Make "repeat" start slower on pick-animation mouse events;
otherwise it is unusable.
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@@ -2013,7 +2013,7 @@ public:
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SGBindingList::const_iterator i;
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for (i = _bindingsDown.begin(); i != _bindingsDown.end(); ++i)
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(*i)->fire();
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_repeatTime = 0;
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_repeatTime = -_repeatInterval; // anti-bobble: delay start of repeat
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return true;
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}
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virtual void buttonReleased(void)
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