = 0; i < (int)cloud_layers.size(); ++i ) {
if (cloud_layers[i]->getCoverage() != SGCloudLayer::SG_CLOUD_CLEAR){
cloud_layers[i]->repaint( fog_color );
cloud_layers[i]->repaint( cloud_color );
}
}
} else {

View File

@@ -261,7 +261,7 @@ public:
* @param star_data an array of star right ascensions, declinations,
* and magnitudes
*/
bool repaint( sgVec4 sky_color, sgVec4 fog_color,
bool repaint( sgVec4 sky_color, sgVec4 fog_color, sgVec4 cloud_color,
double sun_angle, double moon_angle,
int nplanets, sgdVec3 *planet_data,
int nstars, sgdVec3 *star_data );