Added newlines and did other clean-ups to eliminate errors and
minimize warnings compiling with g++ 3.2.
This commit is contained in:
@@ -16,4 +16,4 @@ template <class object>
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class SkyAABBTree : public SkyBVTree<object, SkyMinMaxBox, SkyAABBTreeSplitter<object> >
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{};
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#endif //__SKYAABBTREE_HPP__
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#endif //__SKYAABBTREE_HPP__
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@@ -240,4 +240,4 @@ private:
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SKYRESULT _Load(FILE* pSrcFile);
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};
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#endif //__SKYARCHIVE_HPP__
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#endif //__SKYARCHIVE_HPP__
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@@ -294,4 +294,4 @@ private:
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std::vector<NodeObject> _objList;
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};
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#endif //__SKYBVTREE_HPP__
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#endif //__SKYBVTREE_HPP__
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@@ -239,4 +239,4 @@ private:
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SkyBoundingBoxSplitter<Object> _splitter;
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};*/
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#endif //__SKYBVTREESPLITTER_HPP__
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#endif //__SKYBVTREESPLITTER_HPP__
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@@ -148,4 +148,4 @@ protected:
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float _rRadius;
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};
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#endif //__SKYBOUNDINGVOLUME_HPP__
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#endif //__SKYBOUNDINGVOLUME_HPP__
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@@ -172,4 +172,4 @@ protected: // data
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static float s_rSortSquareDistanceTolerance; // how far the view must move to cause a resort.
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};
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#endif //__SKYCLOUD_HPP__
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#endif //__SKYCLOUD_HPP__
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@@ -172,4 +172,4 @@ inline const Vec4f& SkyCloudParticle::GetLitColor(unsigned int index) const
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return Vec4f::ZERO;
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}
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#endif //__SKYCLOUDPARTICLE_HPP__
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#endif //__SKYCLOUDPARTICLE_HPP__
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@@ -138,4 +138,4 @@ protected: // data
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};
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#endif //__SKYCONTEXT_HPP__
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#endif //__SKYCONTEXT_HPP__
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@@ -77,4 +77,4 @@ protected: // data
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unsigned int _iNumTextureBytesCheckedIn;
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};
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#endif //__SKYDYNAMICTEXTUREMANAGER_HPP__
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#endif //__SKYDYNAMICTEXTUREMANAGER_HPP__
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@@ -218,4 +218,4 @@ SKYRESULT SkyLight::Activate(int iLightID)
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glPopMatrix();
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return SKYRESULT_OK;
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}
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}
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@@ -94,4 +94,4 @@ protected: // data
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static SkyMaterial *s_pMaterial; // used for rendering the lights during debugging
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};
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#endif //__SKYLIGHT_HPP__
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#endif //__SKYLIGHT_HPP__
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@@ -265,4 +265,4 @@ protected:
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GLenum _eTextureEnvMode;
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};
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#endif //__SKYMATERIAL_HPP__
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#endif //__SKYMATERIAL_HPP__
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@@ -319,4 +319,4 @@ void SkyMinMaxBox::_CalcVerts(Vec3f pVerts[8]) const
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pVerts[1].Set(_min.x, _max.y, _max.z); pVerts[5].Set(_min.x, _max.y, _min.z);
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pVerts[2].Set(_min.x, _min.y, _max.z); pVerts[6].Set(_min);
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pVerts[3].Set(_max.x, _min.y, _max.z); pVerts[7].Set(_max.x, _min.y, _min.z);
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}
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}
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@@ -82,4 +82,4 @@ private:
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Vec3f _max;
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};
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#endif //__SKYMINMAXBOX_HPP__
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#endif //__SKYMINMAXBOX_HPP__
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@@ -113,4 +113,4 @@ protected:
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std::string _name; // the name of this renderable.
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};
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#endif //__SKYRENDERABLE_HPP__
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#endif //__SKYRENDERABLE_HPP__
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@@ -199,4 +199,4 @@ inline void SkyRenderableInstance::GetWorldToModelTransform(Mat44f &mat) const
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mat[15] = 1;
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}
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#endif //__SKYRENDERABLEINSTANCE_HPP__
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#endif //__SKYRENDERABLEINSTANCE_HPP__
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@@ -68,7 +68,7 @@ SkyRenderableInstanceCloud::SkyRenderableInstanceCloud(SkyCloud *pCloud,
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_iCulledCount(0)
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{
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_Initialize();
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cout << "Cloud Instance created" << endl;
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// cout << "Cloud Instance created" << endl;
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}
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//------------------------------------------------------------------------------
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@@ -270,4 +270,4 @@ inline void SkyRenderableInstanceCloud::_UpdateWorldSpaceBounds()
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_vecPosition = _pCloud->CopyBoundingVolume()->GetCenter();
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}
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#endif //__SKYRENDERABLEINSTANCECLOUD_HPP__
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#endif //__SKYRENDERABLEINSTANCECLOUD_HPP__
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@@ -73,4 +73,4 @@ protected:
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SkyMinMaxBox *_pBV; // Pointer to bounding volume
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};
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#endif //__SKYRENDERABLEINSTANCEGENERIC_HPP__
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#endif //__SKYRENDERABLEINSTANCEGENERIC_HPP__
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@@ -175,4 +175,4 @@ void SkyRenderableInstanceGroup::AddSubInstance(SkyRenderableInstance *pInstance
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_pObjectSpaceBV->AddPoint(xform * min);
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_pObjectSpaceBV->AddPoint(xform * max);
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}
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}
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@@ -60,4 +60,4 @@ protected:
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};
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#endif //__SKYRENDERABLEINSTANCEGROUP_HPP__
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#endif //__SKYRENDERABLEINSTANCEGROUP_HPP__
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@@ -293,7 +293,8 @@ SkyMaterial* SkySceneManager::GetMaterial(int iMaterialID)
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*
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* @todo <WRITE EXTENDED SkySceneManager::ActivateMaterial FUNCTION DOCUMENTATION>
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*/
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SKYRESULT SkySceneManager::ActivateMaterial(int iMaterialID)
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SKYRESULT SkySceneManager::ActivateMaterial(int iMaterialID)
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{
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// cout << "Activating material\n"; char mm; cin >> mm;
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MaterialIterator mi = _materials.find(iMaterialID);
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if (_materials.end() == mi)
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@@ -478,7 +479,8 @@ SKYRESULT SkySceneManager::RebuildCloudBVTree()
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* @brief @todo <WRITE BRIEF SkySceneManager::ShadeClouds DOCUMENTATION>
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*
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* @todo <WRITE EXTENDED SkySceneManager::ShadeClouds FUNCTION DOCUMENTATION>
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* @todo <WRITE EXTENDED SkySceneManager::ShadeClouds FUNCTION DOCUMENTATION>
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*/
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SKYRESULT SkySceneManager::ShadeClouds()
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{
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// cout << "SkySceneManager::ShadeClouds()\n";
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int i=0;
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@@ -489,7 +491,7 @@ SKYRESULT SkySceneManager::ShadeClouds()
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{
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if (SkyLight::SKY_LIGHT_DIRECTIONAL == li->second->GetType())
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{
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(*cii)->GetCloud()->Illuminate(li->second, *cii, li == _lights.begin());
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// printf("Shading Cloud %d of %d with light %d \n", i++, _cloudInstances.size(), *li );
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}
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@@ -750,7 +752,8 @@ SKYRESULT SkySceneManager::_ResolveVisibility(const Camera &cam)
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// rendered with the cloud in which it is contained for correct visibility. If the instance is
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// not inside any cloud, then it is a "free" instance, and will be rendered after all contained
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// instances. Transparent instances of each type are rendered after opaque instances of each
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// not inside any cloud, then it is a "free" instance, and will be rendered after all contained
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// type.
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// opaque instances
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for (ii = _instances.begin(); ii != _instances.end(); ++ii)
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{
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@@ -765,7 +768,8 @@ SKYRESULT SkySceneManager::_ResolveVisibility(const Camera &cam)
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if (!_TestInsertInstanceIntoClouds(cam, _cloudBVTree.GetRoot(), *ii, false))
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_visibleInstances.push_back(*ii);
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}
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if (!_TestInsertInstanceIntoClouds(cam, _cloudBVTree.GetRoot(), *ii, false))
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}
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// transparent instances
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for (ii = _transparentInstances.begin(); ii != _transparentInstances.end(); ++ii)
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{
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@@ -185,4 +185,4 @@ private: // data
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bool _bReshadeClouds;
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};
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#endif //__SKYSCENEMANAGER_HPP__
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#endif //__SKYSCENEMANAGER_HPP__
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@@ -289,4 +289,4 @@ private:
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// declare the static instance pointer
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template<class T> SkySingleton<T>* SkySingleton<T>::s_pInstance = NULL;
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#endif //__SKYSINGLETON_HPP__
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#endif //__SKYSINGLETON_HPP__
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@@ -93,4 +93,4 @@ inline SKYRESULT SkyTexture::Destroy()
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return SKYRESULT_OK;
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}
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#endif //__SKYTEXTURE_HPP__
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#endif //__SKYTEXTURE_HPP__
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@@ -285,7 +285,7 @@ SKYRESULT SkyTextureManager::Clone2DTexture(const string &filename,
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//}
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}
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}
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if (!pImageData)
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{
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char buffer[256];
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@@ -880,4 +880,4 @@ void SkyTextureManager::DestroyTextureObject(SkyTexture &texture)
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/*if (texture.GetID)
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glDeleteTextures(1, &(texture.iTextureID));
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if (texture.bSliced3D && texture.pSliceIDs)
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{
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{
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@@ -268,4 +268,5 @@ SKYRESULT SkyTextureState::SetTextureParameter(unsigned int iTextureUnit,
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}
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return SKYRESULT_OK;
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}
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}
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@@ -202,4 +202,4 @@ inline GLenum SkyTextureState::GetTextureParameter(unsigned int iTextureUnit, GL
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return GL_NONE;
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}
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#endif //__SKYTEXTURESTATE_HPP__
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#endif //__SKYTEXTURESTATE_HPP__
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@@ -189,4 +189,4 @@ enum SKYRESULT_CODES
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#define FAIL_RETURN_MSGBOX(p,str) p
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#endif
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#endif //__SKYUTIL_HPP__
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#endif //__SKYUTIL_HPP__
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@@ -21,7 +21,7 @@
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// $Id$
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//============================================================================
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#include "camera.hpp"
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#include <iostream.h>
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#include <iostream>
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//----------------------------------------------------------------------------
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// CONSTRUCTOR: defines a default camera system defined as (45 DEG FOV)
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