Stuart Buchanan 4f7f5023df Fix further possible memory leaks by using osg::ref_ptr for vertex
arrays in random buildings and random vegetation.  Also change
normals on trees to be per-vertex as some graphics cards apparently
find this easier to deal with.
2012-07-05 00:10:07 +01:00
2012-07-02 21:51:40 +02:00
2012-05-05 00:30:16 +02:00
2003-06-11 18:55:36 +00:00
2012-06-26 22:43:48 +02:00
2012-06-26 22:43:48 +02:00
2000-03-29 00:00:46 +00:00
2007-07-23 22:00:31 +00:00
2012-06-26 23:17:07 +02:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
Description
No description provided
Readme 14 MiB
Languages
C++ 85.5%
C 13.1%
CMake 1.4%