Merge branch 'zan/cubemap' into next
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@@ -29,6 +29,7 @@
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#include <osg/Texture2D>
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#include <osg/Texture3D>
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#include <osg/TextureRectangle>
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#include <osg/TextureCubeMap>
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#include <osgDB/FileUtils>
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#include <boost/lexical_cast.hpp>
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@@ -404,6 +405,114 @@ namespace
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TextureBuilder::Registrar installNoise("noise", new NoiseBuilder);
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}
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// Image names for all sides
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typedef boost::tuple<string, string, string, string, string, string> CubeMapTuple;
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CubeMapTuple makeCubeMapTuple(Effect* effect, const SGPropertyNode* props)
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{
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const SGPropertyNode* ep = 0;
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string positive_x;
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if ((ep = getEffectPropertyChild(effect, props, "positive-x")))
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positive_x = ep->getStringValue();
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string negative_x;
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if ((ep = getEffectPropertyChild(effect, props, "negative-x")))
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negative_x = ep->getStringValue();
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string positive_y;
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if ((ep = getEffectPropertyChild(effect, props, "positive-y")))
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positive_y = ep->getStringValue();
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string negative_y;
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if ((ep = getEffectPropertyChild(effect, props, "negative-y")))
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negative_y = ep->getStringValue();
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string positive_z;
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if ((ep = getEffectPropertyChild(effect, props, "positive-z")))
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positive_z = ep->getStringValue();
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string negative_z;
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if ((ep = getEffectPropertyChild(effect, props, "negative-z")))
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negative_z = ep->getStringValue();
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return CubeMapTuple(positive_x, negative_x, positive_y, negative_y, positive_z, negative_z);
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}
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class CubeMapBuilder : public TextureBuilder
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{
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public:
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Texture* build(Effect* effect, const SGPropertyNode*,
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const SGReaderWriterXMLOptions* options);
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protected:
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typedef map<CubeMapTuple, ref_ptr<TextureCubeMap> > CubeMap;
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CubeMap _cubemaps;
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};
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Texture* CubeMapBuilder::build(Effect* effect, const SGPropertyNode* props,
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const SGReaderWriterXMLOptions* options)
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{
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// First check that there is a <images> tag
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const SGPropertyNode* texturesProp = getEffectPropertyChild(effect, props, "images");
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if (!texturesProp) {
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throw BuilderException("no <images> for cube map");
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return NULL; // This is redundant
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}
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CubeMapTuple _tuple = makeCubeMapTuple(effect, texturesProp);
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CubeMap::iterator itr = _cubemaps.find(_tuple);
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if (itr != _cubemaps.end())
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return itr->second.get();
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TextureCubeMap* cubeTexture = new osg::TextureCubeMap;
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// TODO: Read these from effect file? Maybe these are sane for all cuebmaps?
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cubeTexture->setFilter(osg::Texture3D::MIN_FILTER, osg::Texture::LINEAR_MIPMAP_LINEAR);
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cubeTexture->setFilter(osg::Texture3D::MAG_FILTER, osg::Texture::LINEAR);
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cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
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cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
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cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
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osgDB::ReaderWriter::ReadResult result =
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osgDB::Registry::instance()->readImage(_tuple.get<0>(), options);
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if(result.success()) {
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osg::Image* image = result.getImage();
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cubeTexture->setImage(TextureCubeMap::POSITIVE_X, image);
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}
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result = osgDB::Registry::instance()->readImage(_tuple.get<1>(), options);
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if(result.success()) {
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osg::Image* image = result.getImage();
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cubeTexture->setImage(TextureCubeMap::NEGATIVE_X, image);
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}
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result = osgDB::Registry::instance()->readImage(_tuple.get<2>(), options);
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if(result.success()) {
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osg::Image* image = result.getImage();
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cubeTexture->setImage(TextureCubeMap::POSITIVE_Y, image);
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}
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result = osgDB::Registry::instance()->readImage(_tuple.get<3>(), options);
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if(result.success()) {
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osg::Image* image = result.getImage();
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cubeTexture->setImage(TextureCubeMap::NEGATIVE_Y, image);
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}
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result = osgDB::Registry::instance()->readImage(_tuple.get<4>(), options);
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if(result.success()) {
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osg::Image* image = result.getImage();
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cubeTexture->setImage(TextureCubeMap::POSITIVE_Z, image);
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}
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result = osgDB::Registry::instance()->readImage(_tuple.get<5>(), options);
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if(result.success()) {
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osg::Image* image = result.getImage();
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cubeTexture->setImage(TextureCubeMap::NEGATIVE_Z, image);
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}
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_cubemaps[_tuple] = cubeTexture;
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return cubeTexture;
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}
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namespace {
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TextureBuilder::Registrar installCubeMap("cubemap", new CubeMapBuilder);
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}
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EffectNameValue<TexEnvCombine::CombineParam> combineParamInit[] =
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{
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{"replace", TexEnvCombine::REPLACE},
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