Remove unused functions/includes ...
Modified Files: simgear/scene/tgdb/userdata.hxx simgear/scene/tgdb/userdata.cxx
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@@ -64,23 +64,3 @@ osg::Node* sgGetRandomModel(SGMatModel *obj) {
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return obj->get_random_model( root_props );
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}
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osg::Node* sgGetModel(int i, SGMatModel *obj) {
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return obj->get_model(i, root_props );
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}
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static void random_pt_inside_tri( float *res,
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float *n1, float *n2, float *n3 )
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{
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double a = sg_random();
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double b = sg_random();
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if ( a + b > 1.0 ) {
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a = 1.0 - a;
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b = 1.0 - b;
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}
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double c = 1 - a - b;
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res[0] = n1[0]*a + n2[0]*b + n3[0]*c;
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res[1] = n1[1]*a + n2[1]*b + n3[1]*c;
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res[2] = n1[2]*a + n2[2]*b + n3[2]*c;
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}
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@@ -27,23 +27,11 @@
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#include <simgear/compiler.h>
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#include <string>
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#include <osg/Node>
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#include <plib/sg.h>
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#include <osg/Referenced>
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#include <osg/Geometry>
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#include <osg/Group>
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using std::string;
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class SGMaterial;
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class SGMatModel;
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class SGMatModelGroup;
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class SGModelLib;
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class SGPropertyNode;
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/**
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* the application must call sgUserDataInit() and specify the
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* following values (needed by the model loader callback at draw time)
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