Moved from .../Src/Scenery/ to .../Src/Astro/

This commit is contained in:
curt
1998-01-07 03:06:12 +00:00
committed by Tim Moore
parent 0363628a55
commit 7b3b55f6ef
16 changed files with 699 additions and 235 deletions

165
Astro/Makefile Normal file
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@@ -0,0 +1,165 @@
#---------------------------------------------------------------------------
# Makefile
#
# Written by Curtis Olson, started May 1997.
#
# Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#
# $Id$
# (Log is kept at end of this file)
#---------------------------------------------------------------------------
TARGET = libAstro.a
CFILES = moon.c orbits.c planets.c sky.c stars.c sun.c
OFILES = $(CFILES:.c=.o)
include ../make.inc
CFLAGS = $(FG_CFLAGS)
#---------------------------------------------------------------------------
# Primary Targets
#---------------------------------------------------------------------------
$(TARGET): $(OFILES) $(HFILES)
$(AR) rv $(TARGET) $(OFILES)
$(RANLIB) $(TARGET)
all: $(TARGET)
clean:
rm -f *.o $(TARGET) lib*.a *.os2 *~ core
realclean: clean
#---------------------------------------------------------------------------
# Secondary Targets
#---------------------------------------------------------------------------
include depend
moon.o:
$(CC) $(CFLAGS) -c moon.c -o $@
orbits.o:
$(CC) $(CFLAGS) -c orbits.c -o $@
planets.o:
$(CC) $(CFLAGS) -c planets.c -o $@
sky.c:
$(CC) $(CFLAGS) -c sky.c -o $@
stars.c:
$(CC) $(CFLAGS) -c stars.c -o $@
sun.o:
$(CC) $(CFLAGS) -c sun.c -o $@
#---------------------------------------------------------------------------
# $Log$
# Revision 1.1 1998/01/07 03:16:15 curt
# Moved from .../Src/Scenery/ to .../Src/Astro/
#
# Revision 1.26 1997/12/19 16:45:01 curt
# Working on scene rendering order and options.
#
# Revision 1.25 1997/12/17 23:13:45 curt
# Began working on rendering the sky.
#
# Revision 1.24 1997/11/25 19:25:33 curt
# Changes to integrate Durk's moon/sun code updates + clean up.
#
# Revision 1.23 1997/10/28 21:00:20 curt
# Changing to new terrain format.
#
# Revision 1.22 1997/10/25 03:30:07 curt
# Misc. tweaks.
#
# Revision 1.21 1997/10/25 03:18:26 curt
# Incorporated sun, moon, and planet position and rendering code contributed
# by Durk Talsma.
#
# Revision 1.20 1997/09/22 14:44:21 curt
# Continuing to try to align stars correctly.
#
# Revision 1.19 1997/08/27 03:30:23 curt
# Changed naming scheme of basic shared structures.
#
# Revision 1.18 1997/08/02 19:10:12 curt
# Incorporated mesh2GL.c into mesh.c
#
# Revision 1.17 1997/07/23 21:52:23 curt
# Put comments around the text after an #endif for increased portability.
#
# Revision 1.16 1997/07/20 02:19:11 curt
# First stab at a system to generate os2 makefiles automatically.
#
# Revision 1.15 1997/07/12 02:24:47 curt
# Added ranlib.
#
# Revision 1.14 1997/06/29 21:16:47 curt
# More twiddling with the Scenery Management system.
#
# Revision 1.13 1997/06/27 21:38:10 curt
# Working on Makefile structure.
#
# Revision 1.12 1997/06/27 20:03:37 curt
# Working on Makefile structure.
#
# Revision 1.11 1997/06/26 22:14:57 curt
# Beginning work on a scenery management system.
#
# Revision 1.10 1997/06/26 19:08:34 curt
# Restructuring make, adding automatic "make dep" support.
#
# Revision 1.9 1997/06/25 15:39:48 curt
# Minor changes to compile with rsxnt/win32.
#
# Revision 1.8 1997/06/21 17:58:07 curt
# directory shuffling ...
#
# Revision 1.1 1997/06/21 17:39:28 curt
# Moved to the ParseScn subdirectory.
#
# Revision 1.6 1997/06/21 17:12:55 curt
# Capitalized subdirectory names.
#
# Revision 1.5 1997/05/31 19:16:29 curt
# Elevator trim added.
#
# Revision 1.4 1997/05/27 17:48:50 curt
# Added -f flag to flex to generate a "fast" scanner.
#
# Revision 1.3 1997/05/23 15:40:40 curt
# Added GNU copyright headers.
#
# Revision 1.2 1997/05/17 00:17:01 curt
# Cosmetic changes.
#
# Revision 1.1 1997/05/16 16:07:02 curt
# Initial revision.
#

56
Astro/depend Normal file
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@@ -0,0 +1,56 @@
astro.o: astro.c ../XGL/xgl.h astro.h stars.h moon.h orbits.h \
../Time/fg_time.h ../Time/../Include/types.h \
../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
../Time/../Flight/LaRCsim/ls_interface.h \
../Time/../Flight/LaRCsim/../flight.h planets.h sun.h \
../Include/constants.h ../Include/general.h ../Main/views.h \
../Main/../Include/types.h ../Main/../Flight/flight.h \
../Main/../Math/mat3.h ../Main/../Time/fg_time.h \
../Aircraft/aircraft.h ../Aircraft/../Flight/flight.h \
../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../Include/limits.h
moon.o: moon.c ../XGL/xgl.h orbits.h ../Time/fg_time.h \
../Time/../Include/types.h ../Time/../Flight/flight.h \
../Time/../Flight/Slew/slew.h \
../Time/../Flight/LaRCsim/ls_interface.h \
../Time/../Flight/LaRCsim/../flight.h moon.h ../Aircraft/aircraft.h \
../Aircraft/../Flight/flight.h ../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../Include/limits.h ../Include/constants.h \
../Include/general.h ../Main/views.h ../Main/../Include/types.h \
../Main/../Flight/flight.h ../Main/../Math/mat3.h \
../Main/../Time/fg_time.h
orbits.o: orbits.c orbits.h ../Time/fg_time.h \
../Time/../Include/types.h ../Time/../Flight/flight.h \
../Time/../Flight/Slew/slew.h \
../Time/../Flight/LaRCsim/ls_interface.h \
../Time/../Flight/LaRCsim/../flight.h ../Include/general.h
planets.o: planets.c ../Time/fg_time.h ../Time/../Include/types.h \
../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
../Time/../Flight/LaRCsim/ls_interface.h \
../Time/../Flight/LaRCsim/../flight.h orbits.h planets.h sun.h
sky.o: sky.c ../XGL/xgl.h sky.h ../Time/event.h ../Time/fg_time.h \
../Time/../Include/types.h ../Time/../Flight/flight.h \
../Time/../Flight/Slew/slew.h \
../Time/../Flight/LaRCsim/ls_interface.h \
../Time/../Flight/LaRCsim/../flight.h ../Aircraft/aircraft.h \
../Aircraft/../Flight/flight.h ../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../Include/limits.h ../Flight/flight.h \
../Include/constants.h ../Main/views.h ../Main/../Include/types.h \
../Main/../Flight/flight.h ../Main/../Math/mat3.h \
../Main/../Time/fg_time.h ../Math/fg_random.h
stars.o: stars.c ../XGL/xgl.h orbits.h ../Time/fg_time.h \
../Time/../Include/types.h ../Time/../Flight/flight.h \
../Time/../Flight/Slew/slew.h \
../Time/../Flight/LaRCsim/ls_interface.h \
../Time/../Flight/LaRCsim/../flight.h planets.h stars.h \
../Include/constants.h ../Include/general.h ../Aircraft/aircraft.h \
../Aircraft/../Flight/flight.h ../Aircraft/../Controls/controls.h \
../Aircraft/../Controls/../Include/limits.h ../Main/views.h \
../Main/../Include/types.h ../Main/../Flight/flight.h \
../Main/../Math/mat3.h ../Main/../Time/fg_time.h
sun.o: sun.c ../XGL/xgl.h ../Time/fg_time.h ../Time/../Include/types.h \
../Time/../Flight/flight.h ../Time/../Flight/Slew/slew.h \
../Time/../Flight/LaRCsim/ls_interface.h \
../Time/../Flight/LaRCsim/../flight.h ../Main/views.h \
../Main/../Include/types.h ../Main/../Flight/flight.h \
../Main/../Math/mat3.h ../Main/../Time/fg_time.h orbits.h sun.h

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@@ -320,9 +320,12 @@ void fgMoonRender() {
/* $Log$
/* Revision 1.16 1998/01/06 01:20:24 curt
/* Tweaks to help building with MSVC++
/* Revision 1.1 1998/01/07 03:16:16 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.16 1998/01/06 01:20:24 curt
* Tweaks to help building with MSVC++
*
* Revision 1.15 1998/01/05 18:44:35 curt
* Add an option to advance/decrease time from keyboard.
*

View File

@@ -51,10 +51,13 @@ extern struct OrbElements pltOrbElements[9];
/* $Log$
/* Revision 1.4 1997/12/11 04:43:56 curt
/* Fixed sun vector and lighting problems. I thing the moon is now lit
/* correctly.
/* Revision 1.1 1998/01/07 03:16:16 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.4 1997/12/11 04:43:56 curt
* Fixed sun vector and lighting problems. I thing the moon is now lit
* correctly.
*
* Revision 1.3 1997/11/25 19:25:35 curt
* Changes to integrate Durk's moon/sun code updates + clean up.
*

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@@ -173,9 +173,12 @@ void fgSolarSystemUpdate(struct OrbElements *planet, struct fgTIME t)
/* $Log$
/* Revision 1.6 1997/12/30 20:47:52 curt
/* Integrated new event manager with subsystem initializations.
/* Revision 1.1 1998/01/07 03:16:17 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.6 1997/12/30 20:47:52 curt
* Integrated new event manager with subsystem initializations.
*
* Revision 1.5 1997/12/15 23:55:02 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.

View File

@@ -81,9 +81,12 @@ void fgSolarSystemUpdate(struct OrbElements *planets, struct fgTIME t);
/* $Log$
/* Revision 1.2 1997/12/30 16:36:52 curt
/* Merged in Durk's changes ...
/* Revision 1.1 1998/01/07 03:16:17 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.2 1997/12/30 16:36:52 curt
* Merged in Durk's changes ...
*
* Revision 1.1 1997/10/25 03:16:10 curt
* Initial revision of code contributed by Durk Talsma.
*

View File

@@ -133,9 +133,12 @@ struct CelestialCoord fgCalculatePlanet(struct OrbElements planet,
/* $Log$
/* Revision 1.4 1997/12/30 20:47:52 curt
/* Integrated new event manager with subsystem initializations.
/* Revision 1.1 1998/01/07 03:16:18 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.4 1997/12/30 20:47:52 curt
* Integrated new event manager with subsystem initializations.
*
* Revision 1.3 1997/12/30 16:36:52 curt
* Merged in Durk's changes ...
*

View File

@@ -35,9 +35,12 @@ struct CelestialCoord fgCalculatePlanet(struct OrbElements planet,
/* $Log$
/* Revision 1.3 1997/12/30 16:36:53 curt
/* Merged in Durk's changes ...
/* Revision 1.1 1998/01/07 03:16:18 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.3 1997/12/30 16:36:53 curt
* Merged in Durk's changes ...
*
* Revision 1.2 1997/12/12 21:41:30 curt
* More light/material property tweaking ... still a ways off.
*

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@@ -329,9 +329,12 @@ void fgSkyRender() {
/* $Log$
/* Revision 1.11 1997/12/30 22:22:38 curt
/* Further integration of event manager.
/* Revision 1.1 1998/01/07 03:16:19 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.11 1997/12/30 22:22:38 curt
* Further integration of event manager.
*
* Revision 1.10 1997/12/30 20:47:53 curt
* Integrated new event manager with subsystem initializations.
*

View File

@@ -35,9 +35,12 @@ void fgSkyRender();
/* $Log$
/* Revision 1.2 1997/12/22 23:45:49 curt
/* First stab at sunset/sunrise sky glow effects.
/* Revision 1.1 1998/01/07 03:16:19 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.2 1997/12/22 23:45:49 curt
* First stab at sunset/sunrise sky glow effects.
*
* Revision 1.1 1997/12/17 23:14:31 curt
* Initial revision.
* Begin work on rendering the sky. (Rather than just using a clear screen.)

357
Astro/stars.c Normal file
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@@ -0,0 +1,357 @@
/**************************************************************************
* stars.c -- data structures and routines for managing and rendering stars.
*
* Written by Curtis Olson, started August 1997.
*
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#ifdef WIN32
# include <windows.h>
#endif
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include "orbits.h"
#include "planets.h"
#include "stars.h"
#include "../Include/constants.h"
#include "../Include/general.h"
#include "../Aircraft/aircraft.h"
#include "../Main/views.h"
#include "../Time/fg_time.h"
#define EpochStart (631065600)
#define DaysSinceEpoch(secs) (((secs)-EpochStart)*(1.0/(24*3600)))
/* Define four structures, each with varying amounts of stars */
/* static */ GLint stars[FG_STAR_LEVELS];
/* Initialize the Star Management Subsystem */
void fgStarsInit() {
FILE *fd;
struct fgGENERAL *g;
struct CelestialCoord pltPos;
char path[1024];
char line[256], name[256];
char *front, *end;
double right_ascension, declination, magnitude;
double ra_save, decl_save;
double ra_save1, decl_save1;
int count, i, j, max_stars;
printf("Initializing stars\n");
g = &general;
/* build the full path name to the stars data base file */
path[0] = '\0';
strcat(path, g->root_dir);
strcat(path, "/Scenery/");
strcat(path, "Stars.dat");
max_stars = FG_MAX_STARS;
for ( i = 0; i < FG_STAR_LEVELS; i++ ) {
printf(" Loading %d Stars: %s\n", max_stars, path);
if ( (fd = fopen(path, "r")) == NULL ) {
printf("Cannot open star file: '%s'\n", path);
return;
}
stars[i] = xglGenLists(1);
xglNewList( stars[i], GL_COMPILE );
xglBegin( GL_POINTS );
/* read in each line of the file */
count = 0;
while ( (fgets(line, 256, fd) != NULL) && (count < max_stars) ) {
front = line;
/* printf(" Read line = %s", front); */
/* advance to first non-whitespace character */
while ( (front[0] == ' ') || (front[0] == '\t') ) {
front++;
}
/* printf(" Line length (after trimming) = %d\n", strlen(front));*/
if ( front[0] == '#' ) {
/* comment */
} else if ( strlen(front) <= 1 ) {
/* blank line */
} else {
/* star data line */
/* get name */
end = front;
while ( end[0] != ',' ) {
end++;
}
end[0] = '\0';
strcpy(name, front);
front = end;
front++;
sscanf(front, "%lf,%lf,%lf\n",
&right_ascension, &declination, &magnitude);
/*
if ( strcmp(name, "Betelgeuse") == 0 ) {
printf(" *** Marking %s\n", name);
ra_save = right_ascension;
decl_save = declination;
}
*/
/*
if ( strcmp(name, "Alnilam") == 0 ) {
printf(" *** Marking %s\n", name);
ra_save1 = right_ascension;
decl_save1 = declination;
}
*/
/* scale magnitudes to (0.0 - 1.0) */
magnitude = (0.0 - magnitude) / 5.0 + 1.0;
/* scale magnitudes again so they look ok */
if ( magnitude > 1.0 ) { magnitude = 1.0; }
if ( magnitude < 0.0 ) { magnitude = 0.0; }
magnitude =
magnitude * 0.7 + (((FG_STAR_LEVELS - 1) - i) * 0.1);
/* printf(" Found star: %d %s, %.3f %.3f %.3f\n", count,
name, right_ascension, declination, magnitude); */
xglColor3f( magnitude, magnitude, magnitude );
/*xglColor3f(0,0,0);*/
xglVertex3f( 50000.0 * cos(right_ascension) * cos(declination),
50000.0 * sin(right_ascension) * cos(declination),
50000.0 * sin(declination) );
count++;
} /* if valid line */
} /* while */
fclose(fd);
/* Add the planets to all four display lists */
for ( j = 2; j < 9; j++ ) {
pltPos = fgCalculatePlanet(pltOrbElements[j],
pltOrbElements[0], cur_time_params, j);
/* give the planets a temporary color, for testing purposes */
/* xglColor3f( 1.0, 0.0, 0.0); */
/* scale magnitudes to (0.0 - 1.0) */
magnitude = (0.0 - pltPos.magnitude) / 5.0 + 1.0;
/* scale magnitudes again so they look ok */
if ( magnitude > 1.0 ) { magnitude = 1.0; }
if ( magnitude < 0.0 ) { magnitude = 0.0; }
magnitude =
magnitude * 0.7 + (((FG_STAR_LEVELS - 1) - i) * 0.1);
xglColor3f(magnitude, magnitude, magnitude);
xglVertex3f( 50000.0 * cos(pltPos.RightAscension) *
cos(pltPos.Declination),
50000.0 * sin(pltPos.RightAscension) *
cos(pltPos.Declination),
50000.0 * sin(pltPos.Declination) );
}
xglEnd();
/*
xglBegin(GL_LINE_LOOP);
xglColor3f(1.0, 0.0, 0.0);
xglVertex3f( 50000.0 * cos(ra_save-0.2) * cos(decl_save-0.2),
50000.0 * sin(ra_save-0.2) * cos(decl_save-0.2),
50000.0 * sin(decl_save-0.2) );
xglVertex3f( 50000.0 * cos(ra_save+0.2) * cos(decl_save-0.2),
50000.0 * sin(ra_save+0.2) * cos(decl_save-0.2),
50000.0 * sin(decl_save-0.2) );
xglVertex3f( 50000.0 * cos(ra_save+0.2) * cos(decl_save+0.2),
50000.0 * sin(ra_save+0.2) * cos(decl_save+0.2),
50000.0 * sin(decl_save+0.2) );
xglVertex3f( 50000.0 * cos(ra_save-0.2) * cos(decl_save+0.2),
50000.0 * sin(ra_save-0.2) * cos(decl_save+0.2),
50000.0 * sin(decl_save+0.2) );
xglEnd();
*/
/*
xglBegin(GL_LINE_LOOP);
xglColor3f(0.0, 1.0, 0.0);
xglVertex3f( 50000.0 * cos(ra_save1-0.2) * cos(decl_save1-0.2),
50000.0 * sin(ra_save1-0.2) * cos(decl_save1-0.2),
50000.0 * sin(decl_save1-0.2) );
xglVertex3f( 50000.0 * cos(ra_save1+0.2) * cos(decl_save1-0.2),
50000.0 * sin(ra_save1+0.2) * cos(decl_save1-0.2),
50000.0 * sin(decl_save1-0.2) );
xglVertex3f( 50000.0 * cos(ra_save1+0.2) * cos(decl_save1+0.2),
50000.0 * sin(ra_save1+0.2) * cos(decl_save1+0.2),
50000.0 * sin(decl_save1+0.2) );
xglVertex3f( 50000.0 * cos(ra_save1-0.2) * cos(decl_save1+0.2),
50000.0 * sin(ra_save1-0.2) * cos(decl_save1+0.2),
50000.0 * sin(decl_save1+0.2) );
xglEnd();
*/
xglEndList();
max_stars /= 2;
}
}
/* Draw the Stars */
void fgStarsRender() {
struct fgFLIGHT *f;
struct fgVIEW *v;
struct fgLIGHT *l;
struct fgTIME *t;
int i;
f = &current_aircraft.flight;
l = &cur_light_params;
t = &cur_time_params;
v = &current_view;
/* FG_PI_2 + 0.1 is about 6 degrees after sundown and before sunrise */
/* t->sun_angle = 3.0; */ /* to force stars to be drawn (for testing) */
/* render the stars */
if ( l->sun_angle > (FG_PI_2 + 5 * DEG_TO_RAD ) ) {
/* determine which star structure to draw */
if ( l->sun_angle > (FG_PI_2 + 7.25 * DEG_TO_RAD ) ) {
i = 0;
} else if ( l->sun_angle > (FG_PI_2 + 6.50 * DEG_TO_RAD ) ) {
i = 1;
} else if ( l->sun_angle > (FG_PI_2 + 5.75 * DEG_TO_RAD ) ) {
i = 2;
} else {
i = 3;
}
/* printf("RENDERING STARS = %d (night)\n", i); */
xglCallList(stars[i]);
} else {
/* printf("not RENDERING STARS (day)\n"); */
}
}
/* $Log$
/* Revision 1.1 1998/01/07 03:16:20 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.24 1997/12/30 22:22:39 curt
* Further integration of event manager.
*
* Revision 1.23 1997/12/30 20:47:53 curt
* Integrated new event manager with subsystem initializations.
*
* Revision 1.22 1997/12/30 16:36:53 curt
* Merged in Durk's changes ...
*
* Revision 1.21 1997/12/19 23:35:00 curt
* Lot's of tweaking with sky rendering and lighting.
*
* Revision 1.20 1997/12/15 23:55:03 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.19 1997/12/12 19:53:00 curt
* Working on lightling and material properties.
*
* Revision 1.18 1997/12/10 22:37:52 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.17 1997/12/09 04:25:33 curt
* Working on adding a global lighting params structure.
*
* Revision 1.16 1997/11/25 19:25:38 curt
* Changes to integrate Durk's moon/sun code updates + clean up.
*
* Revision 1.15 1997/10/30 12:38:45 curt
* Working on new scenery subsystem.
*
* Revision 1.14 1997/10/28 21:00:22 curt
* Changing to new terrain format.
*
* Revision 1.13 1997/10/25 03:18:28 curt
* Incorporated sun, moon, and planet position and rendering code contributed
* by Durk Talsma.
*
* Revision 1.12 1997/09/23 00:29:43 curt
* Tweaks to get things to compile with gcc-win32.
*
* Revision 1.11 1997/09/22 14:44:21 curt
* Continuing to try to align stars correctly.
*
* Revision 1.10 1997/09/20 03:34:32 curt
* Still trying to get those durned stars aligned properly.
*
* Revision 1.9 1997/09/18 16:20:09 curt
* At dusk/dawn add/remove stars in stages.
*
* Revision 1.8 1997/09/16 22:14:52 curt
* Tweaked time of day lighting equations. Don't draw stars during the day.
*
* Revision 1.7 1997/09/16 15:50:31 curt
* Working on star alignment and time issues.
*
* Revision 1.6 1997/09/05 14:17:31 curt
* More tweaking with stars.
*
* Revision 1.5 1997/09/05 01:35:59 curt
* Working on getting stars right.
*
* Revision 1.4 1997/09/04 02:17:38 curt
* Shufflin' stuff.
*
* Revision 1.3 1997/08/29 17:55:28 curt
* Worked on properly aligning the stars.
*
* Revision 1.2 1997/08/27 21:32:30 curt
* Restructured view calculation code. Added stars.
*
* Revision 1.1 1997/08/27 03:34:48 curt
* Initial revision.
*
*/

69
Astro/stars.h Normal file
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@@ -0,0 +1,69 @@
/**************************************************************************
* stars.h -- data structures and routines for managing and rendering stars.
*
* Written by Curtis Olson, started August 1997.
*
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#ifndef STARS_H
#define STARS_H
#define FG_MAX_STARS 500
#define FG_STAR_LEVELS 4 /* how many star transitions */
#define FG_MIN_STAR_MAG 0.738750 /* magnitude of weakest star we'll display */
/* Initialize the Star Management Subsystem */
void fgStarsInit();
/* Draw the Stars */
void fgStarsRender();
extern struct OrbElements pltOrbElements[9];
extern struct fgTIME cur_time_params;
#endif /* STARS_H */
/* $Log$
/* Revision 1.1 1998/01/07 03:16:20 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.6 1997/10/25 03:18:29 curt
* Incorporated sun, moon, and planet position and rendering code contributed
* by Durk Talsma.
*
* Revision 1.5 1997/09/18 16:20:09 curt
* At dusk/dawn add/remove stars in stages.
*
* Revision 1.4 1997/09/05 01:36:00 curt
* Working on getting stars right.
*
* Revision 1.3 1997/08/29 17:55:28 curt
* Worked on properly aligning the stars.
*
* Revision 1.2 1997/08/27 21:32:30 curt
* Restructured view calculation code. Added stars.
*
* Revision 1.1 1997/08/27 03:34:50 curt
* Initial revision.
*
*/

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@@ -190,9 +190,12 @@ void fgSunRender() {
/* $Log$
/* Revision 1.12 1998/01/05 18:44:36 curt
/* Add an option to advance/decrease time from keyboard.
/* Revision 1.1 1998/01/07 03:16:20 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.12 1998/01/05 18:44:36 curt
* Add an option to advance/decrease time from keyboard.
*
* Revision 1.11 1997/12/30 23:09:40 curt
* Worked on winding problem without luck, so back to calling glFrontFace()
* 3 times for each scenery area.

View File

@@ -41,10 +41,13 @@ void fgSunRender();
/* $Log$
/* Revision 1.3 1997/12/11 04:43:56 curt
/* Fixed sun vector and lighting problems. I thing the moon is now lit
/* correctly.
/* Revision 1.1 1998/01/07 03:16:21 curt
/* Moved from .../Src/Scenery/ to .../Src/Astro/
/*
* Revision 1.3 1997/12/11 04:43:56 curt
* Fixed sun vector and lighting problems. I thing the moon is now lit
* correctly.
*
* Revision 1.2 1997/11/25 19:25:39 curt
* Changes to integrate Durk's moon/sun code updates + clean up.
*

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@@ -1,152 +0,0 @@
/**************************************************************************
* astro.c
*
* Written by Durk Talsma. Started November 1997, for use with the flight
* gear project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <GL/glut.h>
#include "../XGL/xgl.h"
#include "astro.h"
#include "moon.h"
#include "orbits.h"
#include "planets.h"
#include "stars.h"
#include "sun.h"
#include "../Include/constants.h"
#include "../Include/general.h"
#include "../Main/views.h"
#include "../Aircraft/aircraft.h"
#include "../Time/fg_time.h"
static double prevUpdate = 0;
/* Initialize Astronomical Objects */
void fgAstroInit() {
struct fgTIME *t;
t = &cur_time_params;
/* Initialize the orbital elements of sun, moon and mayor planets */
fgSolarSystemInit(*t);
/* Initialize the Stars subsystem */
fgStarsInit();
/* Initialize the sun's position */
fgSunInit();
/* Intialize the moon's position */
fgMoonInit();
}
/* Render Astronomical Objects */
void fgAstroRender() {
struct fgFLIGHT *f;
struct fgLIGHT *l;
struct fgVIEW *v;
struct fgTIME *t;
double angle;
f = &current_aircraft.flight;
l = &cur_light_params;
t = &cur_time_params;
v = &current_view;
/* a hack: Force sun and moon position to be updated on an hourly basis */
if (((t->gst - prevUpdate) > 1) || (t->gst < prevUpdate)) {
prevUpdate = t->gst;
fgSunInit();
fgMoonInit();
}
/* set the sun position */
/* xglLightfv( GL_LIGHT0, GL_POSITION, l->sun_vec_inv ); */
xglPushMatrix();
/* Translate to view position */
xglTranslatef( v->view_pos.x, v->view_pos.y, v->view_pos.z );
/* Rotate based on gst (side real time) */
angle = t->gst * 15.041085; /* should be 15.041085, Curt thought it was 15*/
#ifdef DEBUG
printf("Rotating astro objects by %.2f degrees\n",angle);
#endif
xglRotatef( angle, 0.0, 0.0, -1.0 );
/* render the moon */
fgMoonRender();
/* render the stars */
fgStarsRender();
/* render the sun */
fgSunRender();
xglPopMatrix();
}
/* $Log$
/* Revision 1.10 1997/12/19 16:45:01 curt
/* Working on scene rendering order and options.
/*
* Revision 1.9 1997/12/18 23:32:35 curt
* First stab at sky dome actually starting to look reasonable. :-)
*
* Revision 1.8 1997/12/15 23:54:57 curt
* Add xgl wrappers for debugging.
* Generate terrain normals on the fly.
*
* Revision 1.7 1997/12/15 20:59:09 curt
* Misc. tweaks.
*
* Revision 1.6 1997/12/12 21:41:27 curt
* More light/material property tweaking ... still a ways off.
*
* Revision 1.5 1997/12/12 19:52:54 curt
* Working on lightling and material properties.
*
* Revision 1.4 1997/12/11 04:43:56 curt
* Fixed sun vector and lighting problems. I thing the moon is now lit
* correctly.
*
* Revision 1.3 1997/12/10 22:37:49 curt
* Prepended "fg" on the name of all global structures that didn't have it yet.
* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
*
* Revision 1.2 1997/12/09 04:25:33 curt
* Working on adding a global lighting params structure.
*
* Revision 1.1 1997/11/25 23:20:22 curt
* Initial revision.
*
*/

View File

@@ -1,61 +0,0 @@
/**************************************************************************
* astro.h
*
* Written by Durk Talsma. Started November 1997, for use with the flight
* gear project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
* (Log is kept at end of this file)
**************************************************************************/
#ifndef _ASTRO_H_
#define _ASTRO_H_
#include <GL/glut.h>
#include "stars.h"
extern struct CelestialCoord
moonPos;
extern float xMoon, yMoon, zMoon, xSun, ySun, zSun;
/* extern GLint moon, sun; */
extern GLint stars[FG_STAR_LEVELS];
/* Initialize Astronomical Objects */
void fgAstroInit();
/* Render Astronomical objects */
void fgAstroRender();
#endif /* _ASTRO_H_ */
/* $Log$
/* Revision 1.3 1997/12/17 23:13:46 curt
/* Began working on rendering the sky.
/*
* Revision 1.2 1997/12/11 04:43:56 curt
* Fixed sun vector and lighting problems. I thing the moon is now lit
* correctly.
*
* Revision 1.1 1997/11/25 23:20:23 curt
* Initial revision.
*
*/