Stuart Buchanan 65542e7521 WS30: Disable texture cache for material atlas
The texture cache interacts badly with the code creating the WS30
texture atlas, resulting in a bad atlas.  This change adds a new
SGReaderWriterOptions::LoadOriginHint::ORIGIN_MATERIAL_ATLAS
which causes the material cache not to cache the texture.
2022-01-03 17:17:17 +00:00
2021-12-27 02:29:46 -06:00
2021-12-24 15:30:31 +00:00
2012-05-05 00:30:16 +02:00
2019-12-15 00:18:39 -06:00
2012-06-26 22:43:48 +02:00
2020-10-13 22:28:42 +01:00
2007-07-23 22:00:31 +00:00

SimGear - Simulator Construction Tools
======================================
http://www.flightgear.org

SimGear is a set of open-source libraries designed to be used as building
blocks for quickly assembling 3d simulations, games, and visualization
applications.

SimGear is developed by the FlightGear project and also provides the base
for the FlightGear Flight Simulator.

Source code for SimGear is released under the GNU Library General Public
License (LGPL) - see COPYING for license details.

See INSTALL file for help on building SimGear.
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