Changes by David Megginson.
This commit is contained in:
@@ -57,77 +57,6 @@ Moon::Moon(FGTime *t) :
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0.054900, 0.000000,
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115.3654, 13.0649929509, t)
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{
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#if 0
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int width, height;
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FG_LOG( FG_GENERAL, FG_INFO, "Initializing Moon Texture");
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#ifdef GL_VERSION_1_1
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xglGenTextures(1, &moon_texid);
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xglBindTexture(GL_TEXTURE_2D, moon_texid);
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#elif GL_EXT_texture_object
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xglGenTexturesEXT(1, &moon_texid);
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xglBindTextureEXT(GL_TEXTURE_2D, moon_texid);
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#else
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# error port me
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#endif
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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// load in the texture data
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FGPath tpath( current_options.get_fg_root() );
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tpath.append( "Textures" );
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tpath.append( "moon.rgb" );
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if ( (moon_texbuf = read_rgb_texture(tpath.c_str(), &width, &height))
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== NULL )
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{
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// Try compressed
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FGPath fg_tpath = tpath;
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fg_tpath.append( ".gz" );
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if ( (moon_texbuf = read_rgb_texture(fg_tpath.c_str(), &width, &height))
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== NULL )
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{
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FG_LOG( FG_GENERAL, FG_ALERT,
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"Error in loading moon texture " << tpath.str() );
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exit(-1);
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}
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}
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glTexImage2D( GL_TEXTURE_2D,
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0,
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GL_RGB,
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256, 256,
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0,
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GL_RGB, GL_UNSIGNED_BYTE,
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moon_texbuf);
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// setup the halo texture
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FG_LOG( FG_GENERAL, FG_INFO, "Initializing Moon Texture");
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#ifdef GL_VERSION_1_1
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xglGenTextures(1, &moon_halotexid);
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xglBindTexture(GL_TEXTURE_2D, moon_halotexid);
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#elif GL_EXT_texture_object
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xglGenTexturesEXT(1, &moon_halotexid);
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xglBindTextureEXT(GL_TEXTURE_2D, moon_halotexid);
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#else
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# error port me
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#endif
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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setHalo();
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glTexImage2D( GL_TEXTURE_2D,
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0,
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GL_RGBA,
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256, 256,
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0,
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GL_RGBA, GL_UNSIGNED_BYTE,
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moon_halotexbuf);
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moonObject = gluNewQuadric();
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#endif
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}
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Moon::Moon() :
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@@ -143,63 +72,9 @@ Moon::Moon() :
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Moon::~Moon()
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{
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//delete moonObject;
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// delete moon_texbuf;
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// delete moon_halotexbuf;
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}
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#if 0
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static int texWidth = 256; /* 64x64 is plenty */
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void Moon::setHalo()
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{
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int texSize;
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//void *textureBuf;
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GLubyte *p;
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int i,j;
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double radius;
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texSize = texWidth*texWidth;
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moon_halotexbuf = new GLubyte[texSize*4];
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if (!moon_halotexbuf)
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return; // Ugly!
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p = moon_halotexbuf;
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radius = (double)(texWidth / 2);
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for (i=0; i < texWidth; i++) {
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for (j=0; j < texWidth; j++) {
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double x, y, d;
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*p = 0xff;
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*(p+1) = 0xff;
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*(p+2) = 0xff;
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x = fabs((double)(i - (texWidth / 2)));
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y = fabs((double)(j - (texWidth / 2)));
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d = sqrt((x * x) + (y * y));
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if (d < radius) {
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double t = 1.0 - (d / radius); // t is 1.0 at center, 0.0 at edge */
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// inverse square looks nice
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*(p+3) = (int)((double) 0x20 * (t*t));
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} else {
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*(p+3) = 0x00;
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}
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p += 4;
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}
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}
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//gluBuild2DMipmaps(GL_TEXTURE_2D, 1, texWidth, texWidth,
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// GL_LUMINANCE,
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// GL_UNSIGNED_BYTE, textureBuf);
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//free(textureBuf);
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}
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#endif
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/*****************************************************************************
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* void Moon::updatePosition(FGTime *t, Star *ourSun)
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* this member function calculates the actual topocentric position (i.e.)
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@@ -322,95 +197,3 @@ void Moon::updatePosition(FGTime *t, double lat, Star *ourSun)
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"Ra = (" << (RAD_TO_DEG *rightAscension)
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<< "), Dec= (" << (RAD_TO_DEG *declination) << ")" ); */
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}
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#if 0
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/************************************************************************
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* void Moon::newImage()
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*
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* This function regenerates a new visual image of the moon, which is added to
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* solarSystem display list.
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*
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* Arguments: Right Ascension and declination
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*
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* return value: none
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**************************************************************************/
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void Moon::newImage()
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{
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fgLIGHT *l = &cur_light_params;
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float moon_angle = l->moon_angle;
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/*double x_2, x_4, x_8, x_10;
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GLfloat ambient;
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GLfloat amb[4];*/
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int moonSize = 550;
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GLfloat moonColor[4] = {0.85, 0.75, 0.35, 1.0};
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GLfloat black[4] = {0.0, 0.0, 0.0, 1.0};
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GLfloat white[4] = {1.0, 1.0, 1.0, 0.0};
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if( moon_angle*RAD_TO_DEG < 100 )
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{
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FG_LOG( FG_ASTRO, FG_INFO, "Generating Moon Image" );
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xglPushMatrix();
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{
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xglRotatef(((RAD_TO_DEG * rightAscension)- 90.0), 0.0, 0.0, 1.0);
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xglRotatef((RAD_TO_DEG * declination), 1.0, 0.0, 0.0);
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FG_LOG( FG_GENERAL, FG_INFO,
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"Ra = (" << (RAD_TO_DEG *rightAscension)
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<< "), Dec= (" << (RAD_TO_DEG *declination) << ")" );
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xglTranslatef(0.0, 60000.0, 0.0);
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glEnable(GL_BLEND); // BLEND ENABLED
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// Draw the halo...
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if (current_options.get_textures())
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{
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// glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
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glEnable(GL_TEXTURE_2D); // TEXTURE ENABLED
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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glBindTexture(GL_TEXTURE_2D, moon_halotexid);
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glBegin(GL_QUADS);
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glTexCoord2f(0.0f, 0.0f); glVertex3f(-5000, 0.0, -5000);
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glTexCoord2f(1.0f, 0.0f); glVertex3f( 5000, 0.0, -5000);
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glTexCoord2f(1.0f, 1.0f); glVertex3f( 5000, 0.0, 5000);
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glTexCoord2f(0.0f, 1.0f); glVertex3f(-5000, 0.0, 5000);
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glEnd();
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}
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xglEnable(GL_LIGHTING); // LIGHTING ENABLED
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xglEnable( GL_LIGHT0 );
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// set lighting parameters
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xglLightfv(GL_LIGHT0, GL_AMBIENT, white );
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xglLightfv(GL_LIGHT0, GL_DIFFUSE, white );
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// Enable( GL_CULL_FACE );
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xglMaterialfv(GL_FRONT, GL_AMBIENT, black);
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xglMaterialfv(GL_FRONT, GL_DIFFUSE, moonColor);
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//glEnable(GL_TEXTURE_2D);
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glBlendFunc(GL_ONE, GL_ONE);
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//glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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// Draw the moon-proper
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if (current_options.get_textures())
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{
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glBindTexture(GL_TEXTURE_2D, moon_texid);
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gluQuadricTexture(moonObject, GL_TRUE );
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}
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gluSphere(moonObject, moonSize, 12, 12 );
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glDisable(GL_TEXTURE_2D); // TEXTURE DISABLED
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glDisable(GL_BLEND); // BLEND DISABLED
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}
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xglPopMatrix();
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glDisable(GL_LIGHTING); // Lighting Disabled.
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}
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else
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{
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}
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}
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#endif
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@@ -46,9 +46,6 @@ static int sgMoonOrbPreDraw( ssgEntity *e ) {
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glDisable( GL_DEPTH_TEST );
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glDisable( GL_FOG );
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glBlendFunc ( GL_SRC_ALPHA, GL_ONE ) ;
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// sgVec4 color;
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// sgSetVec4( color, 0.0, 0.0, 0.0, 1.0 );
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// glMaterialfv ( GL_FRONT_AND_BACK, GL_AMBIENT, color ) ;
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return true;
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}
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