Warning fix: unused variable in TextureBuilder.cxx
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@@ -131,7 +131,7 @@ void TextureUnitBuilder::buildAttribute(Effect* effect, Pass* pass,
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texture = TextureBuilder::buildFromType(effect, type, prop,
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options);
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}
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catch (BuilderException& e) {
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catch (BuilderException& ) {
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SG_LOG(SG_INPUT, SG_ALERT, "No image file, "
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<< "maybe the reader did not set the filename attribute, "
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<< "using white on " << pass->getName());
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