Modified Files:
SGMisc.hxx: Add clip and periodic normalize functions.
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@@ -22,6 +22,8 @@ template<typename T>
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class SGMisc {
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public:
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static T pi() { return T(3.1415926535897932384626433832795029L); }
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static T twopi() { return 2*T(3.1415926535897932384626433832795029L); }
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static T min(const T& a, const T& b)
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{ return a < b ? a : b; }
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static T min(const T& a, const T& b, const T& c)
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@@ -34,6 +36,11 @@ public:
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{ return max(max(a, b), c); }
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static T max(const T& a, const T& b, const T& c, const T& d)
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{ return max(max(max(a, b), c), d); }
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// clip the value of a to be in the range between and including _min and _max
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static T clip(const T& a, const T& _min, const T& _max)
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{ return max(_min, min(_max, a)); }
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static int sign(const T& a)
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{
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if (a < -SGLimits<T>::min())
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@@ -49,6 +56,32 @@ public:
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static T deg2rad(const T& val)
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{ return val*pi()/180; }
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// normalize the value to be in a range between [min, max[
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static T
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normalizePeriodic(const T& min, const T& max, const T& value)
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{
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T range = max - min;
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if (range < SGLimits<T>::min())
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return min;
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T normalized = value - range*floor((value - min)/range);
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// two security checks that can only happen due to roundoff
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if (value <= min)
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return min;
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if (max <= normalized)
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return min;
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return normalized;
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}
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// normalize the angle to be in a range between [-pi, pi[
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static T
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normalizeAngle(const T& angle)
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{ return normalizePeriodic(-pi(), pi(), angle); }
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// normalize the angle to be in a range between [0, 2pi[
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static T
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normalizeAngle2(const T& angle)
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{ return normalizePeriodic(0, twopi(), angle); }
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static T round(const T& v)
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{ return floor(v + T(0.5)); }
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static int roundToInt(const T& v)
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