Fixed an 'elstupido' bug.
Cleaned out some old #ifdef'd out code.
This commit is contained in:
@@ -61,10 +61,10 @@ enum {
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} sgObjectTypes;
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enum {
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SG_IDX_VERTICES = 0x0001,
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SG_IDX_NORMALS = 0x0010,
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SG_IDX_COLORS = 0x0100,
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SG_IDX_TEXCOORDS = 0x1000
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SG_IDX_VERTICES = 0x01,
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SG_IDX_NORMALS = 0x02,
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SG_IDX_COLORS = 0x04,
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SG_IDX_TEXCOORDS = 0x08
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} sgIndexTypes;
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enum {
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@@ -170,7 +170,7 @@ static void read_object( gzFile fp,
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string_list *materials )
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{
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unsigned int nbytes;
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char idx_mask;
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unsigned char idx_mask;
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int idx_size;
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bool do_vertices, do_normals, do_colors, do_texcoords;
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int j, k, idx;
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@@ -209,6 +209,7 @@ static void read_object( gzFile fp,
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// cout << "material type = " << material << endl;
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} else if ( prop_type == SG_INDEX_TYPES ) {
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idx_mask = ptr[0];
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// cout << "idx_mask = " << (int)idx_mask << endl;
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idx_size = 0;
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do_vertices = false;
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do_normals = false;
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@@ -566,114 +567,10 @@ bool SGBinObject::read_bin( const string& file ) {
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read_object( fp, SG_TRIANGLE_STRIPS, nproperties, nelements,
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&strips_v, &strips_n, &strips_c, &strips_tc,
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&strip_materials );
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#if 0
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// default values
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idx_size = 2;
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idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS);
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do_vertices = true;
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do_normals = false;
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do_colors = false;
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do_texcoords = true;
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for ( j = 0; j < nproperties; ++j ) {
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char prop_type;
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sgReadChar( fp, &prop_type );
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sgReadUInt( fp, &nbytes );
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// cout << "property size = " << nbytes << endl;
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if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
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char *ptr = buf.get_ptr();
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sgReadBytes( fp, nbytes, ptr );
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if ( prop_type == SG_MATERIAL ) {
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strncpy( material, ptr, nbytes );
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material[nbytes] = '\0';
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// cout << "material type = " << material << endl;
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}
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}
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// read triangle strip elements
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for ( j = 0; j < nelements; ++j ) {
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sgReadUInt( fp, &nbytes );
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// cout << "element size = " << nbytes << endl;
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if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
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char *ptr = buf.get_ptr();
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sgReadBytes( fp, nbytes, ptr );
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int count = nbytes / (sizeof(short) * 2);
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short *sptr = (short *)ptr;
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int_list vs, tcs;
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vs.clear(); tcs.clear();
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for ( k = 0; k < count; ++k ) {
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if ( sgIsBigEndian() ) {
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sgEndianSwap( (unsigned short *)&(sptr[0]) );
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sgEndianSwap( (unsigned short *)&(sptr[1]) );
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}
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vs.push_back( sptr[0] );
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tcs.push_back( sptr[1] );
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// cout << sptr[0] << "/" << sptr[1] << " ";
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sptr += idx_size;
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}
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// cout << endl;
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strips_v.push_back( vs );
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strips_tc.push_back( tcs );
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strip_materials.push_back( material );
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}
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#endif
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} else if ( obj_type == SG_TRIANGLE_FANS ) {
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// read triangle fan properties
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read_object( fp, SG_TRIANGLE_FANS, nproperties, nelements,
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&fans_v, &fans_n, &fans_c, &fans_tc, &fan_materials );
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#if 0
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// default values
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idx_size = 2;
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idx_mask = (char)(SG_IDX_VERTICES | SG_IDX_TEXCOORDS);
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do_vertices = true;
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do_normals = false;
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do_colors = false;
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do_texcoords = true;
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for ( j = 0; j < nproperties; ++j ) {
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char prop_type;
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sgReadChar( fp, &prop_type );
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sgReadUInt( fp, &nbytes );
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// cout << "property size = " << nbytes << endl;
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if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
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char *ptr = buf.get_ptr();
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sgReadBytes( fp, nbytes, ptr );
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if ( prop_type == SG_MATERIAL ) {
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strncpy( material, ptr, nbytes );
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material[nbytes] = '\0';
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// cout << "material type = " << material << endl;
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}
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}
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// read triangle fan elements
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for ( j = 0; j < nelements; ++j ) {
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sgReadUInt( fp, &nbytes );
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// cout << "element size = " << nbytes << endl;
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if ( nbytes > buf.get_size() ) { buf.resize( nbytes ); }
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char *ptr = buf.get_ptr();
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sgReadBytes( fp, nbytes, ptr );
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int count = nbytes / (sizeof(short) * 2);
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short *sptr = (short *)ptr;
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int_list vs, tcs;
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vs.clear(); tcs.clear();
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for ( k = 0; k < count; ++k ) {
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if ( sgIsBigEndian() ) {
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sgEndianSwap( (unsigned short *)&(sptr[0]) );
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sgEndianSwap( (unsigned short *)&(sptr[1]) );
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}
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vs.push_back( sptr[0] );
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tcs.push_back( sptr[1] );
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// cout << sptr[0] << "/" << sptr[1] << " ";
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sptr += idx_size;
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}
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// cout << endl;
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fans_v.push_back( vs );
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fans_tc.push_back( tcs );
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fan_materials.push_back( material );
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}
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#endif
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} else {
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// unknown object type, just skip
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@@ -723,7 +620,7 @@ bool SGBinObject::write_bin( const string& base, const string& name,
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sgVec3 pt;
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sgVec4 color;
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int i, j;
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char idx_mask;
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unsigned char idx_mask;
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int idx_size;
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string dir = base + "/" + b.gen_base_path();
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