Buffered log-callback.
Allow a particular set of log messages to be retained indefinitely, for (presumably) later display somehow, such as in the GUI.
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@@ -28,8 +28,12 @@
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#include <simgear/compiler.h>
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#include <simgear/debug/debug_types.h>
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#include <vector>
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#include <sstream>
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#include <memory> // for std::auto_ptr
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typedef std::vector<std::string> string_list;
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// forward decls
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class SGPath;
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@@ -44,6 +48,27 @@ public:
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const char* file, int line, const std::string& aMessage) = 0;
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};
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class BufferedLogCallback : public LogCallback
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{
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public:
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BufferedLogCallback(sgDebugClass c, sgDebugPriority p);
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virtual ~BufferedLogCallback();
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virtual void operator()(sgDebugClass c, sgDebugPriority p,
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const char* file, int line, const std::string& aMessage);
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/**
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* copy the buffered log data into the provided output list
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* (which will be cleared first). This method is safe to call from
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* any thread.
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*/
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void threadsafeCopy(string_list& aOutput);
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private:
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class BufferedLogCallbackPrivate;
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std::auto_ptr<BufferedLogCallbackPrivate> d;
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};
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} // of namespace simgear
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/**
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