Stuart Buchanan 28e2ccda01 MR104: Added the Milky Way onto the night sky
From Chris RINGEVAL

Squashed commit of the following:

commit ee2ec625ef10ab372a99397a82d1272670d767ec
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Mon Jan 31 00:01:39 2022 +0100

    Replace galaxy texture by our own and update galactic coordinates

commit 26f3d80df6385913668635013912f1c4fef50e60
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Tue Dec 7 22:02:10 2021 +0100

    Cleanup white lines and comments

commit 55e9f9b4bcbe21a34be7be874b120bda73c49cb8
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Sun Dec 5 15:53:15 2021 +0100

    Cleanup cxx parts to the minimal required, moving all rendering to the shaders

commit 0cff2827bb3c18f85780cce5c0178ee37c590fe5
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Wed Dec 1 22:55:41 2021 +0100

    Adding moon direction uniform vector used in the Milky Way shader

commit 24485079673c299bad95fc1f800542a6d73e8e95
Author: Chris Ringeval <eatdirt@protonmail.com>
Date:   Wed Dec 1 22:54:54 2021 +0100

    Adding Milky Way texturing and dark sky brightness effects
2022-02-01 16:13:44 +00:00
2021-12-27 02:29:46 -06:00
2012-05-05 00:30:16 +02:00
2019-12-15 00:18:39 -06:00
2012-06-26 22:43:48 +02:00
2020-10-13 22:28:42 +01:00
2007-07-23 22:00:31 +00:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
Description
No description provided
Readme 14 MiB
Languages
C++ 85.5%
C 13.1%
CMake 1.4%