Work on ENABLE_SOUND.
Restructure SGSampleGroup, to make #ifdef-ing the OpenAL calls easier. No functionality change.
This commit is contained in:
@@ -24,7 +24,9 @@
|
||||
# include <simgear_config.h>
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
#include <simgear/compiler.h>
|
||||
#include <simgear/sg_inlines.h>
|
||||
#include <simgear/debug/logstream.hxx>
|
||||
|
||||
#include "soundmgr_openal.hxx"
|
||||
@@ -73,35 +75,44 @@ SGSampleGroup::~SGSampleGroup ()
|
||||
_smgr = 0;
|
||||
}
|
||||
|
||||
void SGSampleGroup::update( double dt ) {
|
||||
|
||||
if ( !_active || _pause ) return;
|
||||
|
||||
testForALError("start of update!!\n");
|
||||
static bool is_sample_stopped(SGSoundSample *sample)
|
||||
{
|
||||
#ifdef ENABLE_SOUND
|
||||
assert(sample->is_valid_source());
|
||||
unsigned int source = sample->get_source();
|
||||
int result;
|
||||
alGetSourcei( source, AL_SOURCE_STATE, &result );
|
||||
return (result == AL_STOPPED);
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
void SGSampleGroup::cleanup_removed_samples()
|
||||
{
|
||||
// Delete any OpenAL buffers that might still be in use.
|
||||
unsigned int size = _removed_samples.size();
|
||||
for (unsigned int i=0; i<size; ) {
|
||||
SGSoundSample *sample = _removed_samples[i];
|
||||
ALint result = AL_STOPPED;
|
||||
|
||||
bool stopped = is_sample_stopped(sample);
|
||||
|
||||
if ( sample->is_valid_source() ) {
|
||||
int source = sample->get_source();
|
||||
|
||||
alGetSourcei( source, AL_SOURCE_STATE, &result );
|
||||
if ( sample->is_looping() ) {
|
||||
if ( result != AL_STOPPED ) {
|
||||
alSourceStop( source );
|
||||
alGetSourcei( source, AL_SOURCE_STATE, &result );
|
||||
}
|
||||
|
||||
if ( sample->is_looping() && !stopped) {
|
||||
#ifdef ENABLE_SOUND
|
||||
alSourceStop( source );
|
||||
#endif
|
||||
stopped = is_sample_stopped(sample);
|
||||
}
|
||||
if ( result == AL_STOPPED ) {
|
||||
|
||||
if ( stopped ) {
|
||||
sample->no_valid_source();
|
||||
_smgr->release_source( source );
|
||||
}
|
||||
}
|
||||
|
||||
if ( result == AL_STOPPED ) {
|
||||
|
||||
if ( stopped ) {
|
||||
sample->stop();
|
||||
if (( !sample->is_queue() )&&
|
||||
(sample->is_valid_buffer()))
|
||||
@@ -114,7 +125,82 @@ void SGSampleGroup::update( double dt ) {
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
void SGSampleGroup::start_playing_sample(SGSoundSample *sample)
|
||||
{
|
||||
#ifdef ENABLE_SOUND
|
||||
//
|
||||
// a request to start playing a sound has been filed.
|
||||
//
|
||||
ALuint source = _smgr->request_source();
|
||||
if (alIsSource(source) == AL_FALSE ) {
|
||||
return;
|
||||
}
|
||||
|
||||
sample->set_source( source );
|
||||
update_sample_config( sample );
|
||||
ALboolean looping = sample->is_looping() ? AL_TRUE : AL_FALSE;
|
||||
|
||||
if ( !sample->is_queue() )
|
||||
{
|
||||
ALuint buffer = _smgr->request_buffer(sample);
|
||||
if (buffer == SGSoundMgr::FAILED_BUFFER ||
|
||||
buffer == SGSoundMgr::NO_BUFFER)
|
||||
{
|
||||
_smgr->release_source(source);
|
||||
return;
|
||||
}
|
||||
|
||||
// start playing the sample
|
||||
buffer = sample->get_buffer();
|
||||
if ( alIsBuffer(buffer) == AL_TRUE )
|
||||
{
|
||||
alSourcei( source, AL_BUFFER, buffer );
|
||||
testForALError("assign buffer to source");
|
||||
} else
|
||||
SG_LOG( SG_SOUND, SG_ALERT, "No such buffer!");
|
||||
}
|
||||
|
||||
alSourcef( source, AL_ROLLOFF_FACTOR, 0.3 );
|
||||
alSourcei( source, AL_LOOPING, looping );
|
||||
alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
|
||||
alSourcePlay( source );
|
||||
testForALError("sample play");
|
||||
#endif
|
||||
}
|
||||
|
||||
void SGSampleGroup::check_playing_sample(SGSoundSample *sample)
|
||||
{
|
||||
// check if the sound has stopped by itself
|
||||
|
||||
if (is_sample_stopped(sample)) {
|
||||
// sample is stopped because it wasn't looping
|
||||
sample->stop();
|
||||
sample->no_valid_source();
|
||||
_smgr->release_source( sample->get_source() );
|
||||
_smgr->release_buffer( sample );
|
||||
remove( sample->get_sample_name() );
|
||||
} else if ( sample->has_changed() ) {
|
||||
if ( !sample->is_playing() ) {
|
||||
// a request to stop playing the sound has been filed.
|
||||
sample->stop();
|
||||
sample->no_valid_source();
|
||||
_smgr->release_source( sample->get_source() );
|
||||
} else if ( _smgr->has_changed() ) {
|
||||
update_sample_config( sample );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SGSampleGroup::update( double dt ) {
|
||||
|
||||
if ( !_active || _pause ) return;
|
||||
|
||||
testForALError("start of update!!\n");
|
||||
|
||||
cleanup_removed_samples();
|
||||
|
||||
// Update the position and orientation information for all samples.
|
||||
if ( _changed || _smgr->has_changed() ) {
|
||||
update_pos_and_orientation();
|
||||
@@ -127,81 +213,10 @@ void SGSampleGroup::update( double dt ) {
|
||||
SGSoundSample *sample = sample_current->second;
|
||||
|
||||
if ( !sample->is_valid_source() && sample->is_playing() && !sample->test_out_of_range()) {
|
||||
//
|
||||
// a request to start playing a sound has been filed.
|
||||
//
|
||||
ALuint source = _smgr->request_source();
|
||||
if (alIsSource(source) == AL_TRUE )
|
||||
{
|
||||
ALboolean looping = sample->is_looping() ? AL_TRUE : AL_FALSE;
|
||||
if ( sample->is_queue() )
|
||||
{
|
||||
sample->set_source( source );
|
||||
update_sample_config( sample );
|
||||
|
||||
alSourcef( source, AL_ROLLOFF_FACTOR, 0.3 );
|
||||
alSourcei( source, AL_LOOPING, looping );
|
||||
alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
|
||||
alSourcePlay( source );
|
||||
testForALError("sample play");
|
||||
}
|
||||
else
|
||||
{
|
||||
ALuint buffer = _smgr->request_buffer(sample);
|
||||
if (buffer == SGSoundMgr::FAILED_BUFFER ||
|
||||
buffer == SGSoundMgr::NO_BUFFER)
|
||||
{
|
||||
_smgr->release_source(source);
|
||||
continue;
|
||||
}
|
||||
|
||||
// start playing the sample
|
||||
buffer = sample->get_buffer();
|
||||
if ( alIsBuffer(buffer) == AL_TRUE )
|
||||
{
|
||||
alSourcei( source, AL_BUFFER, buffer );
|
||||
testForALError("assign buffer to source");
|
||||
|
||||
sample->set_source( source );
|
||||
update_sample_config( sample );
|
||||
|
||||
alSourcei( source, AL_LOOPING, looping );
|
||||
alSourcef( source, AL_ROLLOFF_FACTOR, 0.3 );
|
||||
alSourcei( source, AL_SOURCE_RELATIVE, AL_FALSE );
|
||||
alSourcePlay( source );
|
||||
testForALError("sample play");
|
||||
} else
|
||||
SG_LOG( SG_SOUND, SG_ALERT, "No such buffer!");
|
||||
}
|
||||
}
|
||||
start_playing_sample(sample);
|
||||
|
||||
} else if ( sample->is_valid_source() ) {
|
||||
// check if the sound has stopped by itself
|
||||
|
||||
unsigned int source = sample->get_source();
|
||||
int result;
|
||||
|
||||
alGetSourcei( source, AL_SOURCE_STATE, &result );
|
||||
if ( result == AL_STOPPED ) {
|
||||
// sample is stopped because it wasn't looping
|
||||
sample->stop();
|
||||
sample->no_valid_source();
|
||||
_smgr->release_source( source );
|
||||
_smgr->release_buffer( sample );
|
||||
remove( sample->get_sample_name() );
|
||||
}
|
||||
else
|
||||
if ( sample->has_changed() ) {
|
||||
if ( !sample->is_playing() ) {
|
||||
// a request to stop playing the sound has been filed.
|
||||
sample->stop();
|
||||
sample->no_valid_source();
|
||||
_smgr->release_source( sample->get_source() );
|
||||
} else if ( _smgr->has_changed() ) {
|
||||
update_sample_config( sample );
|
||||
}
|
||||
}
|
||||
|
||||
check_playing_sample(sample);
|
||||
}
|
||||
testForALError("update");
|
||||
}
|
||||
@@ -274,11 +289,13 @@ SGSampleGroup::stop ()
|
||||
SGSoundSample *sample = sample_current->second;
|
||||
|
||||
if ( sample->is_valid_source() ) {
|
||||
#ifdef ENABLE_SOUND
|
||||
ALint source = sample->get_source();
|
||||
if ( sample->is_playing() ) {
|
||||
alSourceStop( source );
|
||||
testForALError("stop");
|
||||
}
|
||||
#endif
|
||||
_smgr->release_source( source );
|
||||
sample->no_valid_source();
|
||||
}
|
||||
@@ -300,10 +317,11 @@ SGSampleGroup::suspend ()
|
||||
sample_map_iterator sample_end = _samples.end();
|
||||
for ( ; sample_current != sample_end; ++sample_current ) {
|
||||
SGSoundSample *sample = sample_current->second;
|
||||
|
||||
#ifdef ENABLE_SOUND
|
||||
if ( sample->is_valid_source() && sample->is_playing() ) {
|
||||
alSourcePause( sample->get_source() );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
testForALError("suspend");
|
||||
}
|
||||
@@ -318,10 +336,11 @@ SGSampleGroup::resume ()
|
||||
sample_map_iterator sample_end = _samples.end();
|
||||
for ( ; sample_current != sample_end; ++sample_current ) {
|
||||
SGSoundSample *sample = sample_current->second;
|
||||
|
||||
#ifdef ENABLE_SOUND
|
||||
if ( sample->is_valid_source() && sample->is_playing() ) {
|
||||
alSourcePlay( sample->get_source() );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
testForALError("resume");
|
||||
_pause = false;
|
||||
@@ -369,8 +388,7 @@ void SGSampleGroup::set_volume( float vol )
|
||||
{
|
||||
if (vol > _volume*1.01 || vol < _volume*0.99) {
|
||||
_volume = vol;
|
||||
if (_volume < 0.0) _volume = 0.0;
|
||||
if (_volume > 1.0) _volume = 1.0;
|
||||
SG_CLAMP_RANGE(_volume, 0.0f, 1.0f);
|
||||
_changed = true;
|
||||
}
|
||||
}
|
||||
@@ -412,7 +430,9 @@ void SGSampleGroup::update_pos_and_orientation() {
|
||||
}
|
||||
}
|
||||
|
||||
void SGSampleGroup::update_sample_config( SGSoundSample *sample ) {
|
||||
void SGSampleGroup::update_sample_config( SGSoundSample *sample )
|
||||
{
|
||||
#ifdef ENABLE_SOUND
|
||||
SGVec3f orientation, velocity;
|
||||
SGVec3d position;
|
||||
|
||||
@@ -461,6 +481,7 @@ void SGSampleGroup::update_sample_config( SGSoundSample *sample ) {
|
||||
sample->get_reference_dist() );
|
||||
testForALError("distance rolloff");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool SGSampleGroup::testForError(void *p, string s)
|
||||
@@ -474,12 +495,14 @@ bool SGSampleGroup::testForError(void *p, string s)
|
||||
|
||||
bool SGSampleGroup::testForALError(string s)
|
||||
{
|
||||
#ifdef SG_C
|
||||
ALenum error = alGetError();
|
||||
if (error != AL_NO_ERROR) {
|
||||
SG_LOG( SG_SOUND, SG_ALERT, "AL Error (" << _refname << "): "
|
||||
<< alGetString(error) << " at " << s);
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -214,6 +214,10 @@ protected:
|
||||
bool _active;
|
||||
|
||||
private:
|
||||
void cleanup_removed_samples();
|
||||
void start_playing_sample(SGSoundSample *sample);
|
||||
void check_playing_sample(SGSoundSample *sample);
|
||||
|
||||
bool _changed;
|
||||
bool _pause;
|
||||
float _volume;
|
||||
|
||||
@@ -40,8 +40,6 @@
|
||||
|
||||
using std::string;
|
||||
|
||||
#define ENABLE_SOUND
|
||||
|
||||
//
|
||||
// SGSampleQueue
|
||||
//
|
||||
|
||||
Reference in New Issue
Block a user