Worked on winding problem without luck, so back to calling glFrontFace()

3 times for each scenery area.
This commit is contained in:
curt
1997-12-30 23:09:40 +00:00
parent 5909595442
commit 66651d0648

View File

@@ -97,7 +97,7 @@ struct CelestialCoord fgCalculateSun(struct OrbElements params, struct fgTIME t)
void fgSunInit() {
static int dl_exists = 0;
printf("Initializing the Sun\n");
printf(" Initializing the Sun\n");
fgSolarSystemUpdate(&(pltOrbElements[0]), cur_time_params);
sunPos = fgCalculateSun(pltOrbElements[0], cur_time_params);
@@ -190,9 +190,13 @@ void fgSunRender() {
/* $Log$
/* Revision 1.10 1997/12/30 20:47:54 curt
/* Integrated new event manager with subsystem initializations.
/* Revision 1.11 1997/12/30 23:09:40 curt
/* Worked on winding problem without luck, so back to calling glFrontFace()
/* 3 times for each scenery area.
/*
* Revision 1.10 1997/12/30 20:47:54 curt
* Integrated new event manager with subsystem initializations.
*
* Revision 1.9 1997/12/30 16:36:54 curt
* Merged in Durk's changes ...
*