Don't modify OSG Registry with file path
To set a path when loading model files, use an osg ReaderWriter::Options object. Put locks in ModelRegistry::readNode and ModelRegistry::readImage to avoid conflicts when files are loaded from both the pager and the main thread.
This commit is contained in:
@@ -386,6 +386,12 @@
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<File
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RelativePath="..\..\simgear\misc\zfstream.hxx">
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</File>
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<File
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RelativePath="..\..\simgear\misc\PathOptions.cxx">
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</File>
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<File
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RelativePath="..\..\simgear\misc\PathOptions.hxx">
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</File>
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</Filter>
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<Filter
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Name="Lib_sgroute"
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@@ -11,7 +11,8 @@ include_HEADERS = \
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texcoord.hxx \
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zfstream.hxx \
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interpolator.hxx \
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stdint.hxx
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stdint.hxx \
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PathOptions.hxx
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libsgmisc_a_SOURCES = \
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sg_path.cxx \
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@@ -20,7 +21,8 @@ libsgmisc_a_SOURCES = \
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tabbed_values.cxx \
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texcoord.cxx \
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zfstream.cxx \
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interpolator.cxx
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interpolator.cxx \
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PathOptions.cxx
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noinst_PROGRAMS = tabbed_value_test swap_test
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33
simgear/misc/PathOptions.cxx
Normal file
33
simgear/misc/PathOptions.cxx
Normal file
@@ -0,0 +1,33 @@
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// PathOptions.cxx -- make an osgDB Options object from a path
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// Copyright (C) 2007 Tim Moore timoore@redhat.com
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#include <osgDB/Registry>
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#include <PathOptions.hxx>
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using namespace simgear;
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osgDB::ReaderWriter::Options* simgear::makeOptionsFromPath(const SGPath& path)
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{
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using namespace osgDB;
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ReaderWriter::Options *options
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= new ReaderWriter::Options(*(Registry::instance()->getOptions()));
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options->setDatabasePath(path.str());
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return options;
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}
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30
simgear/misc/PathOptions.hxx
Normal file
30
simgear/misc/PathOptions.hxx
Normal file
@@ -0,0 +1,30 @@
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// PathOptions.hxx -- make an osgDB Options object from a path
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// Copyright (C) 2007 Tim Moore timoore@redhat.com
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifndef PATHOPTIONSHXX
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#define PATHOPTIONSHXX 1
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#include <osgDB/ReaderWriter>
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#include <simgear/misc/sg_path.hxx>
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namespace simgear
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{
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osgDB::ReaderWriter::Options* makeOptionsFromPath(const SGPath&);
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}
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#endif
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@@ -324,7 +324,7 @@ void SGMaterial::assignTexture( osg::StateSet *state, const std::string &fname,
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_tex_cache_iter = _tex_cache.find(fname);
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if (_tex_cache_iter == _tex_cache.end())
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{
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osg::Texture2D* texture = SGLoadTexture2D(fname, _wrapu, _wrapv,
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osg::Texture2D* texture = SGLoadTexture2D(fname, 0, _wrapu, _wrapv,
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mipmap ? -1 : 0);
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texture->setMaxAnisotropy( SGGetTextureFilter());
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state->setTextureAttributeAndModes(0, texture);
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@@ -18,6 +18,8 @@
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "ModelRegistry.hxx"
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#include <OpenThreads/ScopedLock>
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#include <osg/observer_ptr>
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#include <osg/ref_ptr>
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#include <osg/Group>
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@@ -202,11 +204,12 @@ ReaderWriter::ReadResult
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ModelRegistry::readImage(const string& fileName,
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const ReaderWriter::Options* opt)
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{
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OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(readerMutex);
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CallbackMap::iterator iter
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= imageCallbackMap.find(getFileExtension(fileName));
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if (iter != imageCallbackMap.end() && iter->second.valid())
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return iter->second->readImage(fileName, opt);
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string absFileName = findDataFile(fileName);
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string absFileName = findDataFile(fileName, opt);
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if (!fileExists(absFileName)) {
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SG_LOG(SG_IO, SG_ALERT, "Cannot find image file \""
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<< fileName << "\"");
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@@ -309,7 +312,7 @@ osg::Node* DefaultCopyPolicy::copy(osg::Node* model, const string& fileName,
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res->addObserver(databaseReference);
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// Update liveries
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SGTextureUpdateVisitor liveryUpdate(getDataFilePathList());
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SGTextureUpdateVisitor liveryUpdate(opt->getDatabasePathList());
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res->accept(liveryUpdate);
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return res;
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}
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@@ -319,7 +322,7 @@ string OSGSubstitutePolicy::substitute(const string& name,
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{
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string fileSansExtension = getNameLessExtension(name);
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string osgFileName = fileSansExtension + ".osg";
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string absFileName = findDataFile(osgFileName);
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string absFileName = findDataFile(osgFileName, opt);
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return absFileName;
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}
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@@ -356,6 +359,7 @@ ReaderWriter::ReadResult
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ModelRegistry::readNode(const string& fileName,
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const ReaderWriter::Options* opt)
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{
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OpenThreads::ScopedLock<OpenThreads::ReentrantMutex> lock(readerMutex);
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Registry* registry = Registry::instance();
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ReaderWriter::ReadResult res;
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Node* cached = 0;
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@@ -437,18 +441,3 @@ namespace
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{
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ModelRegistryCallbackProxy<ACCallback> g_acRegister("ac");
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}
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ReaderWriter::ReadResult
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OSGFileCallback::readImage(const string& fileName,
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const ReaderWriter::Options* opt)
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{
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return Registry::instance()->readImageImplementation(fileName, opt);
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}
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ReaderWriter::ReadResult
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OSGFileCallback::readNode(const string& fileName,
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const ReaderWriter::Options* opt)
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{
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return Registry::instance()->readNodeImplementation(fileName, opt);
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}
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@@ -19,6 +19,8 @@
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#ifndef _SG_MODELREGISTRY_HXX
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#define _SG_MODELREGISTRY_HXX 1
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#include <OpenThreads/ReentrantMutex>
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#include <osg/ref_ptr>
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#include <osg/Node>
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#include <osgDB/FileUtils>
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@@ -225,6 +227,9 @@ protected:
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CallbackMap imageCallbackMap;
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CallbackMap nodeCallbackMap;
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osg::ref_ptr<DefaultCallback> _defaultCallback;
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// Protect against simultaneous calls from main thread (MP models)
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// and pager thread.
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OpenThreads::ReentrantMutex readerMutex;
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};
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// Callback that only loads the file without any caching or
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@@ -245,19 +250,5 @@ public:
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->addNodeCallbackForExtension(extension, new T(extension));
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}
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};
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// Callback for file extensions that load files using the default OSG
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// implementation.
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class OSGFileCallback : public osgDB::Registry::ReadFileCallback {
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public:
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virtual osgDB::ReaderWriter::ReadResult
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readImage(const std::string& fileName,
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const osgDB::ReaderWriter::Options* opt);
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virtual osgDB::ReaderWriter::ReadResult
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readNode(const std::string& fileName,
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const osgDB::ReaderWriter::Options* opt);
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};
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}
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#endif // _SG_MODELREGISTRY_HXX
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@@ -501,7 +501,8 @@ SGAnimation::~SGAnimation()
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bool
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SGAnimation::animate(osg::Node* node, const SGPropertyNode* configNode,
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SGPropertyNode* modelRoot)
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SGPropertyNode* modelRoot,
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const osgDB::ReaderWriter::Options* options)
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{
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std::string type = configNode->getStringValue("type", "none");
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if (type == "alpha-test") {
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@@ -541,7 +542,7 @@ SGAnimation::animate(osg::Node* node, const SGPropertyNode* configNode,
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SGSelectAnimation animInst(configNode, modelRoot);
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animInst.apply(node);
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} else if (type == "shader") {
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SGShaderAnimation animInst(configNode, modelRoot);
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SGShaderAnimation animInst(configNode, modelRoot, options);
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animInst.apply(node);
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} else if (type == "textranslate" || type == "texrotate" ||
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type == "texmultiple") {
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@@ -28,6 +28,7 @@
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#include <osg/Texture2D>
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#include <osg/TexMat>
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#include <osgDB/ReaderWriter>
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#include <simgear/props/props.hxx>
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#include <simgear/misc/sg_path.hxx>
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@@ -74,7 +75,8 @@ public:
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virtual ~SGAnimation();
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static bool animate(osg::Node* node, const SGPropertyNode* configNode,
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SGPropertyNode* modelRoot);
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SGPropertyNode* modelRoot,
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const osgDB::ReaderWriter::Options* options);
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protected:
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void apply(osg::Node* node);
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@@ -352,7 +354,8 @@ private:
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class SGShaderAnimation : public SGAnimation {
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public:
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SGShaderAnimation(const SGPropertyNode* configNode,
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SGPropertyNode* modelRoot);
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SGPropertyNode* modelRoot,
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const osgDB::ReaderWriter::Options* options);
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virtual osg::Group* createAnimationGroup(osg::Group& parent);
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private:
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class UpdateCallback;
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@@ -37,9 +37,15 @@
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SG_USING_STD(vector);
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osg::Texture2D*
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SGLoadTexture2D(const std::string& path, bool wrapu, bool wrapv, int)
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SGLoadTexture2D(const std::string& path,
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const osgDB::ReaderWriter::Options* options,
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bool wrapu, bool wrapv, int)
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{
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osg::Image* image = osgDB::readImageFile(path);
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osg::Image* image;
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if (options)
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image = osgDB::readImageFile(path, options);
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else
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image = osgDB::readImageFile(path);
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osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D;
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texture->setImage(image);
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texture->setDataVariance(osg::Object::STATIC);
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@@ -148,25 +154,26 @@ sgLoad3DModel( const string &fg_root, const string &path,
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}
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}
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osgDB::FilePathList pathList = osgDB::getDataFilePathList();
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osgDB::Registry::instance()->initFilePathLists();
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osg::ref_ptr<osgDB::ReaderWriter::Options> options
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= new osgDB::ReaderWriter::Options(*osgDB::Registry::instance()
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->getOptions());
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// Assume that textures are in
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// the same location as the XML file.
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if (!model) {
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if (texturepath.extension() != "")
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if (texturepath.extension() != "")
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texturepath = texturepath.dir();
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osgDB::Registry::instance()->getDataFilePathList().push_front(texturepath.str());
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options->setDatabasePath(texturepath.str());
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if (!externalTexturePath.str().empty())
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options->getDatabasePathList().push_back(externalTexturePath.str());
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model = osgDB::readNodeFile(modelpath.str());
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if (model == 0)
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throw sg_io_exception("Failed to load 3D model",
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sg_location(modelpath.str()));
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model = osgDB::readNodeFile(modelpath.str(), options.get());
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if (model == 0)
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throw sg_io_exception("Failed to load 3D model",
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sg_location(modelpath.str()));
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}
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osgDB::Registry::instance()->getDataFilePathList().push_front(externalTexturePath.str());
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// Set up the alignment node
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osg::ref_ptr<osg::MatrixTransform> alignmainmodel = new osg::MatrixTransform;
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alignmainmodel->addChild(model.get());
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@@ -251,10 +258,8 @@ sgLoad3DModel( const string &fg_root, const string &path,
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animation_nodes = props.getChildren("animation");
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for (unsigned i = 0; i < animation_nodes.size(); ++i)
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/// OSGFIXME: duh, why not only model?????
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SGAnimation::animate(alignmainmodel.get(), animation_nodes[i], prop_root);
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// restore old path list
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osgDB::setDataFilePathList(pathList);
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SGAnimation::animate(alignmainmodel.get(), animation_nodes[i], prop_root,
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options.get());
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if (props.hasChild("debug-outfile")) {
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std::string outputfile = props.getStringValue("debug-outfile",
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@@ -20,6 +20,7 @@ SG_USING_STD(set);
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#include <osg/Node>
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#include <osg/Texture2D>
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#include <osgDB/ReaderWriter>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/props/props.hxx>
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@@ -82,14 +83,17 @@ sgMakeAnimation( osg::Node* model,
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osg::Texture2D*
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SGLoadTexture2D(const std::string& path, bool wrapu = true,
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bool wrapv = true, int mipmaplevels = -1);
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SGLoadTexture2D(const std::string& path,
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const osgDB::ReaderWriter::Options* options = 0,
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bool wrapu = true, bool wrapv = true, int mipmaplevels = -1);
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inline osg::Texture2D*
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SGLoadTexture2D(const SGPath& path, bool wrapu = true, bool wrapv = true,
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SGLoadTexture2D(const SGPath& path,
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const osgDB::ReaderWriter::Options* options = 0,
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bool wrapu = true, bool wrapv = true,
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int mipmaplevels = -1)
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{
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return SGLoadTexture2D(path.str(), wrapu, wrapv, mipmaplevels);
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return SGLoadTexture2D(path.str(), options, wrapu, wrapv, mipmaplevels);
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}
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#endif // __MODEL_HXX
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@@ -178,12 +178,14 @@ static void create_specular_highlights(osg::Node *node)
|
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|
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SGShaderAnimation::SGShaderAnimation(const SGPropertyNode* configNode,
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SGPropertyNode* modelRoot) :
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SGPropertyNode* modelRoot,
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const osgDB::ReaderWriter::Options*
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options) :
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SGAnimation(configNode, modelRoot)
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{
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const SGPropertyNode* node = configNode->getChild("texture");
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if (node)
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_effect_texture = SGLoadTexture2D(node->getStringValue());
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_effect_texture = SGLoadTexture2D(node->getStringValue(), options);
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}
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namespace {
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@@ -42,6 +42,7 @@
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#include <osg/TexMat>
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/PathOptions.hxx>
|
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#include <simgear/debug/logstream.hxx>
|
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#include <simgear/scene/model/model.hxx>
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#include <simgear/math/polar3d.hxx>
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@@ -50,6 +51,7 @@
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#include "cloudfield.hxx"
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#include "cloud.hxx"
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using namespace simgear;
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// #if defined(__MINGW32__)
|
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// #define isnan(x) _isnan(x)
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// #endif
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@@ -81,9 +83,10 @@ SGMakeState(const SGPath &path, const char* colorTexture,
|
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{
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osg::StateSet *stateSet = new osg::StateSet;
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|
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SGPath colorPath(path);
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colorPath.append(colorTexture);
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stateSet->setTextureAttribute(0, SGLoadTexture2D(colorPath));
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osg::ref_ptr<osgDB::ReaderWriter::Options> options
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= makeOptionsFromPath(path);
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stateSet->setTextureAttribute(0, SGLoadTexture2D(colorTexture,
|
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options.get()));
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stateSet->setTextureMode(0, GL_TEXTURE_2D, osg::StateAttribute::ON);
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|
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osg::TexEnv* texEnv = new osg::TexEnv;
|
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@@ -46,10 +46,13 @@
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#include <simgear/constants.h>
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#include <simgear/screen/colors.hxx>
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#include <simgear/scene/model/model.hxx>
|
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#include <simgear/misc/PathOptions.hxx>
|
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|
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#include "sphere.hxx"
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#include "moon.hxx"
|
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using namespace simgear;
|
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|
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// Constructor
|
||||
SGMoon::SGMoon( void ) :
|
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prev_moon_angle(-1)
|
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@@ -71,9 +74,10 @@ SGMoon::build( SGPath path, double moon_size ) {
|
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stateSet->setRenderBinDetails(-5, "RenderBin");
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|
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// set up the orb state
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path.append( "moon.rgba" );
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osg::ref_ptr<osgDB::ReaderWriter::Options> options
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= makeOptionsFromPath(path);
|
||||
|
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osg::Texture2D* texture = SGLoadTexture2D(path);
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osg::Texture2D* texture = SGLoadTexture2D("moon.rgba", options.get());
|
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stateSet->setTextureAttributeAndModes(0, texture, osg::StateAttribute::ON);
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osg::TexEnv* texEnv = new osg::TexEnv;
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texEnv->setMode(osg::TexEnv::MODULATE);
|
||||
|
||||
@@ -41,10 +41,13 @@
|
||||
#include <osg/Texture2D>
|
||||
#include <osgDB/ReadFile>
|
||||
|
||||
#include <simgear/misc/PathOptions.hxx>
|
||||
#include <simgear/screen/colors.hxx>
|
||||
#include <simgear/scene/model/model.hxx>
|
||||
#include "oursun.hxx"
|
||||
|
||||
using namespace simgear;
|
||||
|
||||
// Constructor
|
||||
SGSun::SGSun( void ) {
|
||||
prev_sun_angle = -9999.0;
|
||||
@@ -63,8 +66,8 @@ SGSun::build( SGPath path, double sun_size, SGPropertyNode *property_tree_Node )
|
||||
|
||||
env_node = property_tree_Node;
|
||||
|
||||
SGPath ihalopath = path, ohalopath = path;
|
||||
|
||||
osg::ref_ptr<osgDB::ReaderWriter::Options> options
|
||||
= makeOptionsFromPath(path);
|
||||
// build the ssg scene graph sub tree for the sky and connected
|
||||
// into the provide scene graph branch
|
||||
sun_transform = new osg::MatrixTransform;
|
||||
@@ -100,15 +103,13 @@ SGSun::build( SGPath path, double sun_size, SGPropertyNode *property_tree_Node )
|
||||
stateSet->setMode(GL_CULL_FACE, osg::StateAttribute::OFF);
|
||||
stateSet->setMode(GL_DEPTH_TEST, osg::StateAttribute::OFF);
|
||||
|
||||
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
stateSet = geode->getOrCreateStateSet();
|
||||
|
||||
stateSet->setRenderBinDetails(-6, "RenderBin");
|
||||
|
||||
// set up the sun-state
|
||||
path.append( "sun.rgba" );
|
||||
osg::Texture2D* texture = SGLoadTexture2D(path);
|
||||
osg::Texture2D* texture = SGLoadTexture2D("sun.rgba", options.get());
|
||||
stateSet->setTextureAttributeAndModes(0, texture);
|
||||
|
||||
// Build scenegraph
|
||||
@@ -139,14 +140,12 @@ SGSun::build( SGPath path, double sun_size, SGPropertyNode *property_tree_Node )
|
||||
|
||||
sun_transform->addChild( geode );
|
||||
|
||||
|
||||
// set up the inner-halo state
|
||||
geode = new osg::Geode;
|
||||
stateSet = geode->getOrCreateStateSet();
|
||||
stateSet->setRenderBinDetails(-7, "RenderBin");
|
||||
|
||||
ihalopath.append( "inner_halo.rgba" );
|
||||
texture = SGLoadTexture2D(ihalopath);
|
||||
texture = SGLoadTexture2D("inner_halo.rgba", options.get());
|
||||
stateSet->setTextureAttributeAndModes(0, texture);
|
||||
|
||||
// Build ssg structure
|
||||
@@ -177,7 +176,6 @@ SGSun::build( SGPath path, double sun_size, SGPropertyNode *property_tree_Node )
|
||||
geode->addDrawable(geometry);
|
||||
|
||||
sun_transform->addChild( geode );
|
||||
|
||||
|
||||
// set up the outer halo state
|
||||
|
||||
@@ -185,8 +183,7 @@ SGSun::build( SGPath path, double sun_size, SGPropertyNode *property_tree_Node )
|
||||
stateSet = geode->getOrCreateStateSet();
|
||||
stateSet->setRenderBinDetails(-8, "RenderBin");
|
||||
|
||||
ohalopath.append( "outer_halo.rgba" );
|
||||
texture = SGLoadTexture2D(ohalopath);
|
||||
texture = SGLoadTexture2D("outer_halo.rgba", options.get());
|
||||
stateSet->setTextureAttributeAndModes(0, texture);
|
||||
|
||||
// Build ssg structure
|
||||
|
||||
Reference in New Issue
Block a user