Small code reorganization, mostly removing unneeded code

This commit is contained in:
ehofman
2009-11-02 11:39:37 +00:00
committed by Tim Moore
parent 1ac944b7c1
commit 5b15426cc6
4 changed files with 2 additions and 34 deletions

View File

@@ -42,8 +42,6 @@ SGSampleGroup::SGSampleGroup () :
_tied_to_listener(false),
_velocity(SGVec3d::zeros()),
_orientation(SGQuatd::zeros()),
_position(SGVec3d::zeros()),
_pos_offs(SGVec3d::zeros()),
_position_geod(SGGeod())
{
_samples.clear();
@@ -58,8 +56,6 @@ SGSampleGroup::SGSampleGroup ( SGSoundMgr *smgr, const string &refname ) :
_tied_to_listener(false),
_velocity(SGVec3d::zeros()),
_orientation(SGQuatd::zeros()),
_position(SGVec3d::zeros()),
_pos_offs(SGVec3d::zeros()),
_position_geod(SGGeod())
{
_smgr->add(this, refname);
@@ -344,19 +340,6 @@ void SGSampleGroup::update_pos_and_orientation() {
SGVec3d position = SGVec3d::fromGeod( _position_geod );
SGVec3d pos_offs = SGVec3d::fromGeod( _smgr->get_position_geod() );
if (_position != position || _pos_offs != pos_offs) {
_position = position;
_pos_offs = pos_offs;
sample_map_iterator sample_current = _samples.begin();
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
sample->set_position( _position );
sample->set_position_offset( _pos_offs );
}
}
// The rotation rotating from the earth centerd frame to
// the horizontal local frame
SGQuatd hlOr = SGQuatd::fromLonLat(_position_geod);
@@ -373,6 +356,7 @@ void SGSampleGroup::update_pos_and_orientation() {
sample_map_iterator sample_end = _samples.end();
for ( ; sample_current != sample_end; ++sample_current ) {
SGSoundSample *sample = sample_current->second;
sample->set_position( position - pos_offs );
sample->set_orientation( _orientation );
sample->set_rotation( sc2body );
}

View File

@@ -226,9 +226,6 @@ private:
SGVec3f _velocity;
SGQuatd _orientation;
SGVec3d _position;
SGVec3d _pos_offs;
SGGeod _position_geod;
sample_map _samples;

View File

@@ -51,7 +51,6 @@ SGSoundSample::SGSoundSample() :
_rotation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_base_offs(SGVec3d::zeros()),
_refname(random_string()),
_data(NULL),
_format(AL_FORMAT_MONO8),
@@ -87,7 +86,6 @@ SGSoundSample::SGSoundSample( const char *path, const char *file ) :
_rotation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_base_offs(SGVec3d::zeros()),
_refname(file),
_data(NULL),
_format(AL_FORMAT_MONO8),
@@ -129,7 +127,6 @@ SGSoundSample::SGSoundSample( const unsigned char** data,
_rotation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_base_offs(SGVec3d::zeros()),
_refname(random_string()),
_format(format),
_size(len),
@@ -166,7 +163,6 @@ SGSoundSample::SGSoundSample( void** data, int len, int freq, int format ) :
_rotation(SGQuatd::zeros()),
_orivec(SGVec3f::zeros()),
_base_pos(SGVec3d::zeros()),
_base_offs(SGVec3d::zeros()),
_refname(random_string()),
_format(format),
_size(len),
@@ -201,7 +197,7 @@ SGSoundSample::~SGSoundSample() {
void SGSoundSample::update_pos_and_orientation() {
_absolute_pos = _base_pos - _base_offs;
_absolute_pos = _base_pos;
if ( _relative_pos[0] || _relative_pos[1] || _relative_pos[2] ) {
_absolute_pos += _rotation.backTransform(_relative_pos);
}

View File

@@ -322,14 +322,6 @@ public:
_base_pos = pos; _changed = true;
}
/**
* Set the base position offset in Cartesian coordinates
* @param offs offset in Cartesian coordinates
*/
inline void set_position_offset( const SGVec3d& offs ) {
_base_offs = offs; _changed = true;
}
/**
* Get the absolute position of this sound.
* This is in the same coordinate system as OpenGL; y=up, z=back, x=right.
@@ -472,7 +464,6 @@ private:
SGQuatd _rotation; // rotation vector for relative offsets
SGVec3f _orivec; // orientation vector for OpenAL
SGVec3d _base_pos; // base position
SGVec3d _base_offs; // base offset position
std::string _refname; // name or file path
unsigned char* _data;