Whoops, fix bad #ifdef to disable sound. Bug #958

This commit is contained in:
James Turner
2012-12-12 11:16:29 +00:00
parent 2263823f75
commit f5150d32af

View File

@@ -253,7 +253,6 @@ void SGSoundMgr::init()
void SGSoundMgr::reinit()
{
#ifndef ENABLE_SOUND
bool was_active = _active;
if (was_active)
@@ -266,7 +265,6 @@ void SGSoundMgr::reinit()
if (was_active)
resume();
#endif
}
void SGSoundMgr::activate()