remove getRootNode(), as this resets the model root

This commit is contained in:
mfranz
2008-02-16 17:01:01 +00:00
parent 2883a36c76
commit a95aed1047
+1 -2
View File
@@ -374,8 +374,7 @@ SGMaterialAnimation::createAnimationGroup(osg::Group& parent)
SGPropertyNode* inputRoot = getModelRoot(); SGPropertyNode* inputRoot = getModelRoot();
const SGPropertyNode* node = getConfig()->getChild("property-base"); const SGPropertyNode* node = getConfig()->getChild("property-base");
if (node) if (node)
inputRoot = getModelRoot()->getRootNode()->getNode(node->getStringValue(), inputRoot = getModelRoot()->getNode(node->getStringValue(), true);
true);
if (getConfig()->hasChild("texture-prop")) if (getConfig()->hasChild("texture-prop"))
osg::StateSet* stateSet = group->getOrCreateStateSet(); osg::StateSet* stateSet = group->getOrCreateStateSet();
if (getConfig()->hasChild("texture")) { if (getConfig()->hasChild("texture")) {