Minor tweaks and clean ups.

This commit is contained in:
curt
2003-05-09 19:37:28 +00:00
parent 835e86ad19
commit 992de38184
3 changed files with 5 additions and 15 deletions

View File

@@ -4,8 +4,8 @@ lib_LIBRARIES = libsgmodel.a
noinst_HEADERS =
include_HEADERS = animation.hxx location.hxx
include_HEADERS = animation.hxx location.hxx placement.hxx
libsgmodel_a_SOURCES = animation.cxx location.cxx
libsgmodel_a_SOURCES = animation.cxx location.cxx placement.cxx
INCLUDES = -I$(top_srcdir)

View File

@@ -22,16 +22,8 @@ SG_USING_STD(vector);
// Don't pull in the headers, since we don't need them here.
class ssgBranch;
class ssgCutout;
class ssgEntity;
class ssgRangeSelector;
class ssgSelector;
class ssgTransform;
class SGInterpTable;
class FGCondition;
class FGLocation;
// Has anyone done anything *really* stupid, like making min and max macros?

View File

@@ -21,8 +21,8 @@
// $Id$
#ifndef _LOCATION_HXX
#define _LOCATION_HXX
#ifndef _SG_LOCATION_HXX
#define _SG_LOCATION_HXX
#ifndef __cplusplus
@@ -35,8 +35,6 @@
#include <plib/sg.h> // plib include
// #include "fgfs.hxx"
// Define a structure containing view information
class FGLocation
@@ -184,4 +182,4 @@ private:
};
#endif // _LOCATION_HXX
#endif // _SG_LOCATION_HXX