MSVC5 portability changes contributed by Bruce Finney.
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@@ -26,6 +26,9 @@
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#include "stars.hxx"
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#ifdef _MSC_VER
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FG_USING_STD(getline);
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#endif
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// Constructor
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FGStars::FGStars() {
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@@ -27,7 +27,7 @@
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#endif
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#include <plib/ssg.h>
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#include <simgear/constants.h>
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// return a sphere object as an ssgBranch
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ssgBranch *ssgMakeSphere( ssgSimpleState *state, ssgColourArray *cl,
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@@ -61,8 +61,8 @@ ssgBranch *ssgMakeSphere( ssgSimpleState *state, ssgColourArray *cl,
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// accept value as given to us in
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}
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drho = M_PI / (float) stacks;
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dtheta = 2.0 * M_PI / (float) slices;
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drho = FG_PI / (float) stacks;
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dtheta = 2.0 * FG_PI / (float) slices;
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/* texturing: s goes from 0.0/0.25/0.5/0.75/1.0 at +y/+x/-y/-x/+y
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axis t goes from -1.0/+1.0 at z = -radius/+radius (linear along
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@@ -37,6 +37,10 @@
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#include "stars.hxx"
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#ifdef _MSC_VER
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FG_USING_STD(cout);
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FG_USING_STD(endl);
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#endif
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// Set up star rendering call backs
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static int sgStarPreDraw( ssgEntity *e ) {
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