Rewrite logging code.
Support multiple backends, and make it thread-safe. Use an internal thread to push log entries to backends, to avoid blocking the submitting thread for any time.
This commit is contained in:
+58
-238
@@ -26,222 +26,33 @@
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#define _LOGSTREAM_H
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#include <simgear/compiler.h>
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#ifdef _WIN32
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# include <windows.h>
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#endif
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#include <streambuf>
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#include <ostream>
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#include <cstdio>
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#include <simgear/debug/debug_types.h>
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using std::streambuf;
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using std::ostream;
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#include <sstream>
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//
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// TODO:
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//
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// 1. Change output destination. Done.
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// 2. Make logbuf thread safe.
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// 3. Read environment for default debugClass and debugPriority.
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//
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/**
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* logbuf is an output-only streambuf with the ability to disable sets of
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* messages at runtime. Only messages with priority >= logbuf::logPriority
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* and debugClass == logbuf::logClass are output.
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*/
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#ifdef SG_NEED_STREAMBUF_HACK
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class logbuf : public __streambuf
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#else
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class logbuf : public std::streambuf
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#endif
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// forward decls
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class SGPath;
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namespace simgear
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{
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class LogCallback
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{
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public:
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// logbuf( streambuf* sb ) : sbuf(sb) {}
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/** Constructor */
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logbuf();
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/** Destructor */
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~logbuf();
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/**
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* Is logging enabled?
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* @return true or false*/
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bool enabled() { return logging_enabled; }
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/**
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* Set the logging level of subsequent messages.
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* @param c debug class
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* @param p priority
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*/
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void set_log_state( sgDebugClass c, sgDebugPriority p );
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bool would_log( sgDebugClass c, sgDebugPriority p ) const;
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/**
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* Set the global logging level.
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* @param c debug class
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* @param p priority
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*/
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static void set_log_level( sgDebugClass c, sgDebugPriority p );
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/**
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* Set the allowed logging classes.
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* @param c All enabled logging classes anded together.
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*/
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static void set_log_classes (sgDebugClass c);
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/**
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* Get the logging classes currently enabled.
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* @return All enabled debug logging anded together.
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*/
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static sgDebugClass get_log_classes ();
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/**
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* Set the logging priority.
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* @param c The priority cutoff for logging messages.
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*/
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static void set_log_priority (sgDebugPriority p);
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/**
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* Get the current logging priority.
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* @return The priority cutoff for logging messages.
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*/
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static sgDebugPriority get_log_priority ();
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/**
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* Set the stream buffer
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* @param sb stream buffer
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*/
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void set_sb( std::streambuf* sb );
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#ifdef _WIN32
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static void has_no_console() { has_console = false; }
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#endif
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protected:
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/** sync/flush */
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inline virtual int sync();
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/** overflow */
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int_type overflow( int ch );
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// int xsputn( const char* s, istreamsize n );
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private:
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// The streambuf used for actual output. Defaults to cerr.rdbuf().
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static std::streambuf* sbuf;
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static bool logging_enabled;
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#ifdef _WIN32
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static bool has_console;
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#endif
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static sgDebugClass logClass;
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static sgDebugPriority logPriority;
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private:
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// Not defined.
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logbuf( const logbuf& );
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void operator= ( const logbuf& );
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};
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inline int
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logbuf::sync()
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{
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return sbuf->pubsync();
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}
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inline void
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logbuf::set_log_state( sgDebugClass c, sgDebugPriority p )
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{
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logging_enabled = ((c & logClass) != 0 && p >= logPriority);
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}
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inline bool
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logbuf::would_log( sgDebugClass c, sgDebugPriority p ) const
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{
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return ((c & logClass) != 0 && p >= logPriority);
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}
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inline logbuf::int_type
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logbuf::overflow( int c )
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{
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#ifdef _WIN32
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if ( logging_enabled ) {
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if ( !has_console ) {
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AllocConsole();
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freopen("conin$", "r", stdin);
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freopen("conout$", "w", stdout);
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freopen("conout$", "w", stderr);
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has_console = true;
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}
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return sbuf->sputc(c);
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}
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else
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return EOF == 0 ? 1: 0;
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#else
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return logging_enabled ? sbuf->sputc(c) : (EOF == 0 ? 1: 0);
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#endif
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}
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/**
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* logstream manipulator for setting the log level of a message.
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*/
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struct loglevel
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{
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loglevel( sgDebugClass c, sgDebugPriority p )
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: logClass(c), logPriority(p) {}
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sgDebugClass logClass;
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sgDebugPriority logPriority;
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};
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/**
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* A helper class that ensures a streambuf and ostream are constructed and
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* destroyed in the correct order. The streambuf must be created before the
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* ostream but bases are constructed before members. Thus, making this class
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* a private base of logstream, declared to the left of ostream, we ensure the
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* correct order of construction and destruction.
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*/
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struct logstream_base
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{
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// logstream_base( streambuf* sb ) : lbuf(sb) {}
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logstream_base() {}
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logbuf lbuf;
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virtual ~LogCallback() {}
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virtual void operator()(sgDebugClass c, sgDebugPriority p,
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const char* file, int line, const std::string& aMessage) = 0;
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};
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} // of namespace simgear
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/**
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* Class to manage the debug logging stream.
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*/
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class logstream : private logstream_base, public std::ostream
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class logstream
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{
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public:
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/**
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* The default is to send messages to cerr.
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* @param out output stream
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*/
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logstream( std::ostream& out )
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// : logstream_base(out.rdbuf()),
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: logstream_base(),
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std::ostream(&lbuf) { lbuf.set_sb(out.rdbuf());}
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/**
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* Set the output stream
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* @param out output stream
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*/
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void set_output( std::ostream& out ) { lbuf.set_sb( out.rdbuf() ); }
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static void initGlobalLogstream();
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/**
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* Set the global log class and priority level.
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* @param c debug class
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@@ -249,42 +60,49 @@ public:
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*/
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void setLogLevels( sgDebugClass c, sgDebugPriority p );
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bool would_log( sgDebugClass c, sgDebugPriority p ) const
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{
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return lbuf.would_log( c, p );
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};
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bool would_log( sgDebugClass c, sgDebugPriority p ) const;
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void logToFile( const SGPath& aPath, sgDebugClass c, sgDebugPriority p );
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void set_log_priority( sgDebugPriority p);
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void set_log_classes( sgDebugClass c);
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sgDebugClass get_log_classes() const;
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sgDebugPriority get_log_priority() const;
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/**
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* Output operator to capture the debug level and priority of a message.
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* @param l log level
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* the core logging method
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*/
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inline std::ostream& operator<< ( const loglevel& l );
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void log( sgDebugClass c, sgDebugPriority p,
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const char* fileName, int line, const std::string& msg);
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/**
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* \relates logstream
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* Return the one and only logstream instance.
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* We use a function instead of a global object so we are assured that cerr
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* has been initialised.
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* @return current logstream
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*/
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friend logstream& sglog();
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static logstream *initGlobalLogstream();
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protected:
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static logstream *global_logstream;
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/**
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* register a logging callback. Note callbacks are run in a
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* dedicated thread, so callbacks which pass data to other threads
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* must use appropriate locking.
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*/
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void addCallback(simgear::LogCallback* cb);
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// friend logstream& sglog();
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// static logstream *initGlobalLogstream();
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private:
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// constructor
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logstream();
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};
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inline std::ostream&
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logstream::operator<< ( const loglevel& l )
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{
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lbuf.set_log_state( l.logClass, l.logPriority );
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return *this;
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}
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/**
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* \relates logstream
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* Return the one and only logstream instance.
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* We use a function instead of a global object so we are assured that cerr
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* has been initialised.
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* @return current logstream
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*/
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inline logstream&
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sglog()
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{
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return *logstream::initGlobalLogstream();
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}
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logstream& sglog();
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/** \def SG_LOG(C,P,M)
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* Log a message.
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@@ -296,10 +114,12 @@ sglog()
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# define SG_LOG(C,P,M)
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#else
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# define SG_LOG(C,P,M) do { \
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logstream& __tmplogstreamref(sglog()); \
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if(__tmplogstreamref.would_log(C,P)) { \
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__tmplogstreamref << loglevel(C,P) << M << std::endl; } \
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} while(0)
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if(sglog().would_log(C,P)) { \
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std::ostringstream os; \
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os << M; \
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sglog().log(C, P, __FILE__, __LINE__, os.str()); \
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} \
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} while(0)
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#endif
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#define SG_ORIGIN __FILE__ ":" SG_STRINGIZE(__LINE__)
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