Refactor GLX only debug code
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@@ -2798,11 +2798,17 @@ bool RenderTexture::_MakeCurrent()
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return false;
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}
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#else
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static GLXContext last_hGLContext = 0;
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if (false == glXMakeCurrent(_pDisplay, _hPBuffer, _hGLContext))
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{
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dbg_printf( "_MakeCurrent: glXMakeCurrent FAILED! returning false\n");
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return false;
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}
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if ( last_hGLContext != _hGLContext ) {
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last_hGLContext = _hGLContext;
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dbg_printf( "_MakeCurrent: glXMakeCurrent set to [%p] SUCCESS! returning true\n", _hGLContext );
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}
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#endif
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return true;
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}
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@@ -3030,7 +3036,7 @@ bool RenderTexture::Reset(int iWidth, int iHeight)
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return true;
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}
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#ifdef _DEBUG
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#if defined( _DEBUG ) && !defined( _WIN32 ) && !defined( __MACH__ )
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/* just some DEBUG ONLY code, to show the 'attributes' */
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typedef struct tagPXATTS {
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