Maintenance: Use empty instead of size==0
This commit is contained in:
@@ -699,7 +699,7 @@ struct ReaderWriterSTG::_ModelBin {
|
||||
i->_elev += elevation(*terrainGroup, SGGeod::fromDeg(i->_lon, i->_lat));
|
||||
}
|
||||
|
||||
if (_objectStaticList.empty() && _signList.empty() && (_buildingListList.size() == 0) && (_treeListList.size() == 0)) {
|
||||
if (_objectStaticList.empty() && _signList.empty() && _buildingListList.empty() && _treeListList.empty()) {
|
||||
// The simple case, just return the terrain group
|
||||
return terrainGroup.release();
|
||||
} else {
|
||||
|
||||
@@ -350,7 +350,7 @@ namespace simgear {
|
||||
}
|
||||
}
|
||||
|
||||
if (orthophotos.size() == 0) {
|
||||
if (orthophotos.empty()) {
|
||||
return nullptr;
|
||||
} else if (orthophotos.size() == 1) {
|
||||
return orthophotos[0];
|
||||
|
||||
Reference in New Issue
Block a user