C++-ifying.
This commit is contained in:
@@ -22,7 +22,7 @@
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#include <Flight/flight.h>
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#include <Flight/flight.hxx>
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#include <string.h>
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#include "moon.hxx"
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@@ -25,7 +25,7 @@
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#ifndef _MOON_HXX_
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#define _MOON_HXX_
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#include <Aircraft/aircraft.h>
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#include <Aircraft/aircraft.hxx>
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#include <Debug/fg_debug.h>
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#include <Include/fg_constants.h>
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#include <Include/general.h>
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337
Astro/sky.cxx
337
Astro/sky.cxx
@@ -1,27 +1,25 @@
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/**************************************************************************
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* sky.c -- model sky with an upside down "bowl"
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*
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* Written by Curtis Olson, started December 1997.
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*
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* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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// sky.cxx -- model sky with an upside down "bowl"
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//
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// Written by Curtis Olson, started December 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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// (Log is kept at end of this file)
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#ifdef HAVE_CONFIG_H
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@@ -37,9 +35,9 @@
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#include <GL/glut.h>
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#include <XGL/xgl.h>
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#include <Aircraft/aircraft.h>
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#include <Aircraft/aircraft.hxx>
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#include <Debug/fg_debug.h>
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#include <Flight/flight.h>
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#include <Flight/flight.hxx>
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#include <Include/fg_constants.h>
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#include <Main/views.hxx>
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#include <Math/fg_random.h>
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@@ -49,11 +47,7 @@
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#include "sky.hxx"
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/*
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#include <Include/general.h>
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*/
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/* in meters of course */
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// in meters of course
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#define CENTER_ELEV 25000.0
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#define INNER_RADIUS 50000.0
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@@ -79,7 +73,7 @@ static float middle_color[12][4];
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static float outer_color[12][4];
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/* Calculate the sky structure vertices */
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// Calculate the sky structure vertices
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void fgSkyVerticesInit( void ) {
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float theta;
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int i;
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@@ -93,8 +87,8 @@ void fgSkyVerticesInit( void ) {
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inner_vertex[i][1] = sin(theta) * INNER_RADIUS;
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inner_vertex[i][2] = INNER_ELEV;
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/* printf(" %.2f %.2f\n", cos(theta) * INNER_RADIUS,
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sin(theta) * INNER_RADIUS); */
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// printf(" %.2f %.2f\n", cos(theta) * INNER_RADIUS,
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// sin(theta) * INNER_RADIUS);
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middle_vertex[i][0] = cos((double)theta) * MIDDLE_RADIUS;
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middle_vertex[i][1] = sin((double)theta) * MIDDLE_RADIUS;
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@@ -111,7 +105,7 @@ void fgSkyVerticesInit( void ) {
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}
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/* (Re)calculate the sky colors at each vertex */
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// (Re)calculate the sky colors at each vertex
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void fgSkyColorsInit( void ) {
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fgLIGHT *l;
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double sun_angle, diff;
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@@ -124,13 +118,13 @@ void fgSkyColorsInit( void ) {
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fgPrintf( FG_ASTRO, FG_INFO,
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" Generating the sky colors for each vertex.\n" );
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/* setup for the possibility of sunset effects */
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// setup for the possibility of sunset effects
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sun_angle = l->sun_angle * RAD_TO_DEG;
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// fgPrintf( FG_ASTRO, FG_INFO,
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// " Sun angle in degrees = %.2f\n", sun_angle);
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if ( (sun_angle > 80.0) && (sun_angle < 100.0) ) {
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/* 0.0 - 0.4 */
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// 0.0 - 0.4
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outer_param[0] = (10.0 - fabs(90.0 - sun_angle)) / 25.0;
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outer_param[1] = (10.0 - fabs(90.0 - sun_angle)) / 35.0;
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outer_param[2] = 0.0;
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@@ -153,10 +147,10 @@ void fgSkyColorsInit( void ) {
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outer_diff[0] = outer_diff[1] = outer_diff[2] = 0.0;
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middle_diff[0] = middle_diff[1] = middle_diff[2] = 0.0;
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}
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/* printf(" outer_red_param = %.2f outer_red_diff = %.2f\n",
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outer_red_param, outer_red_diff); */
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// printf(" outer_red_param = %.2f outer_red_diff = %.2f\n",
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// outer_red_param, outer_red_diff);
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/* calculate transition colors between sky and fog */
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// calculate transition colors between sky and fog
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for ( j = 0; j < 3; j++ ) {
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outer_amt[j] = outer_param[j];
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middle_amt[j] = middle_param[j];
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@@ -166,8 +160,8 @@ void fgSkyColorsInit( void ) {
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for ( j = 0; j < 3; j++ ) {
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diff = l->sky_color[j] - l->fog_color[j];
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/* printf("sky = %.2f fog = %.2f diff = %.2f\n",
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l->sky_color[j], l->fog_color[j], diff); */
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// printf("sky = %.2f fog = %.2f diff = %.2f\n",
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// l->sky_color[j], l->fog_color[j], diff);
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inner_color[i][j] = l->sky_color[j] - diff * 0.3;
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middle_color[i][j] = l->sky_color[j] - diff * 0.9 + middle_amt[j];
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@@ -210,8 +204,8 @@ void fgSkyColorsInit( void ) {
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for ( j = 0; j < 3; j++ ) {
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diff = l->sky_color[j] - l->fog_color[j];
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/* printf("sky = %.2f fog = %.2f diff = %.2f\n",
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l->sky_color[j], l->fog_color[j], diff); */
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// printf("sky = %.2f fog = %.2f diff = %.2f\n",
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// l->sky_color[j], l->fog_color[j], diff);
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inner_color[i][j] = l->sky_color[j] - diff * 0.3;
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middle_color[i][j] = l->sky_color[j] - diff * 0.9 + middle_amt[j];
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@@ -246,19 +240,19 @@ void fgSkyColorsInit( void ) {
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}
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/* Initialize the sky structure and colors */
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// Initialize the sky structure and colors
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void fgSkyInit( void ) {
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fgPrintf(FG_ASTRO, FG_INFO, "Initializing the sky\n");
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fgSkyVerticesInit();
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/* regester fgSkyColorsInit() as an event to be run periodically */
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// regester fgSkyColorsInit() as an event to be run periodically
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global_events.Register( "fgSkyColorsInit()", fgSkyColorsInit,
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fgEVENT::FG_EVENT_READY, 30000);
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}
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/* Draw the Sky */
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// Draw the Sky
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void fgSkyRender( void ) {
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fgFLIGHT *f;
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fgLIGHT *l;
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@@ -273,14 +267,14 @@ void fgSkyRender( void ) {
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l = &cur_light_params;
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v = ¤t_view;
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/* printf("Rendering the sky.\n"); */
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// printf("Rendering the sky.\n");
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// calculate the proper colors
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for ( i = 0; i < 3; i++ ) {
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diff = l->sky_color[i] - l->adj_fog_color[i];
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/* printf("sky = %.2f fog = %.2f diff = %.2f\n",
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l->sky_color[j], l->adj_fog_color[j], diff); */
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// printf("sky = %.2f fog = %.2f diff = %.2f\n",
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// l->sky_color[j], l->adj_fog_color[j], diff);
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inner_color[i] = l->sky_color[i] - diff * 0.3;
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middle_color[i] = l->sky_color[i] - diff * 0.9;
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@@ -290,21 +284,21 @@ void fgSkyRender( void ) {
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xglPushMatrix();
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/* Translate to view position */
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// Translate to view position
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xglTranslatef( v->cur_zero_elev.x(),
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v->cur_zero_elev.y(),
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v->cur_zero_elev.z() );
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/* printf(" Translated to %.2f %.2f %.2f\n",
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v->cur_zero_elev.x, v->cur_zero_elev.y, v->cur_zero_elev.z ); */
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// printf(" Translated to %.2f %.2f %.2f\n",
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// v->cur_zero_elev.x, v->cur_zero_elev.y, v->cur_zero_elev.z );
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/* Rotate to proper orientation */
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/* printf(" lon = %.2f lat = %.2f\n", FG_Longitude * RAD_TO_DEG,
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FG_Latitude * RAD_TO_DEG); */
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// Rotate to proper orientation
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// printf(" lon = %.2f lat = %.2f\n", FG_Longitude * RAD_TO_DEG,
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// FG_Latitude * RAD_TO_DEG);
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xglRotatef( FG_Longitude * RAD_TO_DEG, 0.0, 0.0, 1.0 );
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xglRotatef( 90.0 - FG_Latitude * RAD_TO_DEG, 0.0, 1.0, 0.0 );
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xglRotatef( l->sun_rotation * RAD_TO_DEG, 0.0, 0.0, 1.0 );
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/* Draw inner/center section of sky*/
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// Draw inner/center section of sky*/
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xglBegin( GL_TRIANGLE_FAN );
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xglColor4fv(l->sky_color);
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xglVertex3f(0.0, 0.0, CENTER_ELEV);
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@@ -320,15 +314,15 @@ void fgSkyRender( void ) {
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xglBegin( GL_TRIANGLE_STRIP );
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for ( i = 0; i < 12; i++ ) {
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xglColor4fv( middle_color );
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/* printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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middle_color[i][0], middle_color[i][1], middle_color[i][2],
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middle_color[i][3]); */
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// printf("middle_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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// middle_color[i][0], middle_color[i][1], middle_color[i][2],
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// middle_color[i][3]);
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// xglColor4f(1.0, 0.0, 0.0, 1.0);
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xglVertex3fv( middle_vertex[i] );
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xglColor4fv( inner_color );
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/* printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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inner_color[i][0], inner_color[i][1], inner_color[i][2],
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inner_color[i][3]); */
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// printf("inner_color[%d] = %.2f %.2f %.2f %.2f\n", i,
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// inner_color[i][0], inner_color[i][1], inner_color[i][2],
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// inner_color[i][3]);
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// xglColor4f(0.0, 0.0, 1.0, 1.0);
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xglVertex3fv( inner_vertex[i] );
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}
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@@ -340,7 +334,7 @@ void fgSkyRender( void ) {
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xglVertex3fv( inner_vertex[0] );
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xglEnd();
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/* Draw the outer ring */
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// Draw the outer ring
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xglBegin( GL_TRIANGLE_STRIP );
|
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for ( i = 0; i < 12; i++ ) {
|
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xglColor4fv( outer_color );
|
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@@ -354,7 +348,7 @@ void fgSkyRender( void ) {
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xglVertex3fv( middle_vertex[0] );
|
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xglEnd();
|
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/* Draw the bottom skirt */
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// Draw the bottom skirt
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xglBegin( GL_TRIANGLE_STRIP );
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xglColor4fv( outer_color );
|
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for ( i = 0; i < 12; i++ ) {
|
||||
@@ -369,108 +363,111 @@ void fgSkyRender( void ) {
|
||||
}
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.11 1998/10/16 00:52:19 curt
|
||||
/* Converted to Point3D class.
|
||||
/*
|
||||
* Revision 1.10 1998/08/29 13:07:16 curt
|
||||
* Rewrite of event manager thanks to Bernie Bright.
|
||||
*
|
||||
* Revision 1.9 1998/08/22 01:18:59 curt
|
||||
* Minor tweaks to avoid using unitialized memory.
|
||||
*
|
||||
* Revision 1.8 1998/08/12 21:40:44 curt
|
||||
* Sky now tracks adjusted fog color so it blends well with terrain.
|
||||
*
|
||||
* Revision 1.7 1998/07/22 21:39:21 curt
|
||||
* Lower skirt tracks adjusted fog color, not fog color.
|
||||
*
|
||||
* Revision 1.6 1998/05/23 14:07:14 curt
|
||||
* Use new C++ events class.
|
||||
*
|
||||
* Revision 1.5 1998/04/28 01:19:02 curt
|
||||
* Type-ified fgTIME and fgVIEW
|
||||
*
|
||||
* Revision 1.4 1998/04/26 05:10:01 curt
|
||||
* "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
|
||||
*
|
||||
* Revision 1.3 1998/04/25 22:06:25 curt
|
||||
* Edited cvs log messages in source files ... bad bad bad!
|
||||
*
|
||||
* Revision 1.2 1998/04/24 00:45:03 curt
|
||||
* Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
|
||||
* Fixed a bug when generating sky colors.
|
||||
*
|
||||
* Revision 1.1 1998/04/22 13:21:32 curt
|
||||
* C++ - ifing the code a bit.
|
||||
*
|
||||
* Revision 1.9 1998/04/03 21:52:50 curt
|
||||
* Converting to Gnu autoconf system.
|
||||
*
|
||||
* Revision 1.8 1998/03/09 22:47:25 curt
|
||||
* Incorporated Durk's updates.
|
||||
*
|
||||
* Revision 1.7 1998/02/19 13:05:49 curt
|
||||
* Incorporated some HUD tweaks from Michelle America.
|
||||
* Tweaked the sky's sunset/rise colors.
|
||||
* Other misc. tweaks.
|
||||
*
|
||||
* Revision 1.6 1998/02/07 15:29:32 curt
|
||||
* Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
|
||||
* <chotchkiss@namg.us.anritsu.com>
|
||||
*
|
||||
* Revision 1.5 1998/01/27 00:47:48 curt
|
||||
* Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||||
* system and commandline/config file processing code.
|
||||
*
|
||||
* Revision 1.4 1998/01/26 15:54:28 curt
|
||||
* Added a "skirt" to try to help hide gaps between scenery and sky. This will
|
||||
* have to be revisited in the future.
|
||||
*
|
||||
* Revision 1.3 1998/01/19 19:26:59 curt
|
||||
* Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
* This should simplify things tremendously.
|
||||
*
|
||||
* Revision 1.2 1998/01/19 18:40:17 curt
|
||||
* Tons of little changes to clean up the code and to remove fatal errors
|
||||
* when building with the c++ compiler.
|
||||
*
|
||||
* Revision 1.1 1998/01/07 03:16:19 curt
|
||||
* Moved from .../Src/Scenery/ to .../Src/Astro/
|
||||
*
|
||||
* Revision 1.11 1997/12/30 22:22:38 curt
|
||||
* Further integration of event manager.
|
||||
*
|
||||
* Revision 1.10 1997/12/30 20:47:53 curt
|
||||
* Integrated new event manager with subsystem initializations.
|
||||
*
|
||||
* Revision 1.9 1997/12/30 13:06:57 curt
|
||||
* A couple lighting tweaks ...
|
||||
*
|
||||
* Revision 1.8 1997/12/23 04:58:38 curt
|
||||
* Tweaked the sky coloring a bit to build in structures to allow finer rgb
|
||||
* control.
|
||||
*
|
||||
* Revision 1.7 1997/12/22 23:45:48 curt
|
||||
* First stab at sunset/sunrise sky glow effects.
|
||||
*
|
||||
* Revision 1.6 1997/12/22 04:14:34 curt
|
||||
* Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
|
||||
*
|
||||
* Revision 1.5 1997/12/19 23:34:59 curt
|
||||
* Lot's of tweaking with sky rendering and lighting.
|
||||
*
|
||||
* Revision 1.4 1997/12/19 16:45:02 curt
|
||||
* Working on scene rendering order and options.
|
||||
*
|
||||
* Revision 1.3 1997/12/18 23:32:36 curt
|
||||
* First stab at sky dome actually starting to look reasonable. :-)
|
||||
*
|
||||
* Revision 1.2 1997/12/18 04:07:03 curt
|
||||
* Worked on properly translating and positioning the sky dome.
|
||||
*
|
||||
* Revision 1.1 1997/12/17 23:14:30 curt
|
||||
* Initial revision.
|
||||
* Begin work on rendering the sky. (Rather than just using a clear screen.)
|
||||
*
|
||||
*/
|
||||
// $Log$
|
||||
// Revision 1.12 1998/10/16 23:27:18 curt
|
||||
// C++-ifying.
|
||||
//
|
||||
// Revision 1.11 1998/10/16 00:52:19 curt
|
||||
// Converted to Point3D class.
|
||||
//
|
||||
// Revision 1.10 1998/08/29 13:07:16 curt
|
||||
// Rewrite of event manager thanks to Bernie Bright.
|
||||
//
|
||||
// Revision 1.9 1998/08/22 01:18:59 curt
|
||||
// Minor tweaks to avoid using unitialized memory.
|
||||
//
|
||||
// Revision 1.8 1998/08/12 21:40:44 curt
|
||||
// Sky now tracks adjusted fog color so it blends well with terrain.
|
||||
//
|
||||
// Revision 1.7 1998/07/22 21:39:21 curt
|
||||
// Lower skirt tracks adjusted fog color, not fog color.
|
||||
//
|
||||
// Revision 1.6 1998/05/23 14:07:14 curt
|
||||
// Use new C++ events class.
|
||||
//
|
||||
// Revision 1.5 1998/04/28 01:19:02 curt
|
||||
// Type-ified fgTIME and fgVIEW
|
||||
//
|
||||
// Revision 1.4 1998/04/26 05:10:01 curt
|
||||
// "struct fgLIGHT" -> "fgLIGHT" because fgLIGHT is typedef'd.
|
||||
//
|
||||
// Revision 1.3 1998/04/25 22:06:25 curt
|
||||
// Edited cvs log messages in source files ... bad bad bad!
|
||||
//
|
||||
// Revision 1.2 1998/04/24 00:45:03 curt
|
||||
// Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
|
||||
// Fixed a bug when generating sky colors.
|
||||
//
|
||||
// Revision 1.1 1998/04/22 13:21:32 curt
|
||||
// C++ - ifing the code a bit.
|
||||
//
|
||||
// Revision 1.9 1998/04/03 21:52:50 curt
|
||||
// Converting to Gnu autoconf system.
|
||||
//
|
||||
// Revision 1.8 1998/03/09 22:47:25 curt
|
||||
// Incorporated Durk's updates.
|
||||
//
|
||||
// Revision 1.7 1998/02/19 13:05:49 curt
|
||||
// Incorporated some HUD tweaks from Michelle America.
|
||||
// Tweaked the sky's sunset/rise colors.
|
||||
// Other misc. tweaks.
|
||||
//
|
||||
// Revision 1.6 1998/02/07 15:29:32 curt
|
||||
// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
|
||||
// <chotchkiss@namg.us.anritsu.com>
|
||||
//
|
||||
// Revision 1.5 1998/01/27 00:47:48 curt
|
||||
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
|
||||
// system and commandline/config file processing code.
|
||||
//
|
||||
// Revision 1.4 1998/01/26 15:54:28 curt
|
||||
// Added a "skirt" to try to help hide gaps between scenery and sky. This will
|
||||
// have to be revisited in the future.
|
||||
//
|
||||
// Revision 1.3 1998/01/19 19:26:59 curt
|
||||
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
|
||||
// This should simplify things tremendously.
|
||||
//
|
||||
// Revision 1.2 1998/01/19 18:40:17 curt
|
||||
// Tons of little changes to clean up the code and to remove fatal errors
|
||||
// when building with the c++ compiler.
|
||||
//
|
||||
// Revision 1.1 1998/01/07 03:16:19 curt
|
||||
// Moved from .../Src/Scenery/ to .../Src/Astro/
|
||||
//
|
||||
// Revision 1.11 1997/12/30 22:22:38 curt
|
||||
// Further integration of event manager.
|
||||
//
|
||||
// Revision 1.10 1997/12/30 20:47:53 curt
|
||||
// Integrated new event manager with subsystem initializations.
|
||||
//
|
||||
// Revision 1.9 1997/12/30 13:06:57 curt
|
||||
// A couple lighting tweaks ...
|
||||
//
|
||||
// Revision 1.8 1997/12/23 04:58:38 curt
|
||||
// Tweaked the sky coloring a bit to build in structures to allow finer rgb
|
||||
// control.
|
||||
//
|
||||
// Revision 1.7 1997/12/22 23:45:48 curt
|
||||
// First stab at sunset/sunrise sky glow effects.
|
||||
//
|
||||
// Revision 1.6 1997/12/22 04:14:34 curt
|
||||
// Aligned sky with sun so dusk/dawn effects can be correct relative to the sun.
|
||||
//
|
||||
// Revision 1.5 1997/12/19 23:34:59 curt
|
||||
// Lot's of tweaking with sky rendering and lighting.
|
||||
//
|
||||
// Revision 1.4 1997/12/19 16:45:02 curt
|
||||
// Working on scene rendering order and options.
|
||||
//
|
||||
// Revision 1.3 1997/12/18 23:32:36 curt
|
||||
// First stab at sky dome actually starting to look reasonable. :-)
|
||||
//
|
||||
// Revision 1.2 1997/12/18 04:07:03 curt
|
||||
// Worked on properly translating and positioning the sky dome.
|
||||
//
|
||||
// Revision 1.1 1997/12/17 23:14:30 curt
|
||||
// Initial revision.
|
||||
// Begin work on rendering the sky. (Rather than just using a clear screen.)
|
||||
//
|
||||
|
||||
|
||||
106
Astro/sky.hxx
106
Astro/sky.hxx
@@ -1,27 +1,25 @@
|
||||
/**************************************************************************
|
||||
* sky.hxx -- model sky with an upside down "bowl"
|
||||
*
|
||||
* Written by Curtis Olson, started December 1997.
|
||||
*
|
||||
* Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of the
|
||||
* License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
* $Id$
|
||||
* (Log is kept at end of this file)
|
||||
**************************************************************************/
|
||||
// sky.hxx -- model sky with an upside down "bowl"
|
||||
//
|
||||
// Written by Curtis Olson, started December 1997.
|
||||
//
|
||||
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License as
|
||||
// published by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
// $Id$
|
||||
// (Log is kept at end of this file)
|
||||
|
||||
|
||||
#ifndef _SKY_HXX
|
||||
@@ -33,41 +31,43 @@
|
||||
#endif
|
||||
|
||||
|
||||
/* (Re)generate the display list */
|
||||
// (Re)generate the display list
|
||||
void fgSkyInit( void );
|
||||
|
||||
/* (Re)calculate the sky colors at each vertex */
|
||||
// (Re)calculate the sky colors at each vertex
|
||||
void fgSkyColorsInit( void );
|
||||
|
||||
/* Draw the Sky */
|
||||
// Draw the Sky
|
||||
void fgSkyRender( void );
|
||||
|
||||
|
||||
#endif /* _SKY_HXX */
|
||||
#endif // _SKY_HXX
|
||||
|
||||
|
||||
/* $Log$
|
||||
/* Revision 1.1 1998/04/22 13:21:33 curt
|
||||
/* C++ - ifing the code a bit.
|
||||
/*
|
||||
* Revision 1.4 1998/04/21 17:02:32 curt
|
||||
* Prepairing for C++ integration.
|
||||
*
|
||||
* Revision 1.3 1998/01/22 02:59:28 curt
|
||||
* Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||
*
|
||||
* Revision 1.2 1998/01/19 18:40:17 curt
|
||||
* Tons of little changes to clean up the code and to remove fatal errors
|
||||
* when building with the c++ compiler.
|
||||
*
|
||||
* Revision 1.1 1998/01/07 03:16:19 curt
|
||||
* Moved from .../Src/Scenery/ to .../Src/Astro/
|
||||
*
|
||||
* Revision 1.2 1997/12/22 23:45:49 curt
|
||||
* First stab at sunset/sunrise sky glow effects.
|
||||
*
|
||||
* Revision 1.1 1997/12/17 23:14:31 curt
|
||||
* Initial revision.
|
||||
* Begin work on rendering the sky. (Rather than just using a clear screen.)
|
||||
*
|
||||
*/
|
||||
// $Log$
|
||||
// Revision 1.2 1998/10/16 23:27:19 curt
|
||||
// C++-ifying.
|
||||
//
|
||||
// Revision 1.1 1998/04/22 13:21:33 curt
|
||||
// C++ - ifing the code a bit.
|
||||
//
|
||||
// Revision 1.4 1998/04/21 17:02:32 curt
|
||||
// Prepairing for C++ integration.
|
||||
//
|
||||
// Revision 1.3 1998/01/22 02:59:28 curt
|
||||
// Changed #ifdef FILE_H to #ifdef _FILE_H
|
||||
//
|
||||
// Revision 1.2 1998/01/19 18:40:17 curt
|
||||
// Tons of little changes to clean up the code and to remove fatal errors
|
||||
// when building with the c++ compiler.
|
||||
//
|
||||
// Revision 1.1 1998/01/07 03:16:19 curt
|
||||
// Moved from .../Src/Scenery/ to .../Src/Astro/
|
||||
//
|
||||
// Revision 1.2 1997/12/22 23:45:49 curt
|
||||
// First stab at sunset/sunrise sky glow effects.
|
||||
//
|
||||
// Revision 1.1 1997/12/17 23:14:31 curt
|
||||
// Initial revision.
|
||||
// Begin work on rendering the sky. (Rather than just using a clear screen.)
|
||||
//
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
#include <GL/glut.h>
|
||||
#include <XGL/xgl.h>
|
||||
|
||||
#include <Aircraft/aircraft.h>
|
||||
#include <Aircraft/aircraft.hxx>
|
||||
#include <Debug/fg_debug.h>
|
||||
#include <Include/fg_constants.h>
|
||||
#include <Misc/fgstream.hxx>
|
||||
@@ -252,6 +252,9 @@ void fgStarsRender( void ) {
|
||||
|
||||
|
||||
// $Log$
|
||||
// Revision 1.19 1998/10/16 23:27:21 curt
|
||||
// C++-ifying.
|
||||
//
|
||||
// Revision 1.18 1998/10/16 00:52:20 curt
|
||||
// Converted to Point3D class.
|
||||
//
|
||||
|
||||
Reference in New Issue
Block a user