Added new getDisplayName method that gets the name with its index.

Suggested by Julian Foad.
This commit is contained in:
david
2002-07-06 14:58:38 +00:00
parent 90e8287f43
commit 767b74dd35
2 changed files with 28 additions and 7 deletions

View File

@@ -633,6 +633,7 @@ const int SGPropertyNode::LAST_USED_ATTRIBUTE = TRACE_WRITE;
*/
SGPropertyNode::SGPropertyNode ()
: _name(copy_string("")),
_display_name(0),
_index(0),
_parent(0),
_path(0),
@@ -652,6 +653,7 @@ SGPropertyNode::SGPropertyNode ()
*/
SGPropertyNode::SGPropertyNode (const SGPropertyNode &node)
: _index(node._index),
_display_name(0),
_parent(0), // don't copy the parent
_path(0),
_path_cache(0),
@@ -735,7 +737,8 @@ SGPropertyNode::SGPropertyNode (const SGPropertyNode &node)
SGPropertyNode::SGPropertyNode (const char * name,
int index,
SGPropertyNode * parent)
: _index(index),
: _display_name(0),
_index(index),
_parent(parent),
_path(0),
_path_cache(0),
@@ -931,6 +934,22 @@ SGPropertyNode::removeChild (const char * name, int index, bool keep)
}
const char *
SGPropertyNode::getDisplayName (bool simplify) const
{
if (_display_name == 0) {
string display = _name;
if (_index != 0 || !simplify) {
char buffer[64];
sprintf(buffer, "[%d]", _index);
display += buffer;
}
_display_name = copy_string(display.c_str());
}
return _display_name;
}
const char *
SGPropertyNode::getPath (bool simplify) const
{
@@ -942,12 +961,7 @@ SGPropertyNode::getPath (bool simplify) const
} else {
path = _parent->getPath(simplify);
path += '/';
path += _name;
if (_index != 0 || !simplify) {
char buffer[64];
sprintf(buffer, "[%d]", _index);
path += buffer;
}
path += getDisplayName(simplify);
}
_path = copy_string(path.c_str());
}

View File

@@ -633,6 +633,12 @@ public:
const char * getName () const { return _name; }
/**
* Get the node's pretty display name, with subscript when needed.
*/
const char * getDisplayName (bool simplify = false) const;
/**
* Get the node's integer index.
*/
@@ -1241,6 +1247,7 @@ private:
class hash_table;
char * _name;
mutable char * _display_name;
int _index;
SGPropertyNode * _parent;
vector<SGPropertyNode_ptr> _children;