Add VGInitOperation for initializing OpenVG

This commit is contained in:
Thomas Geymayer
2012-10-31 01:38:59 +01:00
parent 5330dc34bc
commit 8ebc0f2b24
3 changed files with 63 additions and 1 deletions

View File

@@ -2,6 +2,7 @@ include (SimGearComponent)
set(HEADERS
ODGauge.hxx
VGInitOperation.hxx
)
set(SOURCES

View File

@@ -47,6 +47,8 @@ VG_API_CALL VGboolean vgCreateContextSH(VGint width, VGint height)
g_context->surfaceHeight = height;
/* setup GL projection */
/* We handle viewport and projection ourselves...
glViewport(0,0,width,height);
glMatrixMode(GL_PROJECTION);
@@ -54,7 +56,7 @@ VG_API_CALL VGboolean vgCreateContextSH(VGint width, VGint height)
gluOrtho2D(0,width,0,height);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glLoadIdentity();*/
return VG_TRUE;
}

View File

@@ -0,0 +1,59 @@
// osg::Operation to initialize the OpenVG context used for path rendering
//
// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef CANVAS_VG_INITOPERATION_HXX_
#define CANVAS_VG_INITOPERATION_HXX_
#include <vg/openvg.h>
#include <osg/GraphicsThread>
namespace simgear
{
namespace canvas
{
/**
* Deferred graphics operation to setup OpenVG which needs a valid OpenGL
* context. Pass to osg::GraphicsContext::add and ensure it's executed before
* doing any path rendering
*/
class VGInitOperation:
public osg::GraphicsOperation
{
public:
VGInitOperation():
GraphicsOperation("canvas::VGInit", false)
{}
virtual void operator()(osg::GraphicsContext* context)
{
GLint vp[4];
glGetIntegerv(GL_VIEWPORT, vp);
// ATTENTION: If using another OpenVG implementation ensure it doesn't
// change any OpenGL state!
vgCreateContextSH(vp[2], vp[3]);
}
};
} // namespace canvas
} // namespace simgear
#endif /* CANVAS_VG_INITOPERATION_HXX_ */