Replaced some cout's with SG_LOG (fixes namespace problem with
ANSI-conformant compilers).
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@@ -27,6 +27,7 @@
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#include <simgear/math/point3d.hxx>
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#include <simgear/math/point3d.hxx>
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#include <simgear/math/polar3d.hxx>
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#include <simgear/math/polar3d.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/math/sg_random.h>
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#include <simgear/debug/logstream.hxx>
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#include "cloud.hxx"
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#include "cloud.hxx"
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@@ -213,7 +214,8 @@ bool SGCloudLayer::reposition( sgVec3 p, sgVec3 up, double lon, double lat,
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base[0] -= (int)base[0];
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base[0] -= (int)base[0];
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} else {
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} else {
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base[0] = 0.0;
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base[0] = 0.0;
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cout << "Error: base = " << base[0] << "," << base[1] << endl;
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SG_LOG(SG_ASTRO, SG_ALERT,
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"Error: base = " << base[0] << "," << base[1]);
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}
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}
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base[1] += yoff;
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base[1] += yoff;
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@@ -225,7 +227,8 @@ bool SGCloudLayer::reposition( sgVec3 p, sgVec3 up, double lon, double lat,
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base[1] -= (int)base[1];
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base[1] -= (int)base[1];
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} else {
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} else {
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base[1] = 0.0;
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base[1] = 0.0;
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cout << "Error: base = " << base[0] << "," << base[1] << endl;
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SG_LOG(SG_ASTRO, SG_ALERT,
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"Error: base = " << base[0] << "," << base[1]);
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}
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}
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// cout << "base = " << base[0] << "," << base[1] << endl;
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// cout << "base = " << base[0] << "," << base[1] << endl;
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