Simplify copyProperties
- with initial-state save/restore gone, all uses of copyProperties are now simple. For selective copying, use copyPropertiesWithAttribute.
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@@ -780,16 +780,11 @@ copyPropertyValue(const SGPropertyNode *in, SGPropertyNode *out)
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*
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* @param in The source property tree.
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* @param out The destination property tree.
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* @param attr_value Only copy properties with given attribute values.
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* @param attr_mask Mask for attributes to be considered by attr_value
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* (default is 0 = attributes not considered, all
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* properties copied).
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* @return true if all properties were copied, false if some failed
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* (for example, if the property's value is tied read-only).
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*/
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bool
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copyProperties (const SGPropertyNode *in, SGPropertyNode *out,
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int attr_value, int attr_mask)
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copyProperties (const SGPropertyNode *in, SGPropertyNode *out)
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{
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using namespace simgear;
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bool retval = copyPropertyValue(in, out);
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@@ -804,14 +799,7 @@ copyProperties (const SGPropertyNode *in, SGPropertyNode *out,
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int nChildren = in->nChildren();
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for (int i = 0; i < nChildren; i++) {
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const SGPropertyNode * in_child = in->getChild(i);
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int mask = attr_mask;
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/* attributes have no meaning for nodes without values - except
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* the PRESERVE flag. So ignore them. */
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if (!in_child->hasValue())
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mask &= SGPropertyNode::PRESERVE;
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if ((in_child->getAttributes() & mask) == (attr_value & mask))
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{
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SGPropertyNode * out_child = out->getChild(in_child->getNameString(),
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SGPropertyNode * out_child = out->getChild(in_child->getNameString(),
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in_child->getIndex(),
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false);
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if (!out_child)
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@@ -820,18 +808,9 @@ copyProperties (const SGPropertyNode *in, SGPropertyNode *out,
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in_child->getIndex(),
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true);
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}
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else
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{
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mask = attr_mask;
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if (!out_child->hasValue())
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mask &= SGPropertyNode::PRESERVE;
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if ((out_child->getAttributes() & mask) != (attr_value & mask))
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out_child = NULL;
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}
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if (out_child &&
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(!copyProperties(in_child, out_child, attr_value, attr_mask)))
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if (out_child && !copyProperties(in_child, out_child))
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retval = false;
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}
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}
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return retval;
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@@ -61,8 +61,7 @@ void writeProperties (const std::string &file,
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/**
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* Copy properties from one node to another.
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*/
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bool copyProperties (const SGPropertyNode *in, SGPropertyNode *out,
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int attr_value=0, int attr_mask=0);
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bool copyProperties (const SGPropertyNode *in, SGPropertyNode *out);
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bool copyPropertiesWithAttribute(const SGPropertyNode *in, SGPropertyNode *out,
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