Rewrite logging code.

Support multiple backends, and make it thread-safe. Use an internal thread to push log entries to backends, to avoid blocking the submitting thread for any time.
This commit is contained in:
James Turner
2013-02-07 13:01:56 +01:00
parent 4bef2c48eb
commit ab8373b989
2 changed files with 309 additions and 308 deletions
+251 -70
View File
@@ -20,95 +20,276 @@
//
// $Id$
#include <iostream>
#include "logstream.hxx"
logstream *logstream::global_logstream = 0;
#include <iostream>
#include <fstream>
bool logbuf::logging_enabled = true;
#ifdef _WIN32
bool logbuf::has_console = true;
#endif
sgDebugClass logbuf::logClass = SG_NONE;
sgDebugPriority logbuf::logPriority = SG_INFO;
streambuf* logbuf::sbuf = NULL;
#include <boost/foreach.hpp>
namespace {
struct ignore_me
#include <simgear/threads/SGThread.hxx>
#include <simgear/threads/SGQueue.hxx>
#include <simgear/threads/SGGuard.hxx>
#include <simgear/misc/sg_path.hxx>
const char* debugClassToString(sgDebugClass c)
{
ignore_me()
switch (c) {
case SG_NONE: return "none";
case SG_TERRAIN: return "terrain";
case SG_ASTRO: return "astro";
case SG_FLIGHT: return "flight";
case SG_INPUT: return "input";
case SG_GL: return "opengl";
case SG_VIEW: return "view";
case SG_COCKPIT: return "cockpit";
case SG_GENERAL: return "general";
case SG_MATH: return "math";
case SG_EVENT: return "event";
case SG_AIRCRAFT: return "aircraft";
case SG_AUTOPILOT: return "autopilot";
case SG_IO: return "io";
case SG_CLIPPER: return "clipper";
case SG_NETWORK: return "network";
case SG_ATC: return "atc";
case SG_NASAL: return "nasal";
case SG_INSTR: return "instruments";
case SG_SYSTEMS: return "systems";
case SG_AI: return "ai";
case SG_ENVIRONMENT:return "environment";
case SG_SOUND: return "sound";
case SG_NAVAID: return "navaid";
default: return "unknown";
}
}
//////////////////////////////////////////////////////////////////////////////
class FileLogCallback : public simgear::LogCallback
{
public:
FileLogCallback(const std::string& aPath, sgDebugClass c, sgDebugPriority p) :
m_file(aPath.c_str(), std::ios_base::out | std::ios_base::trunc),
m_class(c),
m_priority(p)
{
logstream::initGlobalLogstream();
}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& message)
{
if ((c & m_class) == 0 || p < m_priority) return;
m_file << debugClassToString(c) << ":" << (int) p
<< ":" << file << ":" << line << ":" << message << std::endl;
}
private:
std::ofstream m_file;
sgDebugClass m_class;
sgDebugPriority m_priority;
};
class StderrLogCallback : public simgear::LogCallback
{
public:
StderrLogCallback()
{
#ifdef _WIN32
AllocConsole(); // but only if we want a console
#endif
}
virtual void operator()(sgDebugClass c, sgDebugPriority p,
const char* file, int line, const std::string& aMessage)
{
// if running under MSVC, we could use OutputDebugString here
fprintf(stderr, "%s\n", aMessage.c_str());
//fprintf(stderr, "%s:%d:%s:%d:%s\n", debugClassToString(c), p,
// file, line, aMessage.c_str());
fflush(stderr);
}
private:
};
class LogStreamPrivate : public SGThread
{
private:
/**
* storage of a single log entry. Note this is not used for a persistent
* store, but rather for short term buffering between the submitting
* and output threads.
*/
class LogEntry
{
public:
LogEntry(sgDebugClass c, sgDebugPriority p,
const char* f, int l, const std::string& msg) :
debugClass(c), debugPriority(p), file(f), line(l),
message(msg)
{
}
sgDebugClass debugClass;
sgDebugPriority debugPriority;
const char* file;
int line;
std::string message;
};
public:
LogStreamPrivate() :
m_logClass(SG_ALL), m_logPriority(SG_WARN),
m_isRunning(false)
{ }
SGMutex m_lock;
SGBlockingQueue<LogEntry> m_entries;
std::vector<simgear::LogCallback*> m_callbacks;
sgDebugClass m_logClass;
sgDebugPriority m_logPriority;
bool m_isRunning;
void startLog()
{
SGGuard<SGMutex> g(m_lock);
if (m_isRunning) return;
m_isRunning = true;
start();
}
virtual void run()
{
while (1) {
LogEntry entry(m_entries.pop());
if ((entry.debugClass == SG_NONE) && !strcmp(entry.file, "done")) {
return;
}
// submit to each installed callback in turn
BOOST_FOREACH(simgear::LogCallback* cb, m_callbacks) {
(*cb)(entry.debugClass, entry.debugPriority,
entry.file, entry.line, entry.message);
}
} // of main thread loop
}
bool stop()
{
SGGuard<SGMutex> g(m_lock);
if (!m_isRunning) {
return false;
}
// log a special marker value, which will cause the thread to wakeup,
// and then exit
log(SG_NONE, SG_ALERT, "done", -1, "");
join();
m_isRunning = false;
return true;
}
void addCallback(simgear::LogCallback* cb)
{
bool wasRunning = stop();
m_callbacks.push_back(cb);
if (wasRunning) {
startLog();
}
}
bool would_log( sgDebugClass c, sgDebugPriority p ) const
{
if (p >= SG_INFO) return true;
return ((c & m_logClass) != 0 && p >= m_logPriority);
}
void log( sgDebugClass c, sgDebugPriority p,
const char* fileName, int line, const std::string& msg)
{
LogEntry entry(c, p, fileName, line, msg);
m_entries.push(entry);
}
};
static ignore_me im;
}
logbuf::logbuf()
/////////////////////////////////////////////////////////////////////////////
static logstream* global_logstream = NULL;
static LogStreamPrivate* global_privateLogstream = NULL;
logstream::logstream()
{
// if ( sbuf == NULL )
// sbuf = cerr.rdbuf();
}
logbuf::~logbuf()
{
if ( sbuf )
sync();
}
void
logbuf::set_sb( streambuf* sb )
{
if ( sbuf )
sync();
sbuf = sb;
}
void
logbuf::set_log_level( sgDebugClass c, sgDebugPriority p )
{
logClass = c;
logPriority = p;
}
void
logbuf::set_log_classes (sgDebugClass c)
{
logClass = c;
}
sgDebugClass
logbuf::get_log_classes ()
{
return logClass;
}
void
logbuf::set_log_priority (sgDebugPriority p)
{
logPriority = p;
}
sgDebugPriority
logbuf::get_log_priority ()
{
return logPriority;
global_privateLogstream = new LogStreamPrivate;
global_privateLogstream->addCallback(new StderrLogCallback);
global_privateLogstream->startLog();
}
void
logstream::setLogLevels( sgDebugClass c, sgDebugPriority p )
{
logbuf::set_log_level( c, p );
// we don't guard writing these with a mutex, since we assume setting
// occurs very rarely, and any data races are benign.
global_privateLogstream->m_logClass = c;
global_privateLogstream->m_logPriority = p;
}
logstream *
logstream::initGlobalLogstream()
void
logstream::addCallback(simgear::LogCallback* cb)
{
global_privateLogstream->addCallback(cb);
}
void
logstream::log( sgDebugClass c, sgDebugPriority p,
const char* fileName, int line, const std::string& msg)
{
global_privateLogstream->log(c, p, fileName, line, msg);
}
bool
logstream::would_log( sgDebugClass c, sgDebugPriority p ) const
{
return global_privateLogstream->would_log(c,p);
}
sgDebugClass
logstream::get_log_classes() const
{
return global_privateLogstream->m_logClass;
}
sgDebugPriority
logstream::get_log_priority() const
{
return global_privateLogstream->m_logPriority;
}
void
logstream::set_log_priority( sgDebugPriority p)
{
global_privateLogstream->m_logPriority = p;
}
void
logstream::set_log_classes( sgDebugClass c)
{
global_privateLogstream->m_logClass = c;
}
logstream&
sglog()
{
// Force initialization of cerr.
static std::ios_base::Init initializer;
if( !global_logstream )
global_logstream = new logstream(std::cerr);
return global_logstream;
global_logstream = new logstream();
return *global_logstream;
}
void
logstream::logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p )
{
global_privateLogstream->addCallback(new FileLogCallback(aPath.str(), c, p));
}