Integrated new event manager with subsystem initializations.
This commit is contained in:
@@ -260,6 +260,8 @@ void fgMoonInit() {
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struct fgLIGHT *l;
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static int dl_exists = 0;
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printf("Initializing the Moon\n");
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l = &cur_light_params;
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/* position the moon */
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@@ -317,7 +319,10 @@ void fgMoonRender() {
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/* $Log$
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/* Revision 1.13 1997/12/30 16:41:00 curt
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/* Added log at end of file.
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/* Revision 1.14 1997/12/30 20:47:50 curt
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/* Integrated new event manager with subsystem initializations.
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/*
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* Revision 1.13 1997/12/30 16:41:00 curt
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* Added log at end of file.
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*
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*/
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@@ -53,10 +53,11 @@ double fgCalcActTime(struct fgTIME t)
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actTime += (UT / 24.0);
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#define DEBUG 1
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#ifdef DEBUG
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printf("Actual Time:\n");
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printf("current day = %f\t", actTime);
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printf("GMT = %d, %d, %d, %d, %d, %d\n", year, t.gmt->tm_mon, t.gmt->tm_mday,
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t.gmt->tm_hour, t.gmt->tm_min, t.gmt->tm_sec);
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/* printf(" Actual Time:\n"); */
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/* printf(" current day = %f\t", actTime); */
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/* printf(" GMT = %d, %d, %d, %d, %d, %d\n",
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year, t.gmt->tm_mon, t.gmt->tm_mday,
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t.gmt->tm_hour, t.gmt->tm_min, t.gmt->tm_sec); */
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#endif
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return actTime;
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}
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@@ -124,6 +125,8 @@ void fgSolarSystemInit(struct fgTIME t)
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int i;
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FILE *data;
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printf("Initializing solar system\n");
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/* build the full path name to the orbital elements database file */
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g = &general;
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path[0] = '\0';
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@@ -137,7 +140,7 @@ void fgSolarSystemInit(struct fgTIME t)
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return;
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}
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#ifdef DEBUG
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printf("reading datafile %s", path);
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printf(" reading datafile %s\n", path);
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#endif
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/* for all the objects... */
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@@ -170,10 +173,13 @@ void fgSolarSystemUpdate(struct OrbElements *planet, struct fgTIME t)
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/* $Log$
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/* Revision 1.5 1997/12/15 23:55:02 curt
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/* Add xgl wrappers for debugging.
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/* Generate terrain normals on the fly.
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/* Revision 1.6 1997/12/30 20:47:52 curt
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/* Integrated new event manager with subsystem initializations.
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/*
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* Revision 1.5 1997/12/15 23:55:02 curt
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* Add xgl wrappers for debugging.
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* Generate terrain normals on the fly.
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*
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* Revision 1.4 1997/12/10 22:37:51 curt
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* Prepended "fg" on the name of all global structures that didn't have it yet.
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* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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@@ -120,20 +120,25 @@ struct CelestialCoord fgCalculatePlanet(struct OrbElements planet,
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default:
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printf("index %d out of range !!!!\n", idx);
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}
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printf("Geocentric dist %f\n"
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"Heliocentric dist %f\n"
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"Distance to the sun %f\n"
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"Phase angle %f\n"
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"Brightness %f\n", R, r, s, FV, result.magnitude);
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printf(" Planet found at %f (ra), %f (dec)\n",
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result.RightAscension, result.Declination);
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printf(" Geocentric dist %f\n"
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" Heliocentric dist %f\n"
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" Distance to the sun %f\n"
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" Phase angle %f\n"
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" Brightness %f\n", R, r, s, FV, result.magnitude);
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return result;
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}
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/* $Log$
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/* Revision 1.3 1997/12/30 16:36:52 curt
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/* Merged in Durk's changes ...
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/* Revision 1.4 1997/12/30 20:47:52 curt
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/* Integrated new event manager with subsystem initializations.
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/*
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* Revision 1.3 1997/12/30 16:36:52 curt
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* Merged in Durk's changes ...
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*
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* Revision 1.2 1997/12/12 21:41:29 curt
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* More light/material property tweaking ... still a ways off.
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*
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@@ -40,6 +40,7 @@
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#include "sky.h"
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#include "../Time/event.h"
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#include "../Time/fg_time.h"
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#include "../Aircraft/aircraft.h"
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@@ -75,7 +76,7 @@ void fgSkyVerticesInit() {
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float theta;
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int i;
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printf("Generating the sky dome vertices.\n");
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printf(" Generating the sky dome vertices.\n");
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for ( i = 0; i < 12; i++ ) {
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theta = (i * 30.0) * DEG_TO_RAD;
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@@ -84,8 +85,8 @@ void fgSkyVerticesInit() {
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inner_vertex[i][1] = sin(theta) * INNER_RADIUS;
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inner_vertex[i][2] = INNER_ELEV;
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printf(" %.2f %.2f\n", cos(theta) * INNER_RADIUS,
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sin(theta) * INNER_RADIUS);
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/* printf(" %.2f %.2f\n", cos(theta) * INNER_RADIUS,
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sin(theta) * INNER_RADIUS); */
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middle_vertex[i][0] = cos((double)theta) * MIDDLE_RADIUS;
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middle_vertex[i][1] = sin((double)theta) * MIDDLE_RADIUS;
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@@ -109,7 +110,7 @@ void fgSkyColorsInit() {
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l = &cur_light_params;
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printf("Generating the sky colors for each vertex.\n");
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printf(" Generating the sky colors for each vertex.\n");
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/* setup for the possibility of sunset effects */
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sun_angle = l->sun_angle * RAD_TO_DEG;
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@@ -169,6 +170,7 @@ void fgSkyColorsInit() {
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middle_amt[j] -= middle_diff[j];
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}
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/*
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printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0],
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inner_color[i][1], inner_color[i][2], inner_color[i][3]);
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printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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@@ -177,6 +179,7 @@ void fgSkyColorsInit() {
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printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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outer_color[i][0], outer_color[i][1], outer_color[i][2],
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outer_color[i][3]);
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*/
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}
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for ( j = 0; j < 3; j++ ) {
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@@ -206,6 +209,7 @@ void fgSkyColorsInit() {
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middle_amt[j] += middle_diff[j];
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}
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/*
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printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i, inner_color[i][0],
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inner_color[i][1], inner_color[i][2], inner_color[i][3]);
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printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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@@ -214,14 +218,20 @@ void fgSkyColorsInit() {
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printf("outer_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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outer_color[i][0], outer_color[i][1], outer_color[i][2],
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outer_color[i][3]);
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*/
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}
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}
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/* Initialize the sky structure and colors */
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void fgSkyInit() {
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printf("Initializing the sky\n");
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fgSkyVerticesInit();
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fgSkyColorsInit();
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/* regester fgSkyColorsInit() as an event to be run periodically */
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fgEventRegister("fgSkyColorsInit()", fgSkyColorsInit,
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FG_EVENT_READY, 30000);
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}
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@@ -319,9 +329,12 @@ void fgSkyRender() {
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/* $Log$
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/* Revision 1.9 1997/12/30 13:06:57 curt
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/* A couple lighting tweaks ...
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/* Revision 1.10 1997/12/30 20:47:53 curt
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/* Integrated new event manager with subsystem initializations.
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/*
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* Revision 1.9 1997/12/30 13:06:57 curt
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* A couple lighting tweaks ...
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*
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* Revision 1.8 1997/12/23 04:58:38 curt
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* Tweaked the sky coloring a bit to build in structures to allow finer rgb
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* control.
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@@ -97,6 +97,8 @@ struct CelestialCoord fgCalculateSun(struct OrbElements params, struct fgTIME t)
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void fgSunInit() {
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static int dl_exists = 0;
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printf("Initializing the Sun\n");
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fgSolarSystemUpdate(&(pltOrbElements[0]), cur_time_params);
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sunPos = fgCalculateSun(pltOrbElements[0], cur_time_params);
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#ifdef DEBUG
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@@ -188,9 +190,12 @@ void fgSunRender() {
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/* $Log$
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/* Revision 1.9 1997/12/30 16:36:54 curt
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/* Merged in Durk's changes ...
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/* Revision 1.10 1997/12/30 20:47:54 curt
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/* Integrated new event manager with subsystem initializations.
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/*
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* Revision 1.9 1997/12/30 16:36:54 curt
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* Merged in Durk's changes ...
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*
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* Revision 1.8 1997/12/19 23:35:00 curt
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* Lot's of tweaking with sky rendering and lighting.
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*
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