Make the SGTimeStamp behave under Windows just like for other environments

This commit is contained in:
fredb
2006-08-31 18:26:45 +00:00
parent 5314274ed6
commit 5b8f42ce5e

View File

@@ -72,8 +72,8 @@ void SGTimeStamp::stamp() {
#if defined( WIN32 ) && !defined(__CYGWIN__)
unsigned int t;
t = timeGetTime();
seconds = 0;
usec = t * 1000;
seconds = t / 1000;
usec = ( t - ( seconds * 1000 ) ) * 1000;
#elif defined( HAVE_GETTIMEOFDAY )
struct timeval current;
struct timezone tz;
@@ -105,20 +105,12 @@ void SGTimeStamp::stamp() {
// increment the time stamp by the number of microseconds (usec)
SGTimeStamp operator + (const SGTimeStamp& t, const long& m) {
#if defined( WIN32 ) && !defined(__CYGWIN__)
return SGTimeStamp( 0, t.usec + m );
#else
return SGTimeStamp( t.seconds + ( t.usec + m ) / 1000000,
( t.usec + m ) % 1000000 );
#endif
}
// difference between time stamps in microseconds (usec)
long operator - (const SGTimeStamp& a, const SGTimeStamp& b)
{
#if defined( WIN32 ) && !defined(__CYGWIN__)
return a.usec - b.usec;
#else
return 1000000 * (a.seconds - b.seconds) + (a.usec - b.usec);
#endif
}