Modified Files:

simgear/props/props.hxx: Add a bunch of convinience functions.
This commit is contained in:
frohlich
2007-12-26 19:03:21 +00:00
parent 94be52886e
commit e33dd3c499

View File

@@ -628,6 +628,14 @@ public:
return (getChild(name, index) != 0);
}
/**
* Test whether a named child exists.
*/
bool hasChild (const std::string& name, int index = 0) const
{
return (getChild(name, index) != 0);
}
/**
* Get a child node by name and index.
@@ -635,18 +643,36 @@ public:
SGPropertyNode * getChild (const char * name, int index = 0,
bool create = false);
/**
* Get a child node by name and index.
*/
SGPropertyNode * getChild (const std::string& name, int index = 0,
bool create = false)
{ return getChild(name.c_str(), index, create); }
/**
* Get a const child node by name and index.
*/
const SGPropertyNode * getChild (const char * name, int index = 0) const;
/**
* Get a const child node by name and index.
*/
const SGPropertyNode * getChild (const std::string& name, int index = 0) const
{ return getChild(name.c_str(), index); }
/**
* Get a vector of all children with the specified name.
*/
vector<SGPropertyNode_ptr> getChildren (const char * name) const;
/**
* Get a vector of all children with the specified name.
*/
vector<SGPropertyNode_ptr> getChildren (const std::string& name) const
{ return getChildren(name.c_str()); }
/**
* Remove child by position.
@@ -660,6 +686,13 @@ public:
SGPropertyNode_ptr removeChild (const char * name, int index = 0,
bool keep = true);
/**
* Remove a child node
*/
SGPropertyNode_ptr removeChild (const std::string& name, int index = 0,
bool keep = true)
{ return removeChild(name.c_str(), index, keep); }
/**
* Remove all children with the specified name.
*/
@@ -667,6 +700,13 @@ public:
bool keep = true);
/**
* Remove all children with the specified name.
*/
vector<SGPropertyNode_ptr> removeChildren (const std::string& name,
bool keep = true)
{ return removeChildren(name.c_str(), keep); }
//
// Alias support.
//
@@ -683,6 +723,12 @@ public:
*/
bool alias (const char * path);
/**
* Alias this node's leaf value to another's by relative path.
*/
bool alias (const std::string& path)
{ return alias(path.c_str()); }
/**
* Remove any alias for this node.
@@ -736,6 +782,11 @@ public:
*/
SGPropertyNode * getNode (const char * relative_path, bool create = false);
/**
* Get a pointer to another node by relative path.
*/
SGPropertyNode * getNode (const std::string& relative_path, bool create = false)
{ return getNode(relative_path.c_str(), create); }
/**
* Get a pointer to another node by relative path.
@@ -750,12 +801,31 @@ public:
SGPropertyNode * getNode (const char * relative_path, int index,
bool create = false);
/**
* Get a pointer to another node by relative path.
*
* This method leaves the index off the last member of the path,
* so that the user can specify it separately (and save some
* string building). For example, getNode("/bar[1]/foo", 3) is
* exactly equivalent to getNode("bar[1]/foo[3]"). The index
* provided overrides any given in the path itself for the last
* component.
*/
SGPropertyNode * getNode (const std::string& relative_path, int index,
bool create = false)
{ return getNode(relative_path.c_str(), index, create); }
/**
* Get a const pointer to another node by relative path.
*/
const SGPropertyNode * getNode (const char * relative_path) const;
/**
* Get a const pointer to another node by relative path.
*/
const SGPropertyNode * getNode (const std::string& relative_path) const
{ return getNode(relative_path.c_str()); }
/**
* Get a const pointer to another node by relative path.
@@ -766,6 +836,15 @@ public:
const SGPropertyNode * getNode (const char * relative_path,
int index) const;
/**
* Get a const pointer to another node by relative path.
*
* This method leaves the index off the last member of the path,
* so that the user can specify it separate.
*/
const SGPropertyNode * getNode (const std::string& relative_path,
int index) const
{ return getNode(relative_path.c_str(), index); }
//
// Access Mode.
@@ -880,6 +959,12 @@ public:
*/
bool setStringValue (const char * value);
/**
* Set a string value for this node.
*/
bool setStringValue (const std::string& value)
{ return setStringValue(value.c_str()); }
/**
* Set a value of unspecified type for this node.
@@ -951,12 +1036,22 @@ public:
*/
Type getType (const char * relative_path) const;
/**
* Get another node's type.
*/
Type getType (const std::string& relative_path) const
{ return getType(relative_path.c_str()); }
/**
* Test whether another node has a leaf value.
*/
bool hasValue (const char * relative_path) const;
/**
* Test whether another node has a leaf value.
*/
bool hasValue (const std::string& relative_path) const
{ return hasValue(relative_path.c_str()); }
/**
* Get another node's value as a bool.
@@ -964,6 +1059,12 @@ public:
bool getBoolValue (const char * relative_path,
bool defaultValue = false) const;
/**
* Get another node's value as a bool.
*/
bool getBoolValue (const std::string& relative_path,
bool defaultValue = false) const
{ return getBoolValue(relative_path.c_str(), defaultValue); }
/**
* Get another node's value as an int.
@@ -971,6 +1072,13 @@ public:
int getIntValue (const char * relative_path,
int defaultValue = 0) const;
/**
* Get another node's value as an int.
*/
int getIntValue (const std::string& relative_path,
int defaultValue = 0) const
{ return getIntValue(relative_path.c_str(), defaultValue); }
/**
* Get another node's value as a long int.
@@ -978,20 +1086,39 @@ public:
long getLongValue (const char * relative_path,
long defaultValue = 0L) const;
/**
* Get another node's value as a long int.
*/
long getLongValue (const std::string& relative_path,
long defaultValue = 0L) const
{ return getLongValue(relative_path.c_str(), defaultValue); }
/**
* Get another node's value as a float.
*/
float getFloatValue (const char * relative_path,
float defaultValue = 0.0) const;
float defaultValue = 0.0f) const;
/**
* Get another node's value as a float.
*/
float getFloatValue (const std::string& relative_path,
float defaultValue = 0.0f) const
{ return getFloatValue(relative_path.c_str(), defaultValue); }
/**
* Get another node's value as a double.
*/
double getDoubleValue (const char * relative_path,
double defaultValue = 0.0L) const;
double defaultValue = 0.0) const;
/**
* Get another node's value as a double.
*/
double getDoubleValue (const std::string& relative_path,
double defaultValue = 0.0) const
{ return getDoubleValue(relative_path.c_str(), defaultValue); }
/**
* Get another node's value as a string.
@@ -1000,41 +1127,85 @@ public:
const char * defaultValue = "") const;
/**
* Get another node's value as a string.
*/
const char * getStringValue (const std::string& relative_path,
const char * defaultValue = "") const
{ return getStringValue(relative_path.c_str(), defaultValue); }
/**
* Set another node's value as a bool.
*/
bool setBoolValue (const char * relative_path, bool value);
/**
* Set another node's value as a bool.
*/
bool setBoolValue (const std::string& relative_path, bool value)
{ return setBoolValue(relative_path.c_str(), value); }
/**
* Set another node's value as an int.
*/
bool setIntValue (const char * relative_path, int value);
/**
* Set another node's value as an int.
*/
bool setIntValue (const std::string& relative_path, int value)
{ return setIntValue(relative_path.c_str(), value); }
/**
* Set another node's value as a long int.
*/
bool setLongValue (const char * relative_path, long value);
/**
* Set another node's value as a long int.
*/
bool setLongValue (const std::string& relative_path, long value)
{ return setLongValue(relative_path.c_str(), value); }
/**
* Set another node's value as a float.
*/
bool setFloatValue (const char * relative_path, float value);
/**
* Set another node's value as a float.
*/
bool setFloatValue (const std::string& relative_path, float value)
{ return setFloatValue(relative_path.c_str(), value); }
/**
* Set another node's value as a double.
*/
bool setDoubleValue (const char * relative_path, double value);
/**
* Set another node's value as a double.
*/
bool setDoubleValue (const std::string& relative_path, double value)
{ return setDoubleValue(relative_path.c_str(), value); }
/**
* Set another node's value as a string.
*/
bool setStringValue (const char * relative_path, const char * value);
/**
* Set another node's value as a string.
*/
bool setStringValue (const std::string& relative_path, const char * value)
{ return setStringValue(relative_path.c_str(), value); }
/**
* Set another node's value with no specified type.
@@ -1047,6 +1218,11 @@ public:
*/
bool isTied (const char * relative_path) const;
/**
* Test whether another node is bound to an external data source.
*/
bool isTied (const std::string& relative_path) const
{ return isTied(relative_path.c_str()); }
/**
* Bind another node to an external bool source.
@@ -1054,6 +1230,13 @@ public:
bool tie (const char * relative_path, const SGRawValue<bool> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external bool source.
*/
bool tie (const std::string& relative_path, const SGRawValue<bool> &rawValue,
bool useDefault = true)
{ return tie(relative_path.c_str(), rawValue, useDefault); }
/**
* Bind another node to an external int source.
@@ -1061,6 +1244,13 @@ public:
bool tie (const char * relative_path, const SGRawValue<int> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external int source.
*/
bool tie (const std::string& relative_path, const SGRawValue<int> &rawValue,
bool useDefault = true)
{ return tie(relative_path.c_str(), rawValue, useDefault); }
/**
* Bind another node to an external long int source.
@@ -1068,6 +1258,13 @@ public:
bool tie (const char * relative_path, const SGRawValue<long> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external long int source.
*/
bool tie (const std::string& relative_path, const SGRawValue<long> &rawValue,
bool useDefault = true)
{ return tie(relative_path.c_str(), rawValue, useDefault); }
/**
* Bind another node to an external float source.
@@ -1075,6 +1272,13 @@ public:
bool tie (const char * relative_path, const SGRawValue<float> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external float source.
*/
bool tie (const std::string& relative_path, const SGRawValue<float> &rawValue,
bool useDefault = true)
{ return tie(relative_path.c_str(), rawValue, useDefault); }
/**
* Bind another node to an external double source.
@@ -1082,6 +1286,13 @@ public:
bool tie (const char * relative_path, const SGRawValue<double> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external double source.
*/
bool tie (const std::string& relative_path, const SGRawValue<double> &rawValue,
bool useDefault = true)
{ return tie(relative_path.c_str(), rawValue, useDefault); }
/**
* Bind another node to an external string source.
@@ -1089,12 +1300,25 @@ public:
bool tie (const char * relative_path, const SGRawValue<const char *> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external string source.
*/
bool tie (const std::string& relative_path, const SGRawValue<const char*> &rawValue,
bool useDefault = true)
{ return tie(relative_path.c_str(), rawValue, useDefault); }
/**
* Unbind another node from any external data source.
*/
bool untie (const char * relative_path);
/**
* Unbind another node from any external data source.
*/
bool untie (const std::string& relative_path)
{ return untie(relative_path.c_str()); }
/**
* Add a change listener to the property. If "initial" is set call the