Rewrite logging code.
Support multiple backends, and make it thread-safe. Use an internal thread to push log entries to backends, to avoid blocking the submitting thread for any time.
This commit is contained in:
@@ -20,95 +20,276 @@
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//
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// $Id$
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#include <iostream>
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#include "logstream.hxx"
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logstream *logstream::global_logstream = 0;
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#include <iostream>
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#include <fstream>
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bool logbuf::logging_enabled = true;
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#ifdef _WIN32
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bool logbuf::has_console = true;
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#endif
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sgDebugClass logbuf::logClass = SG_NONE;
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sgDebugPriority logbuf::logPriority = SG_INFO;
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streambuf* logbuf::sbuf = NULL;
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#include <boost/foreach.hpp>
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namespace {
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struct ignore_me
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#include <simgear/threads/SGThread.hxx>
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#include <simgear/threads/SGQueue.hxx>
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#include <simgear/threads/SGGuard.hxx>
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#include <simgear/misc/sg_path.hxx>
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const char* debugClassToString(sgDebugClass c)
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{
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ignore_me()
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switch (c) {
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case SG_NONE: return "none";
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case SG_TERRAIN: return "terrain";
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case SG_ASTRO: return "astro";
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case SG_FLIGHT: return "flight";
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case SG_INPUT: return "input";
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case SG_GL: return "opengl";
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case SG_VIEW: return "view";
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case SG_COCKPIT: return "cockpit";
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case SG_GENERAL: return "general";
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case SG_MATH: return "math";
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case SG_EVENT: return "event";
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case SG_AIRCRAFT: return "aircraft";
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case SG_AUTOPILOT: return "autopilot";
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case SG_IO: return "io";
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case SG_CLIPPER: return "clipper";
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case SG_NETWORK: return "network";
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case SG_ATC: return "atc";
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case SG_NASAL: return "nasal";
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case SG_INSTR: return "instruments";
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case SG_SYSTEMS: return "systems";
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case SG_AI: return "ai";
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case SG_ENVIRONMENT:return "environment";
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case SG_SOUND: return "sound";
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case SG_NAVAID: return "navaid";
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default: return "unknown";
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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class FileLogCallback : public simgear::LogCallback
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{
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public:
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FileLogCallback(const std::string& aPath, sgDebugClass c, sgDebugPriority p) :
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m_file(aPath.c_str(), std::ios_base::out | std::ios_base::trunc),
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m_class(c),
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m_priority(p)
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{
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logstream::initGlobalLogstream();
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}
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virtual void operator()(sgDebugClass c, sgDebugPriority p,
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const char* file, int line, const std::string& message)
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{
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if ((c & m_class) == 0 || p < m_priority) return;
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m_file << debugClassToString(c) << ":" << (int) p
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<< ":" << file << ":" << line << ":" << message << std::endl;
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}
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private:
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std::ofstream m_file;
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sgDebugClass m_class;
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sgDebugPriority m_priority;
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};
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class StderrLogCallback : public simgear::LogCallback
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{
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public:
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StderrLogCallback()
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{
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#ifdef _WIN32
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AllocConsole(); // but only if we want a console
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#endif
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}
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virtual void operator()(sgDebugClass c, sgDebugPriority p,
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const char* file, int line, const std::string& aMessage)
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{
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// if running under MSVC, we could use OutputDebugString here
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fprintf(stderr, "%s\n", aMessage.c_str());
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//fprintf(stderr, "%s:%d:%s:%d:%s\n", debugClassToString(c), p,
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// file, line, aMessage.c_str());
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fflush(stderr);
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}
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private:
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};
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class LogStreamPrivate : public SGThread
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{
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private:
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/**
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* storage of a single log entry. Note this is not used for a persistent
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* store, but rather for short term buffering between the submitting
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* and output threads.
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*/
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class LogEntry
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{
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public:
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LogEntry(sgDebugClass c, sgDebugPriority p,
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const char* f, int l, const std::string& msg) :
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debugClass(c), debugPriority(p), file(f), line(l),
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message(msg)
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{
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}
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sgDebugClass debugClass;
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sgDebugPriority debugPriority;
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const char* file;
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int line;
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std::string message;
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};
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public:
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LogStreamPrivate() :
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m_logClass(SG_ALL), m_logPriority(SG_WARN),
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m_isRunning(false)
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{ }
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SGMutex m_lock;
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SGBlockingQueue<LogEntry> m_entries;
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std::vector<simgear::LogCallback*> m_callbacks;
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sgDebugClass m_logClass;
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sgDebugPriority m_logPriority;
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bool m_isRunning;
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void startLog()
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{
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SGGuard<SGMutex> g(m_lock);
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if (m_isRunning) return;
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m_isRunning = true;
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start();
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}
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virtual void run()
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{
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while (1) {
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LogEntry entry(m_entries.pop());
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if ((entry.debugClass == SG_NONE) && !strcmp(entry.file, "done")) {
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return;
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}
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// submit to each installed callback in turn
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BOOST_FOREACH(simgear::LogCallback* cb, m_callbacks) {
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(*cb)(entry.debugClass, entry.debugPriority,
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entry.file, entry.line, entry.message);
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}
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} // of main thread loop
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}
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bool stop()
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{
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SGGuard<SGMutex> g(m_lock);
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if (!m_isRunning) {
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return false;
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}
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// log a special marker value, which will cause the thread to wakeup,
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// and then exit
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log(SG_NONE, SG_ALERT, "done", -1, "");
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join();
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m_isRunning = false;
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return true;
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}
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void addCallback(simgear::LogCallback* cb)
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{
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bool wasRunning = stop();
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m_callbacks.push_back(cb);
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if (wasRunning) {
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startLog();
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}
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}
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bool would_log( sgDebugClass c, sgDebugPriority p ) const
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{
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if (p >= SG_INFO) return true;
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return ((c & m_logClass) != 0 && p >= m_logPriority);
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}
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void log( sgDebugClass c, sgDebugPriority p,
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const char* fileName, int line, const std::string& msg)
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{
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LogEntry entry(c, p, fileName, line, msg);
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m_entries.push(entry);
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}
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};
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static ignore_me im;
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}
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logbuf::logbuf()
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/////////////////////////////////////////////////////////////////////////////
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static logstream* global_logstream = NULL;
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static LogStreamPrivate* global_privateLogstream = NULL;
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logstream::logstream()
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{
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// if ( sbuf == NULL )
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// sbuf = cerr.rdbuf();
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}
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logbuf::~logbuf()
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{
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if ( sbuf )
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sync();
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}
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void
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logbuf::set_sb( streambuf* sb )
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{
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if ( sbuf )
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sync();
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sbuf = sb;
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}
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void
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logbuf::set_log_level( sgDebugClass c, sgDebugPriority p )
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{
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logClass = c;
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logPriority = p;
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}
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void
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logbuf::set_log_classes (sgDebugClass c)
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{
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logClass = c;
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}
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sgDebugClass
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logbuf::get_log_classes ()
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{
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return logClass;
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}
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void
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logbuf::set_log_priority (sgDebugPriority p)
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{
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logPriority = p;
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}
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sgDebugPriority
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logbuf::get_log_priority ()
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{
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return logPriority;
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global_privateLogstream = new LogStreamPrivate;
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global_privateLogstream->addCallback(new StderrLogCallback);
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global_privateLogstream->startLog();
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}
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void
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logstream::setLogLevels( sgDebugClass c, sgDebugPriority p )
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{
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logbuf::set_log_level( c, p );
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// we don't guard writing these with a mutex, since we assume setting
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// occurs very rarely, and any data races are benign.
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global_privateLogstream->m_logClass = c;
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global_privateLogstream->m_logPriority = p;
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}
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logstream *
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logstream::initGlobalLogstream()
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void
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logstream::addCallback(simgear::LogCallback* cb)
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{
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global_privateLogstream->addCallback(cb);
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}
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void
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logstream::log( sgDebugClass c, sgDebugPriority p,
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const char* fileName, int line, const std::string& msg)
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{
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global_privateLogstream->log(c, p, fileName, line, msg);
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}
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bool
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logstream::would_log( sgDebugClass c, sgDebugPriority p ) const
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{
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return global_privateLogstream->would_log(c,p);
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}
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sgDebugClass
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logstream::get_log_classes() const
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{
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return global_privateLogstream->m_logClass;
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}
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sgDebugPriority
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logstream::get_log_priority() const
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{
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return global_privateLogstream->m_logPriority;
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}
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void
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logstream::set_log_priority( sgDebugPriority p)
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{
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global_privateLogstream->m_logPriority = p;
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}
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void
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logstream::set_log_classes( sgDebugClass c)
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{
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global_privateLogstream->m_logClass = c;
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}
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logstream&
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sglog()
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{
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// Force initialization of cerr.
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static std::ios_base::Init initializer;
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if( !global_logstream )
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global_logstream = new logstream(std::cerr);
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return global_logstream;
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global_logstream = new logstream();
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return *global_logstream;
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}
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void
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logstream::logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p )
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{
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global_privateLogstream->addCallback(new FileLogCallback(aPath.str(), c, p));
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}
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@@ -26,222 +26,33 @@
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#define _LOGSTREAM_H
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#include <simgear/compiler.h>
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#ifdef _WIN32
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# include <windows.h>
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#endif
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#include <streambuf>
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#include <ostream>
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#include <cstdio>
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#include <simgear/debug/debug_types.h>
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using std::streambuf;
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using std::ostream;
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#include <sstream>
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//
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// TODO:
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//
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// 1. Change output destination. Done.
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// 2. Make logbuf thread safe.
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// 3. Read environment for default debugClass and debugPriority.
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//
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/**
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* logbuf is an output-only streambuf with the ability to disable sets of
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* messages at runtime. Only messages with priority >= logbuf::logPriority
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* and debugClass == logbuf::logClass are output.
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*/
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#ifdef SG_NEED_STREAMBUF_HACK
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class logbuf : public __streambuf
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#else
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class logbuf : public std::streambuf
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#endif
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// forward decls
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class SGPath;
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namespace simgear
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{
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class LogCallback
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{
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public:
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// logbuf( streambuf* sb ) : sbuf(sb) {}
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/** Constructor */
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logbuf();
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/** Destructor */
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~logbuf();
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/**
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* Is logging enabled?
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* @return true or false*/
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bool enabled() { return logging_enabled; }
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/**
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* Set the logging level of subsequent messages.
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* @param c debug class
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* @param p priority
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*/
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void set_log_state( sgDebugClass c, sgDebugPriority p );
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bool would_log( sgDebugClass c, sgDebugPriority p ) const;
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/**
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* Set the global logging level.
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* @param c debug class
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* @param p priority
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*/
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static void set_log_level( sgDebugClass c, sgDebugPriority p );
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/**
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* Set the allowed logging classes.
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* @param c All enabled logging classes anded together.
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*/
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static void set_log_classes (sgDebugClass c);
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/**
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* Get the logging classes currently enabled.
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* @return All enabled debug logging anded together.
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*/
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static sgDebugClass get_log_classes ();
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/**
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* Set the logging priority.
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* @param c The priority cutoff for logging messages.
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*/
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static void set_log_priority (sgDebugPriority p);
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/**
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* Get the current logging priority.
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* @return The priority cutoff for logging messages.
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*/
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static sgDebugPriority get_log_priority ();
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/**
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* Set the stream buffer
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* @param sb stream buffer
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*/
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void set_sb( std::streambuf* sb );
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#ifdef _WIN32
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static void has_no_console() { has_console = false; }
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#endif
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protected:
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/** sync/flush */
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inline virtual int sync();
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/** overflow */
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int_type overflow( int ch );
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// int xsputn( const char* s, istreamsize n );
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private:
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// The streambuf used for actual output. Defaults to cerr.rdbuf().
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static std::streambuf* sbuf;
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static bool logging_enabled;
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#ifdef _WIN32
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static bool has_console;
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#endif
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static sgDebugClass logClass;
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static sgDebugPriority logPriority;
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private:
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// Not defined.
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logbuf( const logbuf& );
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void operator= ( const logbuf& );
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};
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inline int
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logbuf::sync()
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{
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return sbuf->pubsync();
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}
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inline void
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logbuf::set_log_state( sgDebugClass c, sgDebugPriority p )
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{
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logging_enabled = ((c & logClass) != 0 && p >= logPriority);
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}
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inline bool
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logbuf::would_log( sgDebugClass c, sgDebugPriority p ) const
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{
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return ((c & logClass) != 0 && p >= logPriority);
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}
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inline logbuf::int_type
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logbuf::overflow( int c )
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{
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#ifdef _WIN32
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if ( logging_enabled ) {
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if ( !has_console ) {
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AllocConsole();
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freopen("conin$", "r", stdin);
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freopen("conout$", "w", stdout);
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freopen("conout$", "w", stderr);
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has_console = true;
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}
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return sbuf->sputc(c);
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}
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else
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return EOF == 0 ? 1: 0;
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#else
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return logging_enabled ? sbuf->sputc(c) : (EOF == 0 ? 1: 0);
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#endif
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}
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/**
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* logstream manipulator for setting the log level of a message.
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*/
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struct loglevel
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{
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loglevel( sgDebugClass c, sgDebugPriority p )
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: logClass(c), logPriority(p) {}
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sgDebugClass logClass;
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sgDebugPriority logPriority;
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};
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/**
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* A helper class that ensures a streambuf and ostream are constructed and
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* destroyed in the correct order. The streambuf must be created before the
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* ostream but bases are constructed before members. Thus, making this class
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* a private base of logstream, declared to the left of ostream, we ensure the
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* correct order of construction and destruction.
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*/
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struct logstream_base
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{
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// logstream_base( streambuf* sb ) : lbuf(sb) {}
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logstream_base() {}
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logbuf lbuf;
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virtual ~LogCallback() {}
|
||||
virtual void operator()(sgDebugClass c, sgDebugPriority p,
|
||||
const char* file, int line, const std::string& aMessage) = 0;
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||||
};
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||||
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||||
} // of namespace simgear
|
||||
|
||||
/**
|
||||
* Class to manage the debug logging stream.
|
||||
*/
|
||||
class logstream : private logstream_base, public std::ostream
|
||||
class logstream
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* The default is to send messages to cerr.
|
||||
* @param out output stream
|
||||
*/
|
||||
logstream( std::ostream& out )
|
||||
// : logstream_base(out.rdbuf()),
|
||||
: logstream_base(),
|
||||
std::ostream(&lbuf) { lbuf.set_sb(out.rdbuf());}
|
||||
|
||||
/**
|
||||
* Set the output stream
|
||||
* @param out output stream
|
||||
*/
|
||||
void set_output( std::ostream& out ) { lbuf.set_sb( out.rdbuf() ); }
|
||||
|
||||
static void initGlobalLogstream();
|
||||
/**
|
||||
* Set the global log class and priority level.
|
||||
* @param c debug class
|
||||
@@ -249,42 +60,49 @@ public:
|
||||
*/
|
||||
void setLogLevels( sgDebugClass c, sgDebugPriority p );
|
||||
|
||||
bool would_log( sgDebugClass c, sgDebugPriority p ) const
|
||||
{
|
||||
return lbuf.would_log( c, p );
|
||||
};
|
||||
bool would_log( sgDebugClass c, sgDebugPriority p ) const;
|
||||
|
||||
void logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p );
|
||||
|
||||
void set_log_priority( sgDebugPriority p);
|
||||
|
||||
void set_log_classes( sgDebugClass c);
|
||||
|
||||
sgDebugClass get_log_classes() const;
|
||||
|
||||
sgDebugPriority get_log_priority() const;
|
||||
|
||||
/**
|
||||
* Output operator to capture the debug level and priority of a message.
|
||||
* @param l log level
|
||||
* the core logging method
|
||||
*/
|
||||
inline std::ostream& operator<< ( const loglevel& l );
|
||||
void log( sgDebugClass c, sgDebugPriority p,
|
||||
const char* fileName, int line, const std::string& msg);
|
||||
|
||||
/**
|
||||
* \relates logstream
|
||||
* Return the one and only logstream instance.
|
||||
* We use a function instead of a global object so we are assured that cerr
|
||||
* has been initialised.
|
||||
* @return current logstream
|
||||
*/
|
||||
friend logstream& sglog();
|
||||
static logstream *initGlobalLogstream();
|
||||
protected:
|
||||
static logstream *global_logstream;
|
||||
|
||||
/**
|
||||
* register a logging callback. Note callbacks are run in a
|
||||
* dedicated thread, so callbacks which pass data to other threads
|
||||
* must use appropriate locking.
|
||||
*/
|
||||
void addCallback(simgear::LogCallback* cb);
|
||||
|
||||
// friend logstream& sglog();
|
||||
// static logstream *initGlobalLogstream();
|
||||
|
||||
private:
|
||||
// constructor
|
||||
logstream();
|
||||
};
|
||||
|
||||
inline std::ostream&
|
||||
logstream::operator<< ( const loglevel& l )
|
||||
{
|
||||
lbuf.set_log_state( l.logClass, l.logPriority );
|
||||
return *this;
|
||||
}
|
||||
|
||||
/**
|
||||
* \relates logstream
|
||||
* Return the one and only logstream instance.
|
||||
* We use a function instead of a global object so we are assured that cerr
|
||||
* has been initialised.
|
||||
* @return current logstream
|
||||
*/
|
||||
inline logstream&
|
||||
sglog()
|
||||
{
|
||||
return *logstream::initGlobalLogstream();
|
||||
}
|
||||
|
||||
logstream& sglog();
|
||||
|
||||
/** \def SG_LOG(C,P,M)
|
||||
* Log a message.
|
||||
@@ -296,10 +114,12 @@ sglog()
|
||||
# define SG_LOG(C,P,M)
|
||||
#else
|
||||
# define SG_LOG(C,P,M) do { \
|
||||
logstream& __tmplogstreamref(sglog()); \
|
||||
if(__tmplogstreamref.would_log(C,P)) { \
|
||||
__tmplogstreamref << loglevel(C,P) << M << std::endl; } \
|
||||
} while(0)
|
||||
if(sglog().would_log(C,P)) { \
|
||||
std::ostringstream os; \
|
||||
os << M; \
|
||||
sglog().log(C, P, __FILE__, __LINE__, os.str()); \
|
||||
} \
|
||||
} while(0)
|
||||
#endif
|
||||
|
||||
#define SG_ORIGIN __FILE__ ":" SG_STRINGIZE(__LINE__)
|
||||
|
||||
Reference in New Issue
Block a user