remove getRootNode(), as this resets the model root

This commit is contained in:
mfranz
2008-02-16 17:01:01 +00:00
parent 2883a36c76
commit a95aed1047

View File

@@ -374,8 +374,7 @@ SGMaterialAnimation::createAnimationGroup(osg::Group& parent)
SGPropertyNode* inputRoot = getModelRoot();
const SGPropertyNode* node = getConfig()->getChild("property-base");
if (node)
inputRoot = getModelRoot()->getRootNode()->getNode(node->getStringValue(),
true);
inputRoot = getModelRoot()->getNode(node->getStringValue(), true);
if (getConfig()->hasChild("texture-prop"))
osg::StateSet* stateSet = group->getOrCreateStateSet();
if (getConfig()->hasChild("texture")) {