Mac OS X fixes from Jonathan Polley.
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@@ -23,6 +23,8 @@
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#include "logstream.hxx"
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logstream *global_logstream = NULL;
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bool logbuf::logging_enabled = true;
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sgDebugClass logbuf::logClass = SG_NONE;
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sgDebugPriority logbuf::logPriority = SG_INFO;
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@@ -256,6 +256,7 @@ logstream::operator<< ( const loglevel& l )
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return *this;
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}
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extern logstream *global_logstream;
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/**
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* \relates logstream
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@@ -267,8 +268,22 @@ logstream::operator<< ( const loglevel& l )
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inline logstream&
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sglog()
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{
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static logstream logstrm( cerr );
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return logstrm;
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if (global_logstream == NULL) {
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#ifdef __APPLE__
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/**
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* There appears to be a bug in the C++ runtime in Mac OS X that
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* will crash if certain funtions are called (in this case
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* cerr.rdbuf()) during static initialization of a class. This
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* print statement is hack to kick the library in the pants so it
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* won't crash when cerr.rdbuf() is first called -DW
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**/
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cout << "Using Mac OS X hack for initializing C++ stdio..." << endl;
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#endif
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global_logstream = new logstream (cerr);
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}
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return *global_logstream;
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}
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@@ -1,16 +1,32 @@
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#include <string>
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#include "Debug/logstream.hxx"
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class Test {
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public:
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Test() {
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//cout << "Cout seems to work" << endl;
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//cerr << "Cerr seems to work" << endl;
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sglog().setLogLevels( SG_ALL, SG_INFO );
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SG_LOG(SG_EVENT, SG_INFO, "Test::Test" << "foo");
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}
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};
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Test test;
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int
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main( int argc, char* argv[] )
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{
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fglog().setLogLevels( SG_ALL, SG_INFO );
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sglog().setLogLevels( SG_ALL, SG_INFO );
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SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
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SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear
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SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" );
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SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
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SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" );
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//SG_LOG( FG_TERRAIN, FG_BULK, "terrain::bulk" ); // shouldnt appear
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//SG_LOG( FG_TERRAIN, SG_DEBUG, "terrain::debug" ); // shouldnt appear
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//SG_LOG( FG_TERRAIN, SG_INFO, "terrain::info" );
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//SG_LOG( FG_TERRAIN, FG_WARN, "terrain::warn" );
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//SG_LOG( FG_TERRAIN, SG_ALERT, "terrain::alert" );
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int i = 12345;
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long l = 54321L;
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