particles from Tiago_G
This commit is contained in:
@@ -6,6 +6,7 @@ noinst_HEADERS =
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include_HEADERS = \
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animation.hxx \
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particles.hxx \
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location.hxx \
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model.hxx \
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modellib.hxx \
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@@ -22,6 +23,7 @@ include_HEADERS = \
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libsgmodel_a_SOURCES = \
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animation.cxx \
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particles.cxx \
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location.cxx \
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model.cxx \
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modellib.cxx \
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@@ -186,7 +186,7 @@ read_offset_factor(const SGPropertyNode* configNode, SGExpressiond* expr,
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return expr;
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}
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static SGExpressiond*
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SGExpressiond*
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read_value(const SGPropertyNode* configNode, SGPropertyNode* modelRoot,
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const char* unit, double defMin, double defMax)
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{
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@@ -31,6 +31,9 @@
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#undef max
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#endif
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SGExpressiond*
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read_value(const SGPropertyNode* configNode, SGPropertyNode* modelRoot,
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const char* unit, double defMin, double defMax);
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//////////////////////////////////////////////////////////////////////
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// Base class for animation installers
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@@ -33,6 +33,7 @@
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#include "animation.hxx"
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#include "model.hxx"
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#include "particles.hxx"
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SG_USING_STD(vector);
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@@ -250,6 +251,22 @@ sgLoad3DModel( const string &fg_root, const string &path,
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}
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}
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std::vector<SGPropertyNode_ptr> particle_nodes;
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particle_nodes = props.getChildren("particlesystem");
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for (unsigned i = 0; i < particle_nodes.size(); ++i)
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{
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if(i==0)
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{
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if (texturepath.extension() != "")
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texturepath = texturepath.dir();
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options->setDatabasePath(texturepath.str());
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if (!externalTexturePath.str().empty())
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options->getDatabasePathList().push_back(externalTexturePath.str());
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}
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alignmainmodel.get()->addChild(SGParticles::appendParticles(particle_nodes[i], prop_root, options.get()));
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}
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if (data) {
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alignmainmodel->setUserData(data);
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data->modelLoaded(path, &props, alignmainmodel.get());
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486
simgear/scene/model/particles.cxx
Normal file
486
simgear/scene/model/particles.cxx
Normal file
@@ -0,0 +1,486 @@
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// particles.cxx - classes to manage particles
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// started in 2008 by Tiago Gusm<73>o, using animation.hxx as reference
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#ifdef HAVE_CONFIG_H
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# include <simgear_config.h>
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#endif
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/props/props.hxx>
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#include <simgear/props/props_io.hxx>
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#include <osgParticle/SmokeTrailEffect>
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#include <osgParticle/FireEffect>
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#include <osgParticle/ConnectedParticleSystem>
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#include <osgParticle/MultiSegmentPlacer>
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#include <osgParticle/SectorPlacer>
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#include <osgParticle/ConstantRateCounter>
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#include <osgParticle/ParticleSystemUpdater>
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#include <osgParticle/FluidProgram>
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#include <osg/Geode>
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#include <osg/MatrixTransform>
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#include "particles.hxx"
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//static members
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osg::Vec3 SGGlobalParticleCallback::gravity;
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osg::Vec3 SGGlobalParticleCallback::wind;
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osg::ref_ptr<osg::Group> SGParticles::commonRoot;
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osg::ref_ptr<osgParticle::ParticleSystemUpdater> SGParticles::psu = new osgParticle::ParticleSystemUpdater;
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osg::ref_ptr<osg::Geode> SGParticles::commonGeode = new osg::Geode;;
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osg::Group * SGParticles::appendParticles(const SGPropertyNode* configNode, SGPropertyNode* modelRoot, const osgDB::ReaderWriter::Options* options)
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{
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SG_LOG(SG_GENERAL, SG_DEBUG, "Setting up a particle system!\n");
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osgParticle::ParticleSystem *particleSys;
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//create a generic particle system
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std::string type = configNode->getStringValue("type", "normal");
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if (type == "normal")particleSys= new osgParticle::ParticleSystem;
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else particleSys= new osgParticle::ConnectedParticleSystem;
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SGParticles *callback=NULL; //may not be used depending on the configuration
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getPSU()->addParticleSystem(particleSys);
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getPSU()->setUpdateCallback(new SGGlobalParticleCallback(modelRoot));
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//contains counter, placer and shooter by default
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osgParticle::ModularEmitter *emitter = new osgParticle::ModularEmitter;
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emitter->setParticleSystem(particleSys);
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// Set up the alignment node ("stolen" from animation.cxx)
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osg::MatrixTransform *align = new osg::MatrixTransform;
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osg::Matrix res_matrix;
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res_matrix.makeRotate(
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configNode->getFloatValue("offsets/pitch-deg", 0.0)*SG_DEGREES_TO_RADIANS,
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osg::Vec3(0, 1, 0),
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configNode->getFloatValue("offsets/roll-deg", 0.0)*SG_DEGREES_TO_RADIANS,
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osg::Vec3(1, 0, 0),
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configNode->getFloatValue("offsets/heading-deg", 0.0)*SG_DEGREES_TO_RADIANS,
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osg::Vec3(0, 0, 1));
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osg::Matrix tmat;
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tmat.makeTranslate(configNode->getFloatValue("offsets/x-m", 0.0),
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configNode->getFloatValue("offsets/y-m", 0.0),
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configNode->getFloatValue("offsets/z-m", 0.0));
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align->setMatrix(res_matrix*tmat);
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align->setName("particle align");
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//if(dynamic_cast<CustomModularEmitter*>(emitter)==0) SG_LOG(SG_GENERAL, SG_ALERT, "observer error\n");
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//align->addObserver(dynamic_cast<CustomModularEmitter*>(emitter));
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align->addChild(emitter);
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//this name can be used in the XML animation as if it was a submodel
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std::string name = configNode->getStringValue("name", "");
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if(!name.empty()) align->setName(name);
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std::string attach = configNode->getStringValue("attach", "world");
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if (attach == "local") { //local means attached to the model and not the world
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osg::Geode *g = new osg::Geode;
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align->addChild(g);
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g->addDrawable(particleSys);
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emitter->setReferenceFrame(osgParticle::Emitter::ABSOLUTE_RF);
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} else
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getCommonGeode()->addDrawable(particleSys);
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std::string textureFile;
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if(configNode->hasValue("texture")) {
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SG_LOG(SG_GENERAL, SG_ALERT, "requested:"<<configNode->getStringValue("texture","")<<"\n");
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textureFile= osgDB::findFileInPath(configNode->getStringValue("texture",""),
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options->getDatabasePathList());
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SG_LOG(SG_GENERAL, SG_ALERT, "found:"<<textureFile<<"\n");
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for(int i=0;i<options->getDatabasePathList().size();++i)
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SG_LOG(SG_GENERAL, SG_ALERT, "opts:"<<options->getDatabasePathList()[i]<<"\n");
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}
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if(textureFile.empty())
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textureFile="";
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particleSys->setDefaultAttributes(textureFile,configNode->getBoolValue("emissive", true),
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configNode->getBoolValue("lighting", false));
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std::string alignstr = configNode->getStringValue("align","billboard");
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if(alignstr == "fixed")
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particleSys->setParticleAlignment(osgParticle::ParticleSystem::FIXED);
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const SGPropertyNode* placernode = configNode->getChild("placer");
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if(placernode) {
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std::string emitterType = placernode->getStringValue("type", "point");
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if (emitterType == "sector") {
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osgParticle::SectorPlacer *splacer = new osgParticle::SectorPlacer;
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float minRadius, maxRadius, minPhi, maxPhi;
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minRadius = placernode->getFloatValue("radius-min-m",0);
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maxRadius = placernode->getFloatValue("radius-max-m",1);
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minPhi = placernode->getFloatValue("phi-min-deg",0) * SG_DEGREES_TO_RADIANS;
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maxPhi = placernode->getFloatValue("phi-max-deg",360.0f) * SG_DEGREES_TO_RADIANS;
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splacer->setRadiusRange(minRadius, maxRadius);
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splacer->setPhiRange(minPhi, maxPhi);
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emitter->setPlacer(splacer);
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} else if (emitterType == "segments") {
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std::vector<SGPropertyNode_ptr> segments = placernode->getChildren("vertex");
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if(segments.size()>1) {
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osgParticle::MultiSegmentPlacer *msplacer = new osgParticle::MultiSegmentPlacer();
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float x,y,z;
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for (unsigned i = 0; i < segments.size(); ++i) {
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x = segments[i]->getFloatValue("x-m",0);
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y = segments[i]->getFloatValue("y-m",0);
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z = segments[i]->getFloatValue("z-m",0);
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msplacer->addVertex(x, y, z);
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}
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emitter->setPlacer(msplacer);
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}
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else SG_LOG(SG_GENERAL, SG_ALERT, "Detected particle system using segment(s) with less than 2 vertices\n");
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} //else the default placer in ModularEmitter is used (PointPlacer)
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}
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const SGPropertyNode* shnode = configNode->getChild("shooter");
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if(shnode) {
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float minTheta, maxTheta, minPhi, maxPhi, speed, spread;
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minTheta = shnode->getFloatValue("theta-min-deg",0) * SG_DEGREES_TO_RADIANS;
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maxTheta = shnode->getFloatValue("theta-max-deg",360.0f) * SG_DEGREES_TO_RADIANS;
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minPhi = shnode->getFloatValue("phi-min-deg",0)* SG_DEGREES_TO_RADIANS;
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maxPhi = shnode->getFloatValue("phi-max-deg",360.0f)* SG_DEGREES_TO_RADIANS;
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osgParticle::RadialShooter *shooter = new osgParticle::RadialShooter;
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emitter->setShooter(shooter);
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shooter->setThetaRange(minTheta, maxTheta);
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shooter->setPhiRange(minPhi, maxPhi);
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const SGPropertyNode* speednode = shnode->getChild("speed");
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if(speednode) {
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if(speednode->hasValue("value")) {
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speed = speednode->getFloatValue("value",0);
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spread = speednode->getFloatValue("spread",0);
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shooter->setInitialSpeedRange(speed-spread, speed+spread);
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} else {
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if(!callback)
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callback = new SGParticles();
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callback->setupShooterSpeedData(speednode, modelRoot);
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}
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}
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const SGPropertyNode* rotspeednode = shnode->getChild("rotspeed");
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if(rotspeednode) {
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float x1,y1,z1,x2,y2,z2;
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x1 = rotspeednode->getFloatValue("x-min-deg-sec",0) * SG_DEGREES_TO_RADIANS;
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y1 = rotspeednode->getFloatValue("y-min-deg-sec",0) * SG_DEGREES_TO_RADIANS;
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z1 = rotspeednode->getFloatValue("z-min-deg-sec",0) * SG_DEGREES_TO_RADIANS;
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x2 = rotspeednode->getFloatValue("x-max-deg-sec",0) * SG_DEGREES_TO_RADIANS;
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y2 = rotspeednode->getFloatValue("y-max-deg-sec",0) * SG_DEGREES_TO_RADIANS;
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z2 = rotspeednode->getFloatValue("z-max-deg-sec",0) * SG_DEGREES_TO_RADIANS;
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shooter->setInitialRotationalSpeedRange(osg::Vec3f(x1,y1,z1), osg::Vec3f(x2,y2,z2));
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}
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} //else ModularEmitter uses the default RadialShooter
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const SGPropertyNode* counternode = configNode->getChild("counter");
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if(counternode) {
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osgParticle::RandomRateCounter *counter = new osgParticle::RandomRateCounter;
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emitter->setCounter(counter);
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float pps, spread;
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const SGPropertyNode* ppsnode = counternode->getChild("pps");
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if(ppsnode) {
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if(ppsnode->hasValue("value")) {
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pps = ppsnode->getFloatValue("value",0);
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spread = ppsnode->getFloatValue("spread",0);
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counter->setRateRange(pps-spread, pps+spread);
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} else {
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if(!callback)
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callback = new SGParticles();
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callback->setupCounterData(ppsnode, modelRoot);
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}
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}
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const SGPropertyNode* conditionNode = counternode->getChild("condition");
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if(conditionNode) {
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if(!callback)
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callback = new SGParticles();
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callback->setupCounterCondition(conditionNode, modelRoot);
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callback->setupCounterCondition(pps, spread);
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}
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} //TODO: else perhaps set higher values than default?
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const SGPropertyNode* particlenode = configNode->getChild("particle");
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if(particlenode) {
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osgParticle::Particle &particle = particleSys->getDefaultParticleTemplate();
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float r1=0, g1=0, b1=0, a1=1, r2=0, g2=0, b2=0, a2=1;
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const SGPropertyNode* startcolornode = particlenode->getChild("startcolor");
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if(startcolornode) {
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const SGPropertyNode* componentnode = startcolornode->getChild("red");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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r1 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 0, 0);
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}
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}
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componentnode = startcolornode->getChild("green");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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g1 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 0, 1);
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}
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}
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componentnode = startcolornode->getChild("blue");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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b1 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 0, 2);
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}
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}
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componentnode = startcolornode->getChild("alpha");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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a1 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 0, 3);
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}
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}
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}
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const SGPropertyNode* endcolornode = particlenode->getChild("endcolor");
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if(endcolornode) {
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const SGPropertyNode* componentnode = endcolornode->getChild("red");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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r2 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 1, 0);
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}
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}
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componentnode = endcolornode->getChild("green");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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g2 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 1, 1);
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}
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}
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componentnode = endcolornode->getChild("blue");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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b2 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 1, 2);
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}
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}
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componentnode = endcolornode->getChild("alpha");
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if(componentnode) {
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if(componentnode->hasValue("value"))
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a2 = componentnode->getFloatValue("value",0);
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else {
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if(!callback)
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callback = new SGParticles();
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callback->setupColorComponent(componentnode, modelRoot, 1, 3);
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}
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}
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}
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particle.setColorRange(osgParticle::rangev4( osg::Vec4(r1,g1,b1,a1), osg::Vec4(r2,g2,b2,a2)));
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float startsize=1, endsize=0.1f;
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const SGPropertyNode* startsizenode = particlenode->getChild("startsize");
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if(startsizenode) {
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if(startsizenode->hasValue("value"))
|
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startsize = startsizenode->getFloatValue("value",0);
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else {
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if(!callback)
|
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callback = new SGParticles();
|
||||
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callback->setupStartSizeData(startsizenode, modelRoot);
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}
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}
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const SGPropertyNode* endsizenode = particlenode->getChild("endsize");
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if(endsizenode) {
|
||||
|
||||
if(endsizenode->hasValue("value"))
|
||||
endsize = endsizenode->getFloatValue("value",0);
|
||||
|
||||
else {
|
||||
|
||||
if(!callback)
|
||||
callback = new SGParticles();
|
||||
|
||||
callback->setupEndSizeData(endsizenode, modelRoot);
|
||||
}
|
||||
}
|
||||
|
||||
particle.setSizeRange(osgParticle::rangef(startsize, endsize));
|
||||
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||||
float life=5;
|
||||
const SGPropertyNode* lifenode = particlenode->getChild("life-sec");
|
||||
|
||||
if(lifenode) {
|
||||
|
||||
if(lifenode->hasValue("value"))
|
||||
life = lifenode->getFloatValue("value",0);
|
||||
|
||||
else {
|
||||
|
||||
if(!callback)
|
||||
callback = new SGParticles();
|
||||
|
||||
callback->setupLifeData(lifenode, modelRoot);
|
||||
}
|
||||
}
|
||||
|
||||
particle.setLifeTime(life);
|
||||
|
||||
if(particlenode->hasValue("radius-m"))
|
||||
particle.setRadius(particlenode->getFloatValue("radius-m",0));
|
||||
|
||||
if(particlenode->hasValue("mass-kg"))
|
||||
particle.setMass(particlenode->getFloatValue("mass-kg",0));
|
||||
|
||||
if(callback) {
|
||||
callback->setupStaticColorComponent(r1, g1, b1, a1, r2, g2, b2, a2);
|
||||
callback->setupStaticSizeData(startsize, endsize);
|
||||
}
|
||||
//particle.setColorRange(osgParticle::rangev4( osg::Vec4(r1, g1, b1, a1), osg::Vec4(r2, g2, b2, a2)));
|
||||
}
|
||||
|
||||
const SGPropertyNode* programnode = configNode->getChild("program");
|
||||
osgParticle::FluidProgram *program = new osgParticle::FluidProgram();
|
||||
|
||||
if(programnode) {
|
||||
std::string fluid = programnode->getStringValue("fluid","air");
|
||||
|
||||
if(fluid=="air")
|
||||
program->setFluidToAir();
|
||||
|
||||
else
|
||||
program->setFluidToWater();
|
||||
|
||||
std::string grav = programnode->getStringValue("gravity","enabled");
|
||||
|
||||
if(grav=="enabled") {
|
||||
|
||||
if(attach == "world") {
|
||||
|
||||
if(!callback)
|
||||
callback = new SGParticles();
|
||||
|
||||
callback->setupProgramGravity(true);
|
||||
} else
|
||||
program->setToGravity();
|
||||
|
||||
} else
|
||||
program->setAcceleration(osg::Vec3(0,0,0));
|
||||
|
||||
std::string wind = programnode->getStringValue("wind","enabled");
|
||||
if(wind=="enabled") {
|
||||
if(!callback)
|
||||
callback = new SGParticles();
|
||||
callback->setupProgramWind(true);
|
||||
} else
|
||||
program->setWind(osg::Vec3(0,0,0));
|
||||
|
||||
align->addChild(program);
|
||||
|
||||
program->setParticleSystem(particleSys);
|
||||
}
|
||||
else { }
|
||||
|
||||
if(callback) { //this means we want property-driven changes
|
||||
SG_LOG(SG_GENERAL, SG_DEBUG, "setting up particle system user data and callback\n");
|
||||
//setup data and callback
|
||||
callback->setGeneralData(dynamic_cast<osgParticle::RadialShooter*>(emitter->getShooter()), dynamic_cast<osgParticle::RandomRateCounter*>(emitter->getCounter()), particleSys, program);
|
||||
emitter->setUpdateCallback(callback);
|
||||
}
|
||||
|
||||
return align;
|
||||
}
|
||||
327
simgear/scene/model/particles.hxx
Normal file
327
simgear/scene/model/particles.hxx
Normal file
@@ -0,0 +1,327 @@
|
||||
// particles.hxx - classes to manage particles
|
||||
// started in 2008 by Tiago Gusm<73>o, using animation.hxx as reference
|
||||
|
||||
#ifndef _SG_PARTICLES_HXX
|
||||
#define _SG_PARTICLES_HXX 1
|
||||
#endif
|
||||
|
||||
#ifndef __cplusplus
|
||||
# error This library requires C++
|
||||
#endif
|
||||
|
||||
#include <osg/ref_ptr>
|
||||
#include <osg/Group>
|
||||
#include <osg/Node>
|
||||
#include <osg/NodeVisitor>
|
||||
#include <osg/Texture2D>
|
||||
#include <osgParticle/SmokeTrailEffect>
|
||||
#include <osgParticle/Particle>
|
||||
#include <osgParticle/ModularEmitter>
|
||||
#include <osgParticle/ParticleSystemUpdater>
|
||||
#include <osgParticle/ParticleSystem>
|
||||
#include <osg/MatrixTransform>
|
||||
#include <osgDB/ReaderWriter>
|
||||
#include <osgDB/FileNameUtils>
|
||||
#include <osgDB/FileUtils>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osg/Notify>
|
||||
#include <osg/Vec3>
|
||||
|
||||
|
||||
#include <simgear/scene/util/SGNodeMasks.hxx>
|
||||
#include <simgear/props/props.hxx>
|
||||
#include <simgear/props/condition.hxx>
|
||||
#include <simgear/structure/SGExpression.hxx>
|
||||
#include <simgear/math/SGQuat.hxx>
|
||||
#include <simgear/math/SGMatrix.hxx>
|
||||
|
||||
|
||||
// Has anyone done anything *really* stupid, like making min and max macros?
|
||||
#ifdef min
|
||||
#undef min
|
||||
#endif
|
||||
#ifdef max
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
#include "animation.hxx"
|
||||
|
||||
class SGGlobalParticleCallback : public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
SGGlobalParticleCallback(const SGPropertyNode* modelRoot)
|
||||
{
|
||||
this->modelRoot=modelRoot;
|
||||
}
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
SGQuat<float> q = SGQuat<float>::fromLonLatDeg(modelRoot->getFloatValue("/position/longitude-deg",0), modelRoot->getFloatValue("/position/latitude-deg",0));
|
||||
|
||||
SGMatrix<float> m(q);
|
||||
osg::Matrix om(m.data());
|
||||
osg::Vec3 v(0,0,9.81);
|
||||
gravity = om.postMult(v);
|
||||
|
||||
osg::Vec3 w(-modelRoot->getFloatValue("/environment/wind-from-north-fps",0) * SG_FEET_TO_METER,
|
||||
-modelRoot->getFloatValue("/environment/wind-from-east-fps",0) * SG_FEET_TO_METER, 0);
|
||||
wind = om.postMult(w);
|
||||
|
||||
//SG_LOG(SG_GENERAL, SG_ALERT, "wind vector:"<<w[0]<<","<<w[1]<<","<<w[2]<<"\n");
|
||||
}
|
||||
|
||||
static const osg::Vec3 &getGravityVector()
|
||||
{
|
||||
return gravity;
|
||||
}
|
||||
|
||||
static const osg::Vec3 &getWindVector()
|
||||
{
|
||||
return wind;
|
||||
}
|
||||
|
||||
|
||||
static osg::Vec3 gravity;
|
||||
static osg::Vec3 wind;
|
||||
private:
|
||||
|
||||
const SGPropertyNode* modelRoot;
|
||||
};
|
||||
|
||||
|
||||
|
||||
class SGParticles : public osg::NodeCallback
|
||||
{
|
||||
public:
|
||||
SGParticles( ) :
|
||||
shooterValue(NULL),
|
||||
counterValue(NULL),
|
||||
startSizeValue(NULL),
|
||||
endSizeValue(NULL),
|
||||
lifeValue(NULL),
|
||||
refFrame(NULL),
|
||||
program(NULL),
|
||||
useGravity(false),
|
||||
useWind(false),
|
||||
counterCond(NULL)
|
||||
{
|
||||
memset(colorComponents, 0, sizeof(colorComponents));
|
||||
}
|
||||
|
||||
static osg::Group * appendParticles(const SGPropertyNode* configNode, SGPropertyNode* modelRoot, const osgDB::ReaderWriter::Options* options);
|
||||
|
||||
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
|
||||
{
|
||||
//SG_LOG(SG_GENERAL, SG_ALERT, "callback!\n");
|
||||
|
||||
if(shooterValue)
|
||||
shooter->setInitialSpeedRange(shooterValue->getValue(), shooterValue->getValue()+shooterExtraRange);
|
||||
if(counterValue)
|
||||
counter->setRateRange(counterValue->getValue(), counterValue->getValue()+counterExtraRange);
|
||||
else if(counterCond)
|
||||
counter->setRateRange(counterStaticValue, counterStaticValue + counterStaticExtraRange);
|
||||
if(counterCond && !counterCond->test())
|
||||
counter->setRateRange(0,0);
|
||||
bool colorchange=false;
|
||||
for(int i=0;i<8;++i){
|
||||
if(colorComponents[i]){
|
||||
staticColorComponents[i] = colorComponents[i]->getValue();
|
||||
colorchange=true;
|
||||
}
|
||||
}
|
||||
if(colorchange)
|
||||
particleSys->getDefaultParticleTemplate().setColorRange(osgParticle::rangev4( osg::Vec4(staticColorComponents[0], staticColorComponents[1], staticColorComponents[2], staticColorComponents[3]), osg::Vec4(staticColorComponents[4], staticColorComponents[5], staticColorComponents[6], staticColorComponents[7])));
|
||||
if(startSizeValue)
|
||||
startSize = startSizeValue->getValue();
|
||||
if(endSizeValue)
|
||||
endSize = endSizeValue->getValue();
|
||||
if(startSizeValue || endSizeValue)
|
||||
particleSys->getDefaultParticleTemplate().setSizeRange(osgParticle::rangef(startSize, endSize));
|
||||
if(lifeValue)
|
||||
particleSys->getDefaultParticleTemplate().setLifeTime(lifeValue->getValue());
|
||||
if(program){
|
||||
if(useGravity)
|
||||
program->setAcceleration(SGGlobalParticleCallback::getGravityVector());
|
||||
if(useWind)
|
||||
program->setWind(SGGlobalParticleCallback::getWindVector());
|
||||
}
|
||||
}
|
||||
|
||||
inline void setupShooterSpeedData(const SGPropertyNode* configNode, SGPropertyNode* modelRoot)
|
||||
{
|
||||
shooterValue = read_value(configNode, modelRoot, "-m", -SGLimitsd::max(), SGLimitsd::max());
|
||||
if(!shooterValue){
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, "shooter property error!\n");
|
||||
}
|
||||
shooterExtraRange = configNode->getFloatValue("extrarange",0);
|
||||
}
|
||||
|
||||
inline void setupCounterData(const SGPropertyNode* configNode, SGPropertyNode* modelRoot)
|
||||
{
|
||||
counterValue = read_value(configNode, modelRoot, "-m", -SGLimitsd::max(), SGLimitsd::max());
|
||||
if(!counterValue){
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, "counter property error!\n");
|
||||
}
|
||||
counterExtraRange = configNode->getFloatValue("extrarange",0);
|
||||
}
|
||||
|
||||
inline void setupCounterCondition(const SGPropertyNode* configNode, SGPropertyNode* modelRoot)
|
||||
{
|
||||
counterCond = sgReadCondition(modelRoot, configNode);
|
||||
}
|
||||
|
||||
inline void setupCounterCondition(float counterStaticValue, float counterStaticExtraRange)
|
||||
{
|
||||
this->counterStaticValue = counterStaticValue;
|
||||
this->counterStaticExtraRange = counterStaticExtraRange;
|
||||
}
|
||||
|
||||
inline void setupStartSizeData(const SGPropertyNode* configNode, SGPropertyNode* modelRoot)
|
||||
{
|
||||
startSizeValue = read_value(configNode, modelRoot, "-m", -SGLimitsd::max(), SGLimitsd::max());
|
||||
if(!startSizeValue)
|
||||
{
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, "startSizeValue error!\n");
|
||||
}
|
||||
}
|
||||
|
||||
inline void setupEndSizeData(const SGPropertyNode* configNode, SGPropertyNode* modelRoot)
|
||||
{
|
||||
endSizeValue = read_value(configNode, modelRoot, "-m", -SGLimitsd::max(), SGLimitsd::max());
|
||||
if(!endSizeValue){
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, "startSizeValue error!\n");
|
||||
}
|
||||
}
|
||||
|
||||
inline void setupLifeData(const SGPropertyNode* configNode, SGPropertyNode* modelRoot)
|
||||
{
|
||||
lifeValue = read_value(configNode, modelRoot, "-m", -SGLimitsd::max(), SGLimitsd::max());
|
||||
if(!lifeValue){
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, "lifeValue error!\n");
|
||||
}
|
||||
}
|
||||
|
||||
inline void setupStaticSizeData(float startSize, float endSize)
|
||||
{
|
||||
this->startSize=startSize;
|
||||
this->endSize=endSize;
|
||||
}
|
||||
|
||||
|
||||
inline void setGeneralData(osgParticle::RadialShooter * shooter, osgParticle::RandomRateCounter * counter, osgParticle::ParticleSystem * particleSys, osgParticle::FluidProgram *program)
|
||||
{
|
||||
this->shooter = shooter;
|
||||
this->counter = counter;
|
||||
this->particleSys = particleSys;
|
||||
this->program = program;
|
||||
}
|
||||
|
||||
inline void setupProgramGravity(bool useGravity)
|
||||
{
|
||||
this->useGravity = useGravity;
|
||||
}
|
||||
|
||||
inline void setupProgramWind(bool useWind)
|
||||
{
|
||||
this->useWind = useWind;
|
||||
}
|
||||
|
||||
//component: r=0, g=1, ... ; color: 0=start color, 1=end color
|
||||
inline void setupColorComponent(const SGPropertyNode* configNode, SGPropertyNode* modelRoot, int color, int component)
|
||||
{
|
||||
SGExpressiond *colorValue = read_value(configNode, modelRoot, "-m", -SGLimitsd::max(), SGLimitsd::max());
|
||||
if(!colorValue){
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, "color property error!\n");
|
||||
}
|
||||
colorComponents[(color*4)+component] = colorValue;
|
||||
//number of color components = 4
|
||||
}
|
||||
|
||||
inline void setupStaticColorComponent(float r1,float g1, float b1, float a1, float r2,
|
||||
float g2, float b2, float a2)
|
||||
{
|
||||
staticColorComponents[0] = r1;
|
||||
staticColorComponents[1] = g1;
|
||||
staticColorComponents[2] = b1;
|
||||
staticColorComponents[3] = a1;
|
||||
staticColorComponents[4] = r2;
|
||||
staticColorComponents[5] = g2;
|
||||
staticColorComponents[6] = b2;
|
||||
staticColorComponents[7] = a2;
|
||||
}
|
||||
|
||||
static inline osg::Group * getCommonRoot()
|
||||
{
|
||||
if(!commonRoot.valid())
|
||||
{
|
||||
SG_LOG(SG_GENERAL, SG_DEBUG, "Particle common root called!\n");
|
||||
commonRoot = new osg::Group;
|
||||
commonRoot.get()->setName("common particle system root");
|
||||
commonGeode.get()->setName("common particle system geode");
|
||||
commonRoot.get()->addChild(commonGeode.get());
|
||||
commonRoot.get()->addChild(psu.get());
|
||||
}
|
||||
return commonRoot.get();
|
||||
}
|
||||
|
||||
static inline osg::Geode * getCommonGeode()
|
||||
{
|
||||
return commonGeode.get();
|
||||
}
|
||||
|
||||
static inline osgParticle::ParticleSystemUpdater * getPSU()
|
||||
{
|
||||
return psu.get();
|
||||
}
|
||||
|
||||
private:
|
||||
float shooterExtraRange;
|
||||
float counterExtraRange;
|
||||
SGExpressiond * shooterValue;
|
||||
SGExpressiond * counterValue;
|
||||
SGExpressiond * colorComponents[8];
|
||||
SGExpressiond * startSizeValue;
|
||||
SGExpressiond * endSizeValue;
|
||||
SGExpressiond * lifeValue;
|
||||
SGCondition * counterCond;
|
||||
osg::MatrixTransform *refFrame;
|
||||
float staticColorComponents[8];
|
||||
float startSize;
|
||||
float endSize;
|
||||
float counterStaticValue;
|
||||
float counterStaticExtraRange;
|
||||
osgParticle::RadialShooter * shooter;
|
||||
osgParticle::RandomRateCounter * counter;
|
||||
osgParticle::ParticleSystem * particleSys;
|
||||
osgParticle::FluidProgram * program;
|
||||
bool useGravity;
|
||||
bool useWind;
|
||||
static osg::ref_ptr<osgParticle::ParticleSystemUpdater> psu;
|
||||
static osg::ref_ptr<osg::Group> commonRoot;
|
||||
static osg::ref_ptr<osg::Geode> commonGeode;
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
class CustomModularEmitter : public osgParticle::ModularEmitter, public osg::Observer
|
||||
{
|
||||
public:
|
||||
|
||||
virtual void objectDeleted (void *)
|
||||
{
|
||||
SG_LOG(SG_GENERAL, SG_ALERT, "object deleted!\n");
|
||||
|
||||
SGParticles::getCommonRoot()->removeChild(this->getParticleSystem()->getParent(0));
|
||||
SGParticles::getPSU()->removeParticleSystem(this->getParticleSystem());
|
||||
}
|
||||
|
||||
|
||||
// ~CustomModularEmitter()
|
||||
// {
|
||||
// SG_LOG(SG_GENERAL, SG_ALERT, "object deleted!\n");
|
||||
//
|
||||
// SGParticles::getCommonRoot()->removeChild(this->getParticleSystem()->getParent(0));
|
||||
// SGParticles::getPSU()->removeParticleSystem(this->getParticleSystem());
|
||||
// }
|
||||
};
|
||||
*/
|
||||
Reference in New Issue
Block a user