Revert "scenery: Use correct property root in xml loading."
This helps for one symptom but it does not fix the
underlying problem. So ...
This reverts commit 986d2cc42a.
This commit is contained in:
@@ -215,11 +215,8 @@ sgLoad3DModel_internal(const SGPath& path,
|
||||
SGPath texturepath(path);
|
||||
SGPath modelDir(modelpath.dir());
|
||||
|
||||
SGSharedPtr<SGPropertyNode> prop_root;
|
||||
if (options->getPropertyNode().valid() &&
|
||||
options->getPropertyNode()->getRootNode())
|
||||
prop_root = options->getPropertyNode()->getRootNode();
|
||||
else
|
||||
SGSharedPtr<SGPropertyNode> prop_root = options->getPropertyNode();
|
||||
if (!prop_root.valid())
|
||||
prop_root = new SGPropertyNode;
|
||||
osg::ref_ptr<SGModelData> data = options->getModelData();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user