STL-ified the interpolation table so it is not size limited.
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@@ -38,10 +38,18 @@
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SG_USING_STD(string);
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// Constructor -- starts with an empty table.
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SGInterpTable::SGInterpTable()
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: size(0)
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{
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}
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// Constructor -- loads the interpolation table from the specified
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// file
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SGInterpTable::SGInterpTable( const string& file ) {
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SGInterpTable::SGInterpTable( const string& file )
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: size(0)
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{
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SG_LOG( SG_MATH, SG_INFO, "Initializing Interpolator for " << file );
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sg_gzifstream in( file );
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@@ -50,56 +58,62 @@ SGInterpTable::SGInterpTable( const string& file ) {
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exit(-1);
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}
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size = 0;
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in >> skipcomment;
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while ( in ) {
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if ( size < MAX_TABLE_SIZE ) {
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in >> table[size][0] >> table[size][1];
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in >> skipws;
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size++;
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} else {
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SG_LOG( SG_MATH, SG_ALERT,
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"fgInterpolateInit(): Exceed max table size = "
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<< MAX_TABLE_SIZE );
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exit(-1);
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}
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double ind, dep;
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in >> ind >> dep;
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in >> skipws;
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table.push_back(Entry(ind, dep));
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size++;
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}
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}
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// Add an entry to the table.
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void SGInterpTable::addEntry (double ind, double dep)
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{
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table.push_back(Entry(ind,dep));
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size++;
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}
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// Given an x value, linearly interpolate the y value from the table
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double SGInterpTable::interpolate(double x) {
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double SGInterpTable::interpolate(double x) const
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{
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int i;
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double y;
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if (size == 0.0)
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return 0.0;
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i = 0;
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while ( (x > table[i][0]) && (i < size) ) {
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// cout << " i = " << i << " table[i][0] = " << table[i][0] << endl;
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while ( (i < size) && (x > table[i].ind) ) {
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// cout << " i = " << i << " table[i].ind = " << table[i].ind << endl;
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// cout << " size = " << size << endl;
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i++;
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}
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// printf ("i = %d ", i);
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if ( (i == 0) && (x < table[0][0]) ) {
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if ( (i == 0) && (x < table[0].ind) ) {
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SG_LOG( SG_MATH, SG_DEBUG,
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"interpolate(): lookup error, x to small = " << x );
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return table[0][1];
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return table[0].dep;
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}
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// cout << " table[size-1][0] = " << table[size-1][0] << endl;
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if ( x > table[size-1][0] ) {
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// cout << " table[size-1].ind = " << table[size-1].ind << endl;
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if ( x > table[size-1].ind ) {
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SG_LOG( SG_MATH, SG_DEBUG,
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"interpolate(): lookup error, x to big = " << x );
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return table[size-1][1];
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return table[size-1].dep;
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}
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// y = y1 + (y0 - y1)(x - x1) / (x0 - x1)
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y = table[i][1] +
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( (table[i-1][1] - table[i][1]) *
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(x - table[i][0]) ) /
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(table[i-1][0] - table[i][0]);
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y = table[i].dep +
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( (table[i-1].dep - table[i].dep) *
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(x - table[i].ind) ) /
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(table[i-1].ind - table[i].ind);
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return(y);
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}
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@@ -36,10 +36,12 @@
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#include <simgear/compiler.h>
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#include <vector>
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SG_USING_STD(vector);
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#include STL_STRING
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SG_USING_STD(string);
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#define MAX_TABLE_SIZE 32
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/**
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* A class that provids a simple linear 2d interpolation lookup table.
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@@ -48,23 +50,49 @@ SG_USING_STD(string);
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* variable can be anything.
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*/
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class SGInterpTable {
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struct Entry
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{
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Entry ()
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: ind(0.0L), dep(0.0L) {}
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Entry (double independent, double dependent)
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: ind(independent), dep(dependent) {}
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double ind;
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double dep;
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};
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int size;
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double table[MAX_TABLE_SIZE][2];
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vector<Entry> table;
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public:
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/**
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* Constructor. Creates a new, empty table.
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*/
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SGInterpTable();
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/**
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* Constructor. Loads the interpolation table from the specified file.
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* @param file name of interpolation file
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*/
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SGInterpTable( const string& file );
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/**
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* Add an entry to the table, extending the table's length.
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*
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* @param ind The independent variable.
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* @param dep The dependent variable.
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*/
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void addEntry (double ind, double dep);
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/**
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* Given an x value, linearly interpolate the y value from the table.
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* @param x independent variable
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* @return interpolated dependent variable
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*/
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double interpolate(double x);
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double interpolate(double x) const;
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/** Destructor */
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~SGInterpTable();
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