4d0bc0ae39d40d9bff1f36ff9d77bd402a3ec025
interface instead of string. This will result in a lot more efficiency later, once I add in a simple hash table for caching lookups, since it will avoid creating a lot of temporary string objects. The major considerations for users will be that they cannot use node->getName() == "foo"; any more, and will have to use c_str() when setting a string value from a C++ string.
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