Make SimGear compile with osg trunk
Modified Files: simgear/scene/model/SGPagedLOD.cxx simgear/scene/model/SGPagedLOD.hxx simgear/scene/sky/cloud.cxx simgear/scene/sky/moon.cxx simgear/structure/OSGVersion.hxx
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@@ -75,9 +75,7 @@ void SGPagedLOD::forceLoad(osgDB::DatabasePager *dbp)
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setTimeStamp(childNum, 0);
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double priority=1.0;
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dbp->requestNodeFile(getFileName(childNum),this,priority,0,
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#if SG_OSG_VERSION >= 25001
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getDatabaseRequest(childNum),
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#endif
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_readerWriterOptions.get());
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}
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@@ -17,7 +17,11 @@
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#ifndef SGPAGEDLOD_HXX
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#define SGPAGEDLOD_HXX 1
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#include <simgear/structure/OSGVersion.hxx>
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#include <osg/PagedLOD>
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#if SG_OSG_MIN_VERSION_REQUIRED(2,9,5)
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#include <osgDB/Options>
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#endif
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#include <osgDB/ReaderWriter>
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#include <simgear/props/props.hxx>
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@@ -44,19 +48,21 @@ public:
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// reimplemented to notify the loading through ModelData
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bool addChild(osg::Node *child);
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void setReaderWriterOptions(osgDB::ReaderWriter::Options *o) {
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_readerWriterOptions=o;
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_readerWriterOptions->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_NONE);
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void setReaderWriterOptions(osgDB::ReaderWriter::Options *options) {
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_readerWriterOptions = options;
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options->setObjectCacheHint(osgDB::ReaderWriter::Options::CACHE_NONE);
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#if SG_OSG_MIN_VERSION_REQUIRED(2,9,5)
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setDatabaseOptions(options);
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#endif
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}
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osgDB::ReaderWriter::Options * getReaderWriterOptions() {
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osgDB::ReaderWriter::Options* getReaderWriterOptions() {
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return _readerWriterOptions.get();
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}
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protected:
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virtual ~SGPagedLOD();
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osg::ref_ptr<osgDB::ReaderWriter::Options> _readerWriterOptions;
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SGPropertyNode_ptr _props;
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};
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}
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#endif
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@@ -30,6 +30,7 @@
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#include <math.h>
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#include <simgear/structure/OSGVersion.hxx>
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#include <osg/AlphaFunc>
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#include <osg/BlendFunc>
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#include <osg/CullFace>
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@@ -43,6 +44,9 @@
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#include <osg/TextureCubeMap>
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#include <osg/TexMat>
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#include <osg/Fog>
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#if SG_OSG_MIN_VERSION_REQUIRED(2,9,5)
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#include <osgDB/Options>
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#endif
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/PathOptions.hxx>
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@@ -32,6 +32,7 @@
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#include <stdio.h>
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#include <iostream>
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#include <simgear/structure/OSGVersion.hxx>
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#include <osg/Array>
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#include <osg/AlphaFunc>
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#include <osg/BlendFunc>
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@@ -42,6 +43,9 @@
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#include <osg/ShadeModel>
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#include <osg/TexEnv>
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#include <osg/Texture2D>
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#if SG_OSG_MIN_VERSION_REQUIRED(2,9,5)
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#include <osgDB/Options>
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#endif
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#include <simgear/constants.h>
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#include <simgear/screen/colors.hxx>
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@@ -23,4 +23,28 @@
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#define SG_OSG_VERSION \
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((OPENSCENEGRAPH_MAJOR_VERSION*10000)\
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+ (OPENSCENEGRAPH_MINOR_VERSION*1000) + OPENSCENEGRAPH_PATCH_VERSION)
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#define SG_OSG_VERSION_GREATER_EQUAL(MAJOR, MINOR, PATCH) \
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((OPENSCENEGRAPH_MAJOR_VERSION > (MAJOR)) || \
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(OPENSCENEGRAPH_MAJOR_VERSION == (MAJOR) && \
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(OPENSCENEGRAPH_MINOR_VERSION > (MINOR) || \
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(OPENSCENEGRAPH_MINOR_VERSION == (MINOR) && \
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OPENSCENEGRAPH_PATCH_VERSION >= (PATCH)))))
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#define SG_OSG_VERSION_GREATER_THAN(MAJOR, MINOR, PATCH) \
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((OPENSCENEGRAPH_MAJOR_VERSION > (MAJOR)) || \
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(OPENSCENEGRAPH_MAJOR_VERSION == (MAJOR) && \
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(OPENSCENEGRAPH_MINOR_VERSION > (MINOR) || \
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(OPENSCENEGRAPH_MINOR_VERSION == (MINOR) && \
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OPENSCENEGRAPH_PATCH_VERSION > (PATCH)))))
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#define SG_OSG_VERSION_LESS_THAN(MAJOR, MINOR, PATCH) \
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(!SG_OSG_VERSION_GREATER_EQUAL(MAJOR, MINOR, PATCH))
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#define SG_OSG_VERSION_LESS_EQUAL(MAJOR, MINOR, PATCH) \
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(!SG_OSG_VERSION_GREATER_THAN(MAJOR, MINOR, PATCH))
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#define SG_OSG_MIN_VERSION_REQUIRED(MAJOR, MINOR, PATCH) \
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SG_OSG_VERSION_GREATER_EQUAL(MAJOR, MINOR, PATCH)
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#endif
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