Rewrite logging code.
Support multiple backends, and make it thread-safe. Use an internal thread to push log entries to backends, to avoid blocking the submitting thread for any time.
This commit is contained in:
+251
-70
@@ -20,95 +20,276 @@
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//
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// $Id$
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#include <iostream>
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#include "logstream.hxx"
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logstream *logstream::global_logstream = 0;
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#include <iostream>
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#include <fstream>
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bool logbuf::logging_enabled = true;
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#ifdef _WIN32
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bool logbuf::has_console = true;
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#endif
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sgDebugClass logbuf::logClass = SG_NONE;
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sgDebugPriority logbuf::logPriority = SG_INFO;
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streambuf* logbuf::sbuf = NULL;
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#include <boost/foreach.hpp>
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namespace {
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struct ignore_me
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#include <simgear/threads/SGThread.hxx>
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#include <simgear/threads/SGQueue.hxx>
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#include <simgear/threads/SGGuard.hxx>
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#include <simgear/misc/sg_path.hxx>
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const char* debugClassToString(sgDebugClass c)
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{
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ignore_me()
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switch (c) {
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case SG_NONE: return "none";
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case SG_TERRAIN: return "terrain";
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case SG_ASTRO: return "astro";
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case SG_FLIGHT: return "flight";
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case SG_INPUT: return "input";
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case SG_GL: return "opengl";
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case SG_VIEW: return "view";
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case SG_COCKPIT: return "cockpit";
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case SG_GENERAL: return "general";
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case SG_MATH: return "math";
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case SG_EVENT: return "event";
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case SG_AIRCRAFT: return "aircraft";
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case SG_AUTOPILOT: return "autopilot";
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case SG_IO: return "io";
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case SG_CLIPPER: return "clipper";
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case SG_NETWORK: return "network";
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case SG_ATC: return "atc";
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case SG_NASAL: return "nasal";
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case SG_INSTR: return "instruments";
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case SG_SYSTEMS: return "systems";
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case SG_AI: return "ai";
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case SG_ENVIRONMENT:return "environment";
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case SG_SOUND: return "sound";
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case SG_NAVAID: return "navaid";
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default: return "unknown";
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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class FileLogCallback : public simgear::LogCallback
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{
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public:
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FileLogCallback(const std::string& aPath, sgDebugClass c, sgDebugPriority p) :
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m_file(aPath.c_str(), std::ios_base::out | std::ios_base::trunc),
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m_class(c),
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m_priority(p)
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{
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logstream::initGlobalLogstream();
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}
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virtual void operator()(sgDebugClass c, sgDebugPriority p,
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const char* file, int line, const std::string& message)
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{
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if ((c & m_class) == 0 || p < m_priority) return;
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m_file << debugClassToString(c) << ":" << (int) p
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<< ":" << file << ":" << line << ":" << message << std::endl;
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}
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private:
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std::ofstream m_file;
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sgDebugClass m_class;
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sgDebugPriority m_priority;
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};
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class StderrLogCallback : public simgear::LogCallback
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{
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public:
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StderrLogCallback()
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{
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#ifdef _WIN32
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AllocConsole(); // but only if we want a console
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#endif
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}
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virtual void operator()(sgDebugClass c, sgDebugPriority p,
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const char* file, int line, const std::string& aMessage)
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{
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// if running under MSVC, we could use OutputDebugString here
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fprintf(stderr, "%s\n", aMessage.c_str());
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//fprintf(stderr, "%s:%d:%s:%d:%s\n", debugClassToString(c), p,
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// file, line, aMessage.c_str());
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fflush(stderr);
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}
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private:
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};
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class LogStreamPrivate : public SGThread
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{
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private:
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/**
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* storage of a single log entry. Note this is not used for a persistent
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* store, but rather for short term buffering between the submitting
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* and output threads.
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*/
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class LogEntry
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{
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public:
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LogEntry(sgDebugClass c, sgDebugPriority p,
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const char* f, int l, const std::string& msg) :
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debugClass(c), debugPriority(p), file(f), line(l),
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message(msg)
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{
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}
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sgDebugClass debugClass;
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sgDebugPriority debugPriority;
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const char* file;
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int line;
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std::string message;
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};
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public:
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LogStreamPrivate() :
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m_logClass(SG_ALL), m_logPriority(SG_WARN),
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m_isRunning(false)
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{ }
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SGMutex m_lock;
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SGBlockingQueue<LogEntry> m_entries;
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std::vector<simgear::LogCallback*> m_callbacks;
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sgDebugClass m_logClass;
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sgDebugPriority m_logPriority;
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bool m_isRunning;
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void startLog()
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{
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SGGuard<SGMutex> g(m_lock);
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if (m_isRunning) return;
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m_isRunning = true;
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start();
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}
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virtual void run()
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{
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while (1) {
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LogEntry entry(m_entries.pop());
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if ((entry.debugClass == SG_NONE) && !strcmp(entry.file, "done")) {
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return;
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}
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// submit to each installed callback in turn
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BOOST_FOREACH(simgear::LogCallback* cb, m_callbacks) {
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(*cb)(entry.debugClass, entry.debugPriority,
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entry.file, entry.line, entry.message);
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}
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} // of main thread loop
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}
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bool stop()
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{
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SGGuard<SGMutex> g(m_lock);
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if (!m_isRunning) {
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return false;
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}
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// log a special marker value, which will cause the thread to wakeup,
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// and then exit
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log(SG_NONE, SG_ALERT, "done", -1, "");
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join();
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m_isRunning = false;
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return true;
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}
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void addCallback(simgear::LogCallback* cb)
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{
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bool wasRunning = stop();
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m_callbacks.push_back(cb);
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if (wasRunning) {
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startLog();
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}
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}
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bool would_log( sgDebugClass c, sgDebugPriority p ) const
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{
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if (p >= SG_INFO) return true;
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return ((c & m_logClass) != 0 && p >= m_logPriority);
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}
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void log( sgDebugClass c, sgDebugPriority p,
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const char* fileName, int line, const std::string& msg)
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{
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LogEntry entry(c, p, fileName, line, msg);
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m_entries.push(entry);
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}
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};
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static ignore_me im;
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}
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logbuf::logbuf()
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/////////////////////////////////////////////////////////////////////////////
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static logstream* global_logstream = NULL;
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static LogStreamPrivate* global_privateLogstream = NULL;
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logstream::logstream()
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{
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// if ( sbuf == NULL )
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// sbuf = cerr.rdbuf();
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}
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logbuf::~logbuf()
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{
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if ( sbuf )
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sync();
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}
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void
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logbuf::set_sb( streambuf* sb )
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{
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if ( sbuf )
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sync();
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sbuf = sb;
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}
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void
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logbuf::set_log_level( sgDebugClass c, sgDebugPriority p )
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{
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logClass = c;
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logPriority = p;
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}
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void
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logbuf::set_log_classes (sgDebugClass c)
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{
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logClass = c;
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}
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sgDebugClass
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logbuf::get_log_classes ()
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{
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return logClass;
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}
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void
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logbuf::set_log_priority (sgDebugPriority p)
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{
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logPriority = p;
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}
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sgDebugPriority
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logbuf::get_log_priority ()
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{
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return logPriority;
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global_privateLogstream = new LogStreamPrivate;
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global_privateLogstream->addCallback(new StderrLogCallback);
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global_privateLogstream->startLog();
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}
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void
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logstream::setLogLevels( sgDebugClass c, sgDebugPriority p )
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{
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logbuf::set_log_level( c, p );
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// we don't guard writing these with a mutex, since we assume setting
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// occurs very rarely, and any data races are benign.
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global_privateLogstream->m_logClass = c;
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global_privateLogstream->m_logPriority = p;
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}
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logstream *
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logstream::initGlobalLogstream()
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void
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logstream::addCallback(simgear::LogCallback* cb)
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{
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global_privateLogstream->addCallback(cb);
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}
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void
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logstream::log( sgDebugClass c, sgDebugPriority p,
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const char* fileName, int line, const std::string& msg)
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{
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global_privateLogstream->log(c, p, fileName, line, msg);
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}
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bool
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logstream::would_log( sgDebugClass c, sgDebugPriority p ) const
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{
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return global_privateLogstream->would_log(c,p);
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}
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sgDebugClass
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logstream::get_log_classes() const
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{
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return global_privateLogstream->m_logClass;
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}
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sgDebugPriority
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logstream::get_log_priority() const
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{
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return global_privateLogstream->m_logPriority;
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}
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void
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logstream::set_log_priority( sgDebugPriority p)
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{
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global_privateLogstream->m_logPriority = p;
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}
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void
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logstream::set_log_classes( sgDebugClass c)
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{
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global_privateLogstream->m_logClass = c;
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}
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logstream&
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sglog()
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{
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// Force initialization of cerr.
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static std::ios_base::Init initializer;
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if( !global_logstream )
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global_logstream = new logstream(std::cerr);
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return global_logstream;
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global_logstream = new logstream();
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return *global_logstream;
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}
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void
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logstream::logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p )
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{
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global_privateLogstream->addCallback(new FileLogCallback(aPath.str(), c, p));
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}
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