Enable stg loading by filename.

Modified Files:
	simgear/scene/tgdb/ReaderWriterSTG.cxx
This commit is contained in:
frohlich
2009-05-23 12:00:17 +00:00
committed by Tim Moore
parent ad302db9a8
commit 855e88da43

View File

@@ -57,6 +57,7 @@ ReaderWriterSTG::readNode(const std::string& fileName,
const osgDB::ReaderWriter::Options* options) const
{
std::string tileName = osgDB::getNameLessExtension(fileName);
tileName = osgDB::getSimpleFileName(tileName);
osg::Node* result = TileEntry::loadTileByName(tileName, options);
// For debugging race conditions