Stuart Buchanan 454df4872a Reduce shader attribute usage by packing floats
Previously we required 6 shader attributes to pass
in all the required information for the building shader.
By using packing techniques this has been reduced to 4.

This should improve support for integrated graphics cards.
2020-03-26 22:09:04 +00:00
2019-12-24 20:58:48 +00:00
2012-05-05 00:30:16 +02:00
2019-12-15 00:18:39 -06:00
2012-06-26 22:43:48 +02:00
2007-07-23 22:00:31 +00:00
2019-03-13 21:20:49 +01:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
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